Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4067110 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $2.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $2.99 |
| Current price USD | $2.99 |
| Release date | Dec 1, 2025 |
| Developer | Ross the Dev |
| Publisher | Big Game Hunter |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | 7 user reviews |
| Positive review percent | 100% |
| Positive reviews | 7 |
| Negative reviews | 0 |
| Total reviews | 7 |
| Steam recommendations | Not available |
| Achievements | 12 |
| Average playtime forever | 308 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4067110/ |
Short description
These puzzles look like Rubik's cubes, but the stickers slide around instead of the normal twist movement, which changes how you approach the solves. 🤔 Plus, the puzzles can be all different dimensions, and you can create and save mosaic designs in them! 🖌️😎🎨
About this game
Squared Straight's puzzles look like Rubik's cubes, but their movement is totally different. The stickers slide around the cube (or rectangular prism), which creates a unique puzzle-solving challenge! The animation below shows the classic Rubik's movement (left) vs the Squared Straight movement (right). Due to this new movement style: The twisty 3³ has 26 blocks, while the same-size Squared Straight cube has 54 tiles, allowing orders of magnitude more possibilities! The twisty cube is limited to 90° turns, so the corner blocks are always at the corners, edges at the edges, and centers at the centers. But a Squared Straight puzzle can move in one-tile increments (1/12 rotation on a 3³), so any tile can go anywhere for ultimate chaos! While the tiles on top move with the rotation on the twisty cube, they remain fixed on the Squared Straight cube, with the upper band of tiles moving independently. So, twisty cube algorithms won't work here. This calls for new solving methods...🤔 Beaded Puzzles There are puzzles with tiles that have beads marking their respective positions and angles. For example, in the image below, the indicated tile must be on the orange face at the green and white corner, oriented so that its green bead is adjacent to the green side and its white bead is adjacent to the white side. Unmarked Puzzles There are also unmarked puzzles, whose same-color tiles are interchangeable. You can generate these to unlimited dimensions. I used multithreading to generate the puzzles faster, made the reset function preserve the generated tiles, and made the camera rotate instead of the puzzles, so they run smoothly even at huge sizes! You can save your place on any puzzle, no matter how large it is. So, you can revert back after a mistake, solve a giant puzzle in multiple sessions at your leisure, and even create and save fun mosaic designs! May your tiles always glow! The clip above also shows that, as you progress in your solve, the game finds the largest portion of tiles that could be part of a solved puzzle, and tallies them on the left. In beaded puzzles, these solved tiles all glow. In unmarked puzzles, tiles of a given color glow when…
Supported languages
English
