SPSTEAMPULSELIVE ANALYTICS
Bobble Shop Simulator

Bobble Shop Simulator Steam metadata

HypnotiK Games | Jul 23, 2026 | game

Released

0players observed · 22 September 2026 - 05:59:34 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Bobble Shop Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 23, 2026
  • DeveloperHypnotiK Games
  • PublisherHypnotiK Games

Genres: Indie, Simulation

Company pages: Developer: HypnotiK GamesPublisher: HypnotiK Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bobble Shop Simulator Steam metadata

Bobble Shop Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4069170/metadata
Steam Storehttps://store.steampowered.com/app/4069170/
Steam Communityhttps://steamcommunity.com/app/4069170
PCGamingWiki search
IGDB searchSearch IGDB for Bobble Shop Simulator

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$7.50

Platforms

Windows, Linux

Categories

Single-player, Custom Volume Controls, Save Anytime, Stereo Sound, Surround Sound, Steam Cloud

Achievements

Not available

Platform releases
  • Steam 23 July 2026

Latest Steam announcements

  • Patch 1.4.0 - 12 August 2026

    It's good to patch things up. In this patch we fix up the following: Trolley not saving correctly. Prices able to drop in to the negatives. Now prices have a min and max variance, and the further away prices get from original pricing the less likely they are to drift in that direction. Market graph display issues. Checks for customers taking expensive or unique items have been corrected. Dialogues for bobble repairs have been fixed.

  • Patch 1.3.1 - 7 August 2026

    Very minor patch this one. Fixed pricing of specific later game products not saving across sessions. Added the floral wallpaper textures which had accidentally been excluded.

  • Patch 1.3 - 6 August 2026

    A lot of rework for employees restocking has been completed. Employees can be assigned to stock items which you have not yet assigned prices, or to only stock items which you have set prices for. Employees restocking items with no assigned price will default the price to +10% above market price. Restocking shelves which have items assigned take priority over empty shelves without a price tag. Restocking shelves which have no items assigned to them as secondary priority. There are some other fixes that are included around employee cashiers, item prices, and shop settings included. We hope you find the employees restocking a lot more helpful now. Any issues, you can find us in our Stoat server: https://stt.gg/C8WBMwMb

  • Update #3 July 29th - 29 July 2026

    Still unable to replicate the bug causing saves to become corrupted. This is still a very rare occurrence and most likely already fixed. As a precaution we have automated the restoration of save backups, if they have been created since implementation. Hopefully it isn't needed, but better safe than sorry.

  • Update #2 July 29th - 29 July 2026

    We were advised of a critical bug which causes save files to become corrupted. Unfortunately the bug is not yet able to be replicated, however it may be related to one of the bugs fixed in the previous release. We are actively trying to replicate the bug at the moment. For the time being we have added more logging to the save process, and are creating a backup of the game save files before starting the save process. If the issue does occur moving forward we can obtain more details for a fix. The backup will prevent a complete lose of saved progress, and you can restore this backup from your systems application data directory. We are very sorry if you have encountered this issue.

  • Updates July 29th - 28 July 2026

    Some more minor bug fixes and a crash fix. Fixed the Bobble Stand Medium delivery causing a crash. Fixed sorting collections by price. Fixed UI bug showing "Sell" instead of "Place" in some instances when moving furniture around the store.

  • Updates July 28th - 28 July 2026

    Few more bug fixes: Further changes to how customer dialogue is generated. Fix for payment logic where in rare cases the customer would provide less than they should. Fixed loading a store with a number of extensions divisible by 3. We are currently planning improvements for our employees restocking and cleanup logic to make it much smarter, and making these employees more useful. There are also investigations in to performance of the store lighting underway. So stay tuned for those improvements.

  • Update July 27th - 27 July 2026

    Sound extra fixes for a glorious Monday! Fixed bug preventing loading a save with certain workbench configurations. Fixed bug allowing certain displays to be packed away while products are still on them. Fixed animations of certain items on load of a saved game. Fixed in game tablet not opening to the Collections screen when interacting with a Bobble Stand or Card Holder.

  • Update July 26th (Aus Time) - 26 July 2026

    Some quality of life improvements are being implemented.All rejoice! Credit card payment input.Entering a value such as 12.3 will automatically charge $12.30. No longer needing the extra 0 to be entered. This also means entering 177 will automatically charge $177.00. This does not mean you can under or over charge customers. Monetary values are still required to be exact. Front door space reduced. This will hopefully make the first extension more usable from the beginning. Fix for customer dialogues. Under certain specific conditions these were not appearing for the player to interact with.We are currently working on improving the feedback around customer dialogues, so it is more clear when they are successes or failures. Look forward to that in the next update.

  • Even More Stable! - 25 July 2026

    Some more stability and bug fixes never hurt anyone! In this patch we address the following: * Random Crashes due to a divide by zero has been tracked down and fixed. * Picking up a bobblehead being targeted by an automated trapper no longer breaks the automated trappers targeting. * Fixed loading of a saved game with customers that were previously awaiting dialogue. Even though a stable bobblehead would be considered a broken bobblehead, enjoy the more stable bobblehead experience!

  • Tablet Interactions - 24 July 2026

    We have updated our tablet interactions so that they are click based, not focus based. Initially the intent for a focused based system was to mimic navigation of a tablet style system. Obviously this isn't great for something driven by a console or PC. As such, the in game tablet menus will now wait until you click on the button, before changing anything. Please let us know if you encounter any errors with this new change so we can fix them ASAP.

  • Feedback & Fix - 24 July 2026

    So apparently customers did incorrectly take items off shelves which had yet to be priced. This is clearly not correct. An extra check to validate the price is set has been added to stop this insane behaviour! Other than that, it is clear that allowing incorrect change or card payment values only in the customer favour is a pain point. Now the exact amount needs to be input. We don't want incorrect amounts in the players favour, since that could easily be exploited. This feels like the best option. Hopefully this makes the experience better. We are still improving and adjusting things based on more feedback. So please continue to let us know so we can make this as fun as possible.

  • Crash Fixes - 24 July 2026

    Working off the assumption that the random crashes are caused by possible divide by zero errors, we have made some changes. Areas that could possibly result in a divide by zero, but have not in any of our testing, have had checks put in place to prevent even the possibility. Hopefully this resolves any future random crashes. We are continuing to monitor and attempting to recreate the crashes.

  • Customer Reviews Fixed - 24 July 2026

    Reviews from customers are much better when they can be read. All customer reviews now show up and are being translated as expected. Enjoy reading what your customers think of your store!

  • Bugs Being Fixed - 24 July 2026

    As bugs are reported, we are fixing. The two bugs fixed in this patch are: * Reloading a saved game has customers remain in store and also remain queued. Not leave the store with unpaid items. * Employees who are working as cashiers did cause a crash if interrupted during payment processing. This has now been resolved. There are some other known issues causing crashes we are attempting to replicate. Please bare with us while we replicate these crashes and push out fixes.

  • Opening Soon - Bobble Shop Simulator - 2 June 2026

    After a little over a year of development, Bobble Shop Simulator has a confirmed release date of July 24th!Yay, woot, hurrah, and so on!There are only a few remaining things left to ensure a smooth grand opening.First we have to finish creating the textures for all the different products. It total there are about 25 left to make which is about a week of work.Second is implementing the remaining products, which isn't that difficult. All the code is there, functionality is working, so it's just data being added.Third and most important, is the final testing round. This will reveal all the bugs we have created, and allow them to be exterminated. This will also come with some identified optimisations focused on rendering, which is our biggest issue currently.Fourth is out of our hands, but should be available in the coming weeks. A rectangle area light source that is being added to Godot in…

  • Updated Bobble Shop Simulator Roadmap - 16 April 2026

    The updated demo is released!There was a lot of feedback about the demo being 1 dimensional. So we added more content to the demo. You can now repair broken bobbleheads for customers, hire additional employees, sell furniture you no longer use, market price fluctuations, and we made some performance improvements!What is our plan moving forward to get the full release out?Glad you asked!Currently the main focus is functionality. Programming the remaining logic for NPCs and Player actions. When all of this is finished there will be another play test to ensure everything works.Afterwards the focus will be the remaining modelling, animations, artwork, and sound effects. Hopefully this will prevent me from jumping from task to task too often, and focused on single areas at a time.I Can't wait for you all to see the new functionality coming for the release!Here is our revised roadmap. We are…

  • Bobble Shop Simulator Roadmap - 24 February 2026

    With the demo live, it's time to look to the future and what's in store for Bobble Shop Simulator!Here is our planned roadmap, if all goes well, so you know what to expect:

  • Play Test #2 - 19 January 2026

    Oh boy, it's finally happening!It's time for the second play test of everyone's favorite shop simulator involving bobbleheads, Bobble Shop Simulator!Be sure to join our Discord, and select the bobblehead role in the Welcome channel to gain access to the Bobble Shop Simulator category. This is where you can discuss the game and provide feedback/bug reports.So many things have changed, fixed, and added in the last 2 months since the first play test. We really hope you enjoy it all.What have we added?An employee you can hire to handle the checkout process for customers.Collectable cards to go with your bobbleheads for a matching set.Accessories. You can now sell card sleeves, card binders, and Agree-A-Bobble comics.The New Game process is now more in depth, providing background information on how you came to be in possession of such a store. Much better than just a window to enter your sho…

  • Play Test Success! - 1 January 2026

    HUGE thank you to everyone that played and reported bugs/feedback through our Discord. It's always good to see how others approach playing a game, as that's generally where the bugs lie.There have been several bug fixes implemented and changes made based on feedback.The next play test will happen later in January. That play test will include more content and full controller support.Localization for Arabic, German, and Brazilian Portuguese is being planned for the demo release, but may not be ready for the next play test.Once again, huge thank you to all those that reported bugs and gave feedback.

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2026Patch 1.4.01840944183772724
27 August 2026Patch 1.3.11840310314343906
36 August 2026Patch 1.31840310314340618
429 July 2026Update #3 July 29th1839676055881895
529 July 2026Update #2 July 29th1839676055881395
628 July 2026Updates July 29th1839676055881150
728 July 2026Updates July 28th1839041357037401
827 July 2026Update July 27th1839041357034805
926 July 2026Update July 26th (Aus Time)1839041357033188
1025 July 2026Even More Stable!1839041357031062
1124 July 2026Tablet Interactions1839041357028512
1224 July 2026Feedback & Fix1839041357028485
1324 July 2026Crash Fixes1839041357028304
1424 July 2026Customer Reviews Fixed1839041357028277
1524 July 2026Bugs Being Fixed1839041357028236

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4069170
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.50
Free to playNo
Discount0%
Original price USD$7.50
Current price USD$7.50
Release dateJul 23, 2026
DeveloperHypnotiK Games
PublisherHypnotiK Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4069170/

Short description

Take control of your very own bobble head shop. Sell, buy, trade, and repair a large variety of bobble heads and related merchandise. Stock shelves, hire employees, and grow your business. Pay attention though, as these bobble heads sometimes have a mind of their own.

About this game

You are now in charge in the family bobble head shop. Congratulations! Be the bobble head shop owner you were meant to be in Bobble Shop Simulator. There is a lot of work to do, and a lot to learn. Turn this small store in to a bobble head haven. Fulfill your dreams of being THE bobble head magnate. Make your money, grow your bobble head collection, and expand your store to the max! Not all bobble heads are the same. Collect a large variety of bobble heads and put them on display. Customers will come from all around to view rare and expensive bobble heads. Can you find the rarest of them all? All businesses need customers, and the best way to get customers is to advertise. Spread the word about your store and watch the customers pour in using multiple advertising methods Take care of day to day business. Deal with customers, stock shelves, manage your inventory. Some day you will be able to afford employees. Reviews will make or break your store, so be sure to stay on top of things. Make sure your store looks the best it can. Paint your walls, change your floors, purchase more space. Even put up posters of the latest Agree-A-Bobbles.

Supported languages

English * , German * , Arabic * , Korean * , Portuguese - Brazil * , Turkish * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
79Save Anytime
69Stereo Sound
70Surround Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.50
  • Highest observed: $7.50

Bobble Shop Simulator's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.50, the highest is $7.50, and the first visible tracked price is $7.50. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bobble Shop Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.50, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.50. The latest run records $7.50 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.50
  • Current list price: $7.50
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bobble Shop Simulator at $7.50 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.50$7.500%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.50.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.50$7.50No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.50.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.50$7.50No discountSteam Store

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