SPSTEAMPULSELIVE ANALYTICS
Global Conflict Blue: Horizon

Global Conflict Blue: Horizon Steam news

Wardstone Games | Feb 26, 2026 | game

Released

0players observed · 24 September 2026 - 07:11:27 UTC

IndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Global Conflict Blue: Horizon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateFeb 26, 2026
  • DeveloperWardstone Games
  • PublisherWardstone Games

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: Wardstone GamesPublisher: Wardstone Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Global Conflict Blue: Horizon Steam news

Global Conflict Blue: Horizon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Improved tactical controls, geographic information, 3D visuals - 19 September 2026

    Added group auto-attack control and formation leader selection. Improved track selection while hover menus are open. New country border map layer (toggle display with 'b' key) Added and updated some 3D models. Improved explosion and damage effects Improved ship grounding avoidance, terrain avoidance for weapons Database reference links now available for sensors Loading screen now shows game tips Added new radio message call types Fixed issue where some anti-air gun ranges were too large

  • UI improvements, windowed mode, Tacview logging, and bug fixes - 22 August 2026

    Game now supports windowed mode: Fullscreen (previous default), borderless window, or windowed can be selected in options. You can hold down the alt or R key, and click and drag to do a quick distance measurement The Workshop will now upload and download binary files to avoid downloading python code. Folders are separated into a Workshop (read only subscriptions) and My Scenarios (player's area to create and upload) Added support for Tacview .acmi logging. (Enable in options screen) Fixed bug where game would crash on some systems after starting a new game without exiting

  • Update Notes for 25 July - 25 July 2026

    Added new batch of over 150 platforms to database Added reconnaissance satellite model and 'space view' in 3D to follow satellites and ballistic missiles Updated targeting interface with faster 'hover' option to designate track hostile and assign weapon to engage. Mouse wheel adjusts salvo size. New goal type to avoid damage on neutrals Added two new scenarios in the Standalone set ('Andaman Sea Clash' and 'Senkaku Standoff') New experimental VR mode. (Enable with Options->Interface->VR test mode)

  • Development Roadmap - 29 June 2026

    "Global Conflict Blue: Horizon" – Roadmap to 1.0We want to share an overview of the major development areas we’re focusing on as we move toward version 1.0, along with the progress made since the Early Access launch and what’s coming next.Areas of EffortSimulation improvementsUser interface upgrades3D enhancementsDatabase expansionScenario developmentProgress Since Early Access ReleaseAdded log messages and radio‑style audio updates from unitsNew sound and visual effects in the 3D viewIntroduced a new laser weapon simulation modelImproved modeling for vertical launch system (VLS) launchers and sensor podsIntegrated Steam Workshop support for scenariosNumerous fixes and improvements to the scenario editorIncreased 2D map resolution by 4×Many UI improvementsUpcoming FeaturesDatabase update with 100+ new platforms, focused on the 2020–2030 timeframeAdditional scenario content and new 3D mo…

  • Update Notes for 21 June - 21 June 2026

    Added several "duel" scenarios for air-to-air and naval combat VLS loadouts can now support additional item types Fixed locale-based bug that prevented scenario editor from adding units on some systems Added waypoint editing window to change waypoint tasks

  • Update notes for 25 May - 25 May 2026

    Adds a graphical interface for goal editing in the scenario editor Improves the smoothness of map panning Adjusts the scenario file format to simplify coordinates and improve LLM compatibility (game will auto-migrate existing scenarios to v0.2.1 format) Fixes an issue where the database info window shows the incorrect platform in some cases Adds support for sensor pods in loadouts Adds the ability for weapons to mount multiple seekers Allows platform setups to use equipment groups to reduce the number of required database entries

  • Update Notes for 2 May - 2 May 2026

    Adds basic 3D damage effects Adds camera heading and target information to 3D view New UAV symbol (for some symbology options) F5 key will now cycle through different symbology options while in the game Fixes issue that reduced effectiveness of ship point defenses Adds window to adjust loadouts in scenario edit mode Updates laser defense scenario and adds to standalone scenario set

  • Update notes for 19 April - 19 April 2026

    Adds Workshop support for scenarios Adds radio messages for unit activity (can enable/disable with radio slider in sound settings) Minor updates and fixes for scenario edit user interface Adds ground laser model (Workshop scenario available to test) Adds simplified symbology option for unit icons (select in interface settings)

  • Update notes for 28 March - 28 March 2026

    Adds an event log to display damage and new contact events (toggle using the horizontal‑lines icon at the top) Highlights sensor range rings when hovering over sensors in the detailed sensor panel Adds a loading screen when starting a scenario to show status during long pauses on some systems Allows slider text fields to be edited directly for keyboard input Enables moving multiple units simultaneously in edit mode Adds a confirmation window in the scenario editor to prevent unintentionally exiting edit mode Adds 3D models for the Harpoon with booster, Kilo submarine, Patriot launcher, and Ticonderoga cruiser Increases loiter timeout for aircraft and ships Fixes an issue where some players were unable to save scenarios in edit mode Fixes a bug causing the tutorial voice to be affected by underwater sound filters Adjusts screen scaling to better support widescreen monitors

  • Updates notes for 8 March - 8 March 2026

    Adds higher resolution UI map as default for new installations. Existing players can change map resolution via Options->Graphics->Map Resolution. Expands instrumentation tools for scenario edit mode

  • Update notes for 7 March - 7 March 2026

    Fixes a bug that caused the game to fail when installed under usernames containing special characters. The game now supports all file paths, regardless of character set. Other updates Adds basic sound effects to the 3D window Adds a “Move To” option in the scenario editor context menu, allowing platforms to be moved to specified coordinates Fixes an issue that prevented some users from creating a new scenario in edit mode

Patch notes and updates

S.noRelease datePatch nameGID number
119 September 2026Improved tactical controls, geographic information, 3D visuals1844115010497775
222 August 2026UI improvements, windowed mode, Tacview logging, and bug fixes1841579228672182
325 July 2026Update Notes for 25 July1839041357031966
421 June 2026Update Notes for 21 June1835871199311669
525 May 2026Update notes for 25 May1833334318577747
62 May 2026Update Notes for 2 May1831432155574551
719 April 2026Update notes for 19 April1830163047264863
828 March 2026Update notes for 28 March1828441623107338
98 March 2026Updates notes for 8 March1826362059928861
107 March 2026Update notes for 7 March1826362059927110

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