- Band of Defenders is Coming Soon on Steam - 9 December 2017
Hi everyone, we would like to show you our upcoming game, Band of Defenders, that is now "Coming Soon on Steam". You will find it here: http://store.steampowered.com/app/644640/Band_of_Defenders/
- Band of Defenders is Coming Soon on Steam - 9 December 2017
Hi everyone, we would like to show you our upcoming game, Band of Defenders, that is now "Coming Soon on Steam". You will find it here: http://store.steampowered.com/app/644640/Band_of_Defenders/
- Help our new game on Greenlight! - 15 May 2017
Hi, we would like to thank you for feedback and support you gave us, it really helped us realize (and fix) many mistakes we did with Killing Room. We would also like to ask for your help as we started Greenlight campaign for our new game, coop FPS with tower defense elements called Band of Defenders. Killing Room was our first real PC game and with Band of Defenders we want to use all experience we got to make much better game. You can vote for it here: http://steamcommunity.com/sharedfiles/filedetails/?id=922437641 Thanks again!
- Help our new game on Greenlight! - 15 May 2017
Hi, we would like to thank you for feedback and support you gave us, it really helped us realize (and fix) many mistakes we did with Killing Room. We would also like to ask for your help as we started Greenlight campaign for our new game, coop FPS with tower defense elements called Band of Defenders. Killing Room was our first real PC game and with Band of Defenders we want to use all experience we got to make much better game. You can vote for it here: http://steamcommunity.com/sharedfiles/filedetails/?id=922437641 Thanks again!
- Easter eggs are coming to Killing Room - 31 March 2017
How do you like your eggs? We prefere explosive! New update is here and it is easter-themed. We have new decoration and in-game explosive eggs, but we also fixed few smaller bugs and balanced game more. Balance of boss battles Snowman shooter nerf - he is really fragile now so he won't be such a problem for most of the players Smaller bug fixes Easter decoration Explosive easter eggs
- Easter eggs are coming to Killing Room - 31 March 2017
How do you like your eggs? We prefere explosive! New update is here and it is easter-themed. We have new decoration and in-game explosive eggs, but we also fixed few smaller bugs and balanced game more. Balance of boss battles Snowman shooter nerf - he is really fragile now so he won't be such a problem for most of the players Smaller bug fixes Easter decoration Explosive easter eggs
- Update - Balancing boss battles and fixing bugs - 6 January 2017
Hi! We are here with one smaller but still very important patch. Most of all, we are fixing bug that returned to our game in previous update which made game almost unplayable when you had item Old Socks. But we tweaked various other things and we continue in balancing boss difficulty. We are reducing difficulty for third boss (Duna worm), fifth boss (KungFu snowman) and sixth boss (Demon) which we boosted a little bit too much in previous updates. Hope you like it! Bugfix for item Old Socks Duna boss now spawns 2 small worms again, not 3 Demon boss has reduced HP KungFu boss damage significantly decreased Various small fixes
- Update - Balancing boss battles and fixing bugs - 6 January 2017
Hi! We are here with one smaller but still very important patch. Most of all, we are fixing bug that returned to our game in previous update which made game almost unplayable when you had item Old Socks. But we tweaked various other things and we continue in balancing boss difficulty. We are reducing difficulty for third boss (Duna worm), fifth boss (KungFu snowman) and sixth boss (Demon) which we boosted a little bit too much in previous updates. Hope you like it! Bugfix for item Old Socks Duna boss now spawns 2 small worms again, not 3 Demon boss has reduced HP KungFu boss damage significantly decreased Various small fixes
- CHRISTMAS is coming to Killing Room! - 16 December 2016
Hi there, we are here with new update to Killing Room. Christmas is all around us and Killing Room is no exception. Apart from christmas themed content we focused on balancing and some more reality show immersion. Details below. Christmas content Six new items! (thanks for all of your tips, you really helped us!) New christmas decoration for Main Menu Exploding gifts! Christmas tree with gift in starting room New music for Main Menu Christmas content will disappear from game after January 6th so make sure to enjoy it while you can! (only christmas themed items will remain) Other improvements More boss battles balancing - we are analyzing boss statistics to achieve the best possible flow and difficulty, your battles with bosses are most helpful! Flying camera in every room that follows you so you know that each of your steps and deaths is being watched and broadcasted :-) + various fixes…
- CHRISTMAS is coming to Killing Room! - 16 December 2016
Hi there, we are here with new update to Killing Room. Christmas is all around us and Killing Room is no exception. Apart from christmas themed content we focused on balancing and some more reality show immersion. Details below. Christmas content Six new items! (thanks for all of your tips, you really helped us!) New christmas decoration for Main Menu Exploding gifts! Christmas tree with gift in starting room New music for Main Menu Christmas content will disappear from game after January 6th so make sure to enjoy it while you can! (only christmas themed items will remain) Other improvements More boss battles balancing - we are analyzing boss statistics to achieve the best possible flow and difficulty, your battles with bosses are most helpful! Flying camera in every room that follows you so you know that each of your steps and deaths is being watched and broadcasted :-) + various fixes…
- Traps and Monsters update is here! - 18 November 2016
Hi! We have new update for you. As always, it contains some bugfixes, improvements and some new content focused on traps and enemy groups that you will encounter. But we are also trying to balance game a little bit more so you can enjoy it with as little frustration as possible. New content: New enemy groups, mostly hard ones (more than 100) New trap room variations in each "world" New achievement for beating game on Hardcore mode Fixes: Frost rifle shooting in wrong direction sometimes Two achievements fixed - Quiter and Unlimited Gun Works (it was part of previous hotfix with no announcement so we are only writing it here to make it more visible) Bad item not working if it deducts from 0 and you later increase that stat Various fixes to Online Voting - if it still won't work for you, please, let us know Left Shift key not bindable Puzzle rooms activating even before player opens the d…
- Traps and Monsters update is here! - 18 November 2016
Hi! We have new update for you. As always, it contains some bugfixes, improvements and some new content focused on traps and enemy groups that you will encounter. But we are also trying to balance game a little bit more so you can enjoy it with as little frustration as possible. New content: New enemy groups, mostly hard ones (more than 100) New trap room variations in each "world" New achievement for beating game on Hardcore mode Fixes: Frost rifle shooting in wrong direction sometimes Two achievements fixed - Quiter and Unlimited Gun Works (it was part of previous hotfix with no announcement so we are only writing it here to make it more visible) Bad item not working if it deducts from 0 and you later increase that stat Various fixes to Online Voting - if it still won't work for you, please, let us know Left Shift key not bindable Puzzle rooms activating even before player opens the d…
- HARDCORE update is here! - 4 November 2016
This is our "HARDCORE" update that brings new difficulty for players who think that Killing Room is too easy. HARDCORE mode gives you less Ammo and lower starting stats and it also makes you more fragile (25% increased damage from all sources). You also get one Bad perk at the start of each game. We didn't lower your stamina and speed (because it would be frustrating) and you can always use aiming to compensate for lowered accuracy stat (our aiming is now extremely precise). But hardcore mode isn't the only change in this update. There is a lot of balancing, fixing and improving. Hope you enjoy it! HARDCORE mode: Player takes 25% more damage from all sources One random Bad Item on every new game Lower starting stats of player's character Less ammo on weapon pickup Fixes: Another part of solution to fps drops Some cases of crashes Enemies outside the room preventing player to continue to…
- HARDCORE update is here! - 4 November 2016
This is our "HARDCORE" update that brings new difficulty for players who think that Killing Room is too easy. HARDCORE mode gives you less Ammo and lower starting stats and it also makes you more fragile (25% increased damage from all sources). You also get one Bad perk at the start of each game. We didn't lower your stamina and speed (because it would be frustrating) and you can always use aiming to compensate for lowered accuracy stat (our aiming is now extremely precise). But hardcore mode isn't the only change in this update. There is a lot of balancing, fixing and improving. Hope you enjoy it! HARDCORE mode: Player takes 25% more damage from all sources One random Bad Item on every new game Lower starting stats of player's character Less ammo on weapon pickup Fixes: Another part of solution to fps drops Some cases of crashes Enemies outside the room preventing player to continue to…
- New update with fixes and halloween themed content! - 28 October 2016
Let's celebrate Halloween holiday in Killing Room! With our new patch we are still focused on fixing bugs and problems and balancing difficulty. But this time we prepared also new content. Halloween themed content: Halloween-style Main Menu Pumpkin explosives (much more fragile than ordinary ones, you have been warned) 5 new Items giving you various bonuses and powers ("levitation", immunity to some zombie attacks, life stealing) Ammo loot content: We added new loot for ammo. It can be found in coffins, fridges and shops (for 600 bucks). Balancing More health for boss creatures 2,4,5,6,7 and 8 Less health for boss creature 3 (Duna worm) Explosives now deal more damage to boss creatures Spiderman T-shirt Item set as Legendary Major fixes: Some achievements not working Crashes and framerate drops (work in progress but some issues were fixed and we are trying to make game run smoother duri…
- New update with fixes and halloween themed content! - 28 October 2016
Let's celebrate Halloween holiday in Killing Room! With our new patch we are still focused on fixing bugs and problems and balancing difficulty. But this time we prepared also new content. Halloween themed content: Halloween-style Main Menu Pumpkin explosives (much more fragile than ordinary ones, you have been warned) 5 new Items giving you various bonuses and powers ("levitation", immunity to some zombie attacks, life stealing) Ammo loot content: We added new loot for ammo. It can be found in coffins, fridges and shops (for 600 bucks). Balancing More health for boss creatures 2,4,5,6,7 and 8 Less health for boss creature 3 (Duna worm) Explosives now deal more damage to boss creatures Spiderman T-shirt Item set as Legendary Major fixes: Some achievements not working Crashes and framerate drops (work in progress but some issues were fixed and we are trying to make game run smoother duri…
- Patch #1 Hotfix #1 - 26 October 2016
We just released new small patch that takes care of problem caused by yesterdays update. You will no longer "not fall down" which occured most notably in "OldHospital" trap room with moving platforms. :-) Bigger update coming on Friday!
- Patch #1 Hotfix #1 - 26 October 2016
We just released new small patch that takes care of problem caused by yesterdays update. You will no longer "not fall down" which occured most notably in "OldHospital" trap room with moving platforms. :-) Bigger update coming on Friday!
- First patch is here! - 25 October 2016
Hi, we are glad that most of you like our game even with the problems it had (and has, we know about those :-) ). This is our first but not last update that fixes some bigger and smaller bugs and makes game more fun to play. Hope you like it. If not, tell us, you know that we are always ready to listen to your comments in Discussion part of Community hub. :-) Major fixes: Players falling through floor Death counter adding 2 deaths after dying once Game not working on 32bit Windows (you may need to delete game and do a fresh install if you have 32bit Windows) Spiked Cube trap hitting player immediately after he enters the room Small fixes: Wrong spelling of word "Villain" in character menu Bad description of item Richman (changed from 500 bucks to 2000, thx Jesse) Wrong number of levels in one of the Hints on Loading Menu Lockpicking visualy improved Wrong description on one of the Suici…
- First patch is here! - 25 October 2016
Hi, we are glad that most of you like our game even with the problems it had (and has, we know about those :-) ). This is our first but not last update that fixes some bigger and smaller bugs and makes game more fun to play. Hope you like it. If not, tell us, you know that we are always ready to listen to your comments in Discussion part of Community hub. :-) Major fixes: Players falling through floor Death counter adding 2 deaths after dying once Game not working on 32bit Windows (you may need to delete game and do a fresh install if you have 32bit Windows) Spiked Cube trap hitting player immediately after he enters the room Small fixes: Wrong spelling of word "Villain" in character menu Bad description of item Richman (changed from 500 bucks to 2000, thx Jesse) Wrong number of levels in one of the Hints on Loading Menu Lockpicking visualy improved Wrong description on one of the Suici…