When We Arrive system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateMay 29, 2026
- DeveloperTwo Pixels UG
- PublisherTwo Pixels UG
Genres: Adventure, Indie, RPG, Early Access
Company pages: Developer: Two Pixels UGPublisher: Two Pixels UG
When We Arrive system requirements
When We Arrive system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.
System requirements
Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-7600K or AMD Ryzen 5 1600 Memory: 8 GB RAM Graphics: NVIDIA GTX 1060 (6GB) or AMD RX 580 DirectX: Version 11 Storage: 5 GB available space Sound Card: Standard
Recommended: Requires a 64-bit processor and operating system
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