- 1.2.1 Hotfix - 18 July 2026
1.2.1 Hotfix - No longer softlocks in the end of week meetings of weeks 24 & 26
- Update 1.2.0 - 17 July 2026
Hi Translators! The Message from Deep Space has been released for just over 2 weeks now! I first would like to thank you all for the incredible support and love for the game. It makes me really happy to see the fanart, the theories, the discussions, and most of all to see so many of you all have fun with the game. To celebrate, let’s go over some milestones and community accomplishments! 11,000 copies sold! 500 reviews on Steam - "Overwhelmingly Positive"! r/TMFDSgame subredditCommunity made Dictionary viewing tool - Dictionary RendererCommunity made Deep Space Communication Relay - https://dscr.dixonary.co.uk/And let’s cap it off with a fanart roundup! artwork by @kalidelsartwork by Shady Grovesartwork by @kalidelsI wish I could send more of the memes, but ya know, spoilers. Guess you'll just have to join the community Discord :) Thank you all so much! Patch NotesIn this patch, we’ve f…
- 1.1.1 Hotfix - 5 July 2026
Hi Translators!Quick patch to fix the framerate limiting setting. Happy Translating!- Applesinmypants ːsteamhappyː
- Patch 1.1.0 - 4 July 2026
Hi Translators!This is the first post-release update! It’s packed full of bugfixes & QoL changes and a few content updates. We're not even a week out yet and the response has been incredible! I'm glad you all are enjoying the game. Plus, we have some awesome fan art of the Translation team! artwork by @kalidels artwork by HTJKMSome notable changes include a fix for achievements that were sending at weird times and not transferring over from the demo properly, support for different regional settings on the in-game calculator (for example: using comma as a decimal separator if your computer’s regional settings), and new graphics settings. For a full look at the changes, take a peek below. General ChangesNew Framerate SettingsUncapped144 fps60 fps30 fpsNew Graphics SettingsScreen DistortionsUnnecessary ObjectsSettings display HotkeysAdditional Hotkey for Submitting Transmission: Ctrl + Ent…
- Game Release!! 1.0.0!! - 1 July 2026
Hi Translators! “The Message from Deep Space” is now released! The full release is here. 1 Meteor, 900+ Transmissions. I hope you all enjoy! (Astronomer's Note: Meteorite***)Only a day out and we're already rated "Very Positive"! How awesome!! For the 100+ players that have taken the time to play the Beta, I owe a many great big thank yous. For all those who found typos, faced unfair troubles with difficult transmissions, reported issues with the game’s interface, and highlighted areas of technical inaccuracy– it is much appreciated! You have created a better path for all who follow in your footsteps. And to those who are just now starting their journey, translating The Message from Deep Space, I hope you have tons of fun!! Thank you for joining the global Translation Team! artwork by konstansBeta and demo players may find some improvements, notably in mid-late game dialogues, a barrage…
- Update 0.10.8 (beta) - 21 June 2026
Hi Translators! Today we’ve got a small round of changes for the beta. A few bugfixes, a once again much-requested improvement to dictionary formatting (custom default formatting settings!), and a bit of content updates too, across hypotheses, transmissions, and dialogues. Some of these new additions are not thoroughly tested, so they will only apply to the Beta for now. But I’m sure they will soon make their way to the demo as well! Before diving into the changes, I would just like to highlight that we are over 5000 wishlists as of writing this (scratch that-- 6000 my goodness). A week ago, we were at around 300. The level of support, feedback, and kind words has been incredible. At times it feels a bit unreal. I thank you so much
- Update 0.10.7!! :D - 18 June 2026
Hi all! New round of changes! I appreciate the feedback this community gives because it actively shapes the game in a myriad of ways. You get stuck on a transmission? Great, it’s updated for clarity and an Idea is written! (Like the dreadful transmission 57) You mention a “potentially pedantic” nitpick about Bautista writing the hypothesis “RND” for a particular signal when in the BASIC programming language, that was the function for “Random”? Great, Bautista’s hypothesis has been updated! All of these are real pieces of feedback I’ve received and real ways that the game has been updated. It’s really awesome that this game attracts such curious, excited, perseverant gamers. It’s a pleasure for me as a developer, and I will continue to make this game as great for you as I can! Highlights for this patch include new dictionary format controls, new graphics settings, some important bugfixes…
- We're In Steam Next Fest!! - 16 June 2026
Hi Translators! This week is Steam's Next Fest, a fun event that happens a few times a year to explore upcoming releases and play their demos!And guess who's in it... The Message from Deep Space!! There's never been a better time to play the demo! And if you're hooked, you don't have to wait too long for the full release, which is just 2 weeks away, June 29th!! In other news, I've got another update coming out in a few days with some new QoL features, more graphics customization, bugfixes, and tons of improved content, especially for the full beta version. So keep your eyes on the look out for that. That's all for now. Carry on, play the demo, join the community Discord, follow socials, do whatever your heart desires! Community Discord: https://discord.gg/mMxWmvczCSYouTube: Instagram: https://www.instagram.com/applesinmypants_games/TikTok: https://www.tiktok.com/@applesinmypantsI get ba…
- Update 0.10.6!! :D - 30 May 2026
Hi Translators! New patch landing for the demo & beta! I hope you all are continuing to enjoy the game! It’s really cool seeing how much this game resonates with people. It seems like you all really get it. Now, the problem with having a community that has an astounding attention-to-detail is that YOU GUYS CATCH EVERYTHING!! SERIOUSLY!! NO STONE LEFT UNTURNED WITH YOU ALL!! But I love it. And I’m happy to listen to feedback and make the game better. So thanks for having an eagle eye. General ChangesMark Ideas as Read buttonComputer boot and shutdown sequenceReference tab - NEW Linguistics tab addedReference tab - Physics tab updated with 2 new tabsReference tab - NEW section that will remain a mystery here muahuahuah...Solar Breeze no longer louder than every other songJournal Entries now add to log!Several Journal Entries past week 29 have been addedAuto-Log text no longer can bleed ou…
- 3 Weeks of Updates! - 20 May 2026
It's been a great 3 weeks since the demo released, and the response has been amazing! Thank you all sharing your feedback, letting me know the transmissions that were overbearing or inconsistent, the dialogues that were especially funny, and of course, the bugs ya found! (Sorry about the calculator's base-conversions being so buggy. I guess I'd prefer Dr. Bautista's base-10 update, too)Both the demo version and the beta version (contact us for a Steam key!) have received updates. Let's go over the highlights: Dialogues make use of the scientists' gestures (they point more often, yay!)Many many many dialogues improved & rewrittenIdea popups trigger more quickly (less puzzle submissions required, less time elapsed required)New Icons to highlight Idea & Dictionary dialogues in the LogCalculator Window massively improved (better rounding, base-conversions fixed, custom variables, more digit…
- Game Trailer + Release Date!! - 3 March 2026
Hi All, Two Big Announcements!The Game's first trailer is out now!! Check it out!! And The Message from Deep Space will release on June 29th!! Trailer:DRelease DateOriginally, the game was set to release in March, but I've pushed it back to June for a few reasons. Firstly, there's still plenty of fun content to add, and it needs time to develop. As the deadline was approaching, I started cutting content-- content that wasn't super necessary but would be nice to have. Things like a larger soundtrack, better visuals, in-game minigames, and other funny easter eggs. But it started to reach a point where the game was just a bit less exciting, and we can't have that! So all the cut content is re-planned to be implemented! I'd rather release a game that is a 100% complete experience over an 80% complete experience. Secondly, playtesters have found some bugs (they're too good at it...). None of…