The Endless Village news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 12:59:11 UTC
- SteamPulse tracked peak16
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score60% positive
- Total reviews15
- Release dateTo be announced
- DeveloperR.J. Brontsema
- PublisherR.J. Brontsema
Genres: Indie, Simulation, Strategy, Free To Play
Company pages: Developer: R.J. BrontsemaPublisher: R.J. Brontsema
The Endless Village Steam news
The Endless Village news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Balance Update + village improvements - 18 September 2026
Last patch concerned mostly graphic and QOL updates. in this update, we tackled the Evolve formula. Evolving is easy! Previously, the evolve costs had a quadratic increase, with a linear payoff, making future levels get out of reach rather quickly. I won't go into the exact formula, but I am sure you will see that evolve levels are far more obtainable now, and the game doesn't grind to a hold as quickly as it did before. Town-lights The buildings in the town now come with nightlights, adding to the cozy atmosphere. More responsibilities An additional soldier and priest will make rounds in the village. They are unlocked via the previous upgrade for the soldier and priest in the fortune-shop. if you already purchased these, they will be there on your next boot.
- Major Quality of Life + UI Update - 17 September 2026
Heya Idlers! Recently I have been hard at work, working on my new Idle Farming Tower Defense game: "The Endless Harvest", which I will link below in this post in case you want to have a look!however, I felt this game also was due for a needed QOL update. I've seen your review and reactions, and have tried to tackle them all. I never expected this game to be as popular as it is - so thank you all for playing it! Let's talk updates:Upgrade menu's simplified. On-click and passive upgrades AND their multiplication upgrades are now in the same menu. button UI has been simplified and streamlined - less cluttar, more clarity.An Idle-toggle has been implemented in the boost menu. Many of you mentioned that needing to play a short game every 15min for maximum efficiency is taking away from a true idle-game. You're not wrong. Therefore, I added a toggle-able mode in this boost menu, that can be u…
- Sleep buff - 22 May 2026
With this patch, I'd like to introduce offline progession. Several players have reported that this would be a welcome addition to ANY idle game, and I agree. Offline Progression Offline progression starts at 0.5% of normal progression, for a period of up to 7 days Offline Upgrades Offline progression can be upgraded up to 10% of normal progression, in the upgrade menu of the fortune wheel. Thanks again for playing! Robert
- Mini update - housing crisis - 21 May 2026
The upgrade for houses is the only infinite upgrade, and as a village grows - so too should the house count. However, houses became expensive and inefecient quickly. This update will remedy this. buying and upgrading houses, as well as the first click-upgrade, will remain useful throughout the run. Changes House purchase multiplier lowered from 2x to 1.5. house upgrade multiplier lowered from 10x to 5x Moon's blessing multiplier lowered from 2x to 1.5x. Lunar grace upgrade multiplier lowered from 10x to 5x
- Balance & QoL patch - 20 May 2026
Greetings Idle-fans. Based on user feedback, I have implemented some changes into the balancing and QoL of The Endless Village. Booster Game Changes - Total dots to be hits reduced from 40 to 20 - Wait time increased from 10 to 15 minutes - maximum boost multiplier increased from 10x to 20x Quality Of Life - The full reset button in the option screen now first provides a pop-up to confirm if you really wish to fully reset the progress. - The evolve button now also prompts whether you're sure you wish to evolve, and lists the perks and consequences of doing so Evolving comes easy to me Evolves quickly became a huge number-sink, with relatively low incentive to do so. Evolving should become less punishing, and a more sustainable late-game incentive. - Changed the evolving alghorithm to reduce evolve costs by 50%. Please leave any suggestions you might have in the discussion page of steam.…
- Ultrawide Letterbox support - 5 May 2026
With this patch, ultra-wide monitors will now be able to play the game with letterboxes (black bars) due to inability to scale the game to the 21:9 aspect ratio.
- Small bugfixes - 4 May 2026
- Fixed a bug where banner-presses were linked to the wrong achievements. - To prevent resolution mismatches, first bootups of the game will start with a 1920x1080 resolution. If there are any other problems you encounter, please let me know in the discussion threads! - Robert
- FPS-Cap added - 3 May 2026
This update includes the addition of an FPS-cap of 60FPS, counteracting high GPU-loads due to VSync issues.
- Leaderboard + Wizard update - 2 May 2026
Small bugfixes. - The leaderboard now displays ALL entries, not just the top 15. - Local section in the leaderboard has been removed. - Defeating the Wizard in town now correctly displays his bounty. Previously the number was still credited, but not displayed. Thanks for playing!
- Post-Launch Update - 1 May 2026
Includes small buggfixes, like birds flying through the upgrade screen, and misplaced text elements.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 18 September 2026 | Balance Update + village improvements | 1844115010495204 |
| 2 | 22 May 2026 | Sleep buff | 1833334318571126 |
| 3 | 21 May 2026 | Mini update - housing crisis | 1833334318570105 |
| 4 | 20 May 2026 | Balance & QoL patch | 1833334318565815 |
| 5 | 5 May 2026 | Ultrawide Letterbox support | 1831432155581072 |
| 6 | 4 May 2026 | Small bugfixes | 1831432155577335 |
| 7 | 3 May 2026 | FPS-Cap added | 1831432155575457 |
| 8 | 2 May 2026 | Leaderboard + Wizard update | 1831432155574503 |
| 9 | 1 May 2026 | Post-Launch Update | 1831432155572433 |
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