SPSTEAMPULSELIVE ANALYTICS
Punch, Rest, Repeat

Punch, Rest, Repeat Steam metadata

Smiling Stallion Studios | Dec 17, 2025 | game

Released

0players observed · 23 September 2026 - 05:00:21 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Punch, Rest, Repeat metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews16
  • Release dateDec 17, 2025
  • DeveloperSmiling Stallion Studios
  • PublisherSmiling Stallion Studios

Genres: Indie, Simulation

Company pages: Developer: Smiling Stallion StudiosPublisher: Smiling Stallion Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Punch, Rest, Repeat Steam metadata

Punch, Rest, Repeat metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4095710/metadata
Steam Storehttps://store.steampowered.com/app/4095710/
Steam Communityhttps://steamcommunity.com/app/4095710
PCGamingWiki search
IGDB searchSearch IGDB for Punch, Rest, Repeat

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 16 positive, 0 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

29

Platform releases
  • Steam 17 December 2025

Latest Steam announcements

  • Punch Rest Repeat v1.1.4 - Important Bug Fixes and UI Polish - 29 August 2026

    Hey fighters! 👊 Small update this time, mostly cleanup and fixes. SettingsAdded a Full HD (1080p) resolution option to the settings menu.UI ImprovementsGeneral UI polish across the game.Bug FixesFixed the workout plan panel sometimes being openable mid-fight (during a critical combo or a knockdown).Fixed Combo Practice getting stuck in a broken state (and blocking future combos) if another menu was opened while it was active.Thanks as always for playing and sticking with us!

  • Punch Rest Repeat v1.1.3 - New Chair, Engine Update & a New Studio Name - 22 July 2026

    Hey fighters! 👊Smaller update this time, but a few things worth mentioning.Under the HoodUpdated the game's engine (Unity), which should bring better stability and set the stage for future updates.New ContentAdded a new chair: Cushioned - a comfortable step up from the Standard chair.Studio Name UpdateYou might notice a new name around the credits and store page. We've rebranded from Smiling Stallion Studios to Gallop Forever Games. Same team, same game, just a new name on the door. 🐴 Thanks as always for playing and sticking with us!

  • Punch Rest Repeat v1.1.2 – Fixes, UI Improvements & New Achievements - 11 March 2026

    Hey fighters! 👊I've just released a small update for Punch Rest Repeat with a few fixes, UI improvements, and some new achievements to chase in the ring.FixesFixed an issue where enabling Idle Mode while accepting a challenge could start multiple matches at once.Fixed a bug where Auto Battle could occasionally skip a turn without throwing a punch.Fixed UI issues where XP and health values could overflow their bars.ImprovementsCombo Practice dummy cooldown now scales with player level, improving pacing in higher leagues.Improved number formatting across the UI so large values no longer overflow (K/M format is now used for stats, XP, HP and coins).New AchievementsThree new belt achievements have been added for players who dominate the challenge system:Epic Challenger – Win 500 fightsLegendary Challenger – Win 1000 fightsUltimate Challenger – Win 1500 fightsTime to earn those belts. 🏆New…

  • Patch v1.1.1 – Minor Balance Update - 4 February 2026

    Hey Gym Members! 💪 We’ve made some small balance adjustments to enemy scaling to smooth out progression between league tiers.Changelog:Improved enemy scaling across leaguesSmoother difficulty progression between tiersMinor fixes and polishAs always, thanks for the feedback and keep punching! 🥊

  • v1.1.0 Update – Major Progression Patch - 1 February 2026

    🥊 v1.1.0 Update – Major Progression Patchv1.1.0 is live! 🎉This is the biggest update so far and a highly community-driven one.It focuses on progression clarity, balance improvements, usability, and long-requested features.Huge thanks to everyone who reported bugs, shared feedback, and ideas!New Systems & FeaturesLeague System added Progress through leagues with clearer promotion rules and visual indicators.Idle Mode added Challenges can now be auto-accepted while idle, with improved feedback and status indicators.Medal Stand & Trophy Stand unlocked These are no longer marked as Coming Soon and are now fully usable.Workout Plan modification You can now modify the workout plan by clicking directly on your boxer.Decoration items can now be unequipped No more permanent decoration choices, equip and unequip freely.Small tutorial hints added Short in-game explanations to help new players un…

  • Patch v1.0.7 – New Content & Event Update - 2 January 2026

    Patch v1.0.7 – New Content & Event Update✨ New ContentAdded 2 new boxersAdded 4 new country flagsAdded 3 new wall decorationsAdded 2 new floor decorationsCustomize your gym even more with new visual options and face fresh opponents in the ring.🎄 Christmas EventThe Christmas event has concludedThe limited-time bonus XP from the event is no longer activeThanks for training with us during the holidays!🛠️ Improvements & FixesVarious minor bug fixes and stability improvementsSmall UI and gameplay tweaks for a smoother experienceThis update focuses on expanding customization options with new decorations and fighters, while wrapping up the Christmas event and improving overall stability.Stay cozy & keep training 💪 Smiling Stallion Studios

  • Patch v1.0.6 – Quality of Life & Content Update - 28 December 2025

    Patch v1.0.6 – Quality of Life & Content Update✨ New ContentAdded country flags as decorative wall itemsAdded a new enemy boxerAdded a Change Character option to the Settings menu🛠️ ImprovementsAdded a generic Yes / No confirmation dialog systemAdded a confirmation prompt before Reset Game Data to prevent accidental progress lossImproved UI layering and fixed sprite order issues across multiple screens🐞 FixesFixed Christmas lights appearing incorrectly during matchesFixed various UI order and visibility issues

  • v1.0.5 – Xmas Update is Live! 🎅🎄 - 25 December 2025

    Ho ho ho! The gym is getting into the holiday spirit 🎅🥊For a limited time, dummy bags are celebrating Christmas with a festive makeover and bonus rewards!✨ What’s new?🎅 Santa Hats added to dummy bags🎁 Gift props placed under dummy bags for a cozy Xmas vibe⚡ 3x Experience from Dummy Bags during the Christmas eventTrain, punch, and grind a little faster while enjoying the festive atmosphere. This bonus is available for a limited time only, so make the most of it before it’s gone!Thank you for all the support and kind messages during the launch. More updates and improvements are on the way.Stay cozy & keep training 💪 Smiling Stallion Studios

  • Patch 1.0.4 – Stability & Balance Update - 18 December 2025

    Patch 1.0.4 – Stability, Balance & Combat Improvements 🥊 This update focuses on stability, combat feel, and balance improvements based on early post-launch feedback. Several critical issues affecting game flow and UI interactions have been resolved.FixesFixed an issue where upgrading shop items could incorrectly subtract the next upgrade cost instead of the current one.Fixed a rare crash caused by desynced fight history IDs from certain save states.Fixed an issue where the Challenge system could enter a corrupted state and break fight flow.Fixed multiple UI interaction bugs that could desync or completely break the game state.Fixed continuous sound effects triggering during auto knockdown recovery.Fixed Parry feedback incorrectly displaying as hit quality (now clearly shown as PARRY).Combat & Flow ImprovementsAdded a short grace state after failed combos and knockdown recovery to preve…

  • Punch, Rest, Repeat is Now Live! 🥊 - 17 December 2025

    Punch, Rest, Repeat is now live! 🥊This project started as a small idea and grew step by step with the help of feedback, testing, and lots of passion. I’m incredibly grateful to everyone who wishlisted, tested, shared feedback, or simply followed the journey.Thank you so much for the support during development. Every wishlist, message, and kind word truly means a lot.I’ll be actively monitoring feedback and working on improvements and fixes.If you enjoy the game, reviews and feedback are always appreciated and help a lot as a solo developer.Have fun, and enjoy the grind! 💪

  • Devlog #3 – Character Selection Update - 14 December 2025

    Hey everyone! 👋 Today I want to share a quick look at one of the systems I’ve been working on recently: Character Selection.Until now, the game was very single-boxer focused. But as the project grew, it became clear that players should be able to choose who they step into the ring with, not just visually, but in terms of identity and progression as well.🧍 What’s New?The new Character Selection screen allows you to:Choose your boxer before jumping into the gameSet the foundation for future customization and unlockable charactersThe system is designed to be clean, fast, and expandable. Even though it looks simple on the surface, it’s already built to support:Multiple playable boxersDifferent progression pathsCosmetic and stat-based differences down the line🛠️ Under the HoodFrom a development perspective, this was an important milestone:Characters are now handled as data-driven entities…

  • Devlog #2 - Mid-Fest Update & Behind the Gloves! - 11 December 2025

    Hey everyone! We’re halfway through Steam Sports Fest, and it has already been an incredible week for Punch, Rest, Repeat! First of all, a huge thank you to everyone who watched the new trailer, visited the store page, or added the game to their wishlist. The support means the world and gives us so much motivation to keep polishing the game.What’s New This Week?During the festival, we continued improving several core systems of the game. Here’s a small peek behind the gloves:• Dummy Bag Training OverhaulThe training system now has real-time cooldown logic that works even while the game is closed. You punch → you rest → your boxer grows. Simple, cozy, satisfying.• Challenge System ImprovementsChallenges now spawn dynamically based on real time. And yes, the opponent who knocks on your door stays the same even after closing the game. If Mike challenged you, you’ll still face Mike when you…

  • Punch, Rest, Repeat - Official Gameplay Trailer Now Live! - 8 December 2025

    Hello everyone,We're excited to celebrate Steam Sports Fest 2025 with a brand-new look at "Punch, Rest, Repeat", our cozy desktop boxing companion.Over the last few weeks, we’ve been polishing artwork, updating UI elements, improving animations, and expanding the overall “desktop companion” experience. As part of the festival, we’re happy to share our Official Gameplay Trailer, showcasing: • Training cycles and skill progression, • Growing stats and personalized workout plans, • Play-while-you-work desktop companion features, • Gym upgrades and customization options, • Challenges, fights, knockdowns, and comebacks, • Idle & Auto-Battle mode for a relaxed experience.Punch, Rest, Repeat is designed to sit comfortably at the bottom of your screen while you work, study, or relax, levelling up your boxer little by little throughout the day.We're getting closer to release, and your support me…

  • Devlog #1 - Progress Update & What’s Coming Next 🥊 - 23 November 2025

    Hey everyone! It’s time for a fresh development update, and there’s a lot to share! Punch, Rest, Repeat has been moving forward at full speed, and with the Steam Sports Fest getting closer, I wanted to give you a peek at what’s new behind the scenes.Let’s jump right in 👇What’s New This Week✔ Cloud Saves & Serialization are now fully implementedYour boxer’s progress, upgrades, stats, and settings now save reliably across sessions and devices. This was a big system to finalize, and I’m really happy with how stable and clean it’s working.✔ New Fight Flow & Feedback ImprovementsThe fight system has been reworked to feel smoother and more readable:Better rhythmExtra feedback on hitsCleaner animationsReduced clutter✔ New Auto-Battle SystemYou can now let your boxer handle fights automatically while you work or relax. This mode is optional, perfect for players who want a hands-off, cozy exper…

  • Punch, Rest, Repeat Will Be Part of the Steam Sports Fest! - 19 November 2025

    Hello everyone! 👋We’re excited to share some great news! Punch, Rest, Repeat has been officially accepted into the upcoming Steam Sports Fest! 🎉 The festival runs on December 8–15, and we can’t wait for you to see the game showcased there.If you’re new here, Punch, Rest, Repeat is a cozy idle boxing companion that quietly sits at the bottom of your screen while you work, study, or relax.Here’s what the game is all about:🥊 Train your boxer and grow stronger💪 Join fights and tournaments🎧 Let the game run in the background while you focus on life⭐ Upgrade equipment, and keep improvingWe’re also getting closer to our Winter Sale launch, coming very soon! If you enjoy cozy idle games with a unique boxing twist, consider adding the game to your wishlist. It helps us a ton and supports a tiny indie team more than you can imagine.Thanks for being here, and see you at the Sports Fest soon!…

  • Roadmap & What’s Next for Punch, Rest, Repeat - 18 October 2025

    Hey there! Thanks for checking out Punch, Rest, Repeat 💪I’ve been quietly building this little boxing idler for a while now, and I’m super excited to share where it’s headed. Here’s a peek at what I’m working on and what’s coming next!Currently working onPolishing the core gameplay loop: training → rest → fightingGym upgrades and progression balanceUI/UX improvements and general quality-of-life updatesNextSteam achievements & cloud savesNew backgrounds and gym equipmentLocalization (supporting more languages)After releaseHall of Fame & retirement systemNew training typesBalance updates based on community feedbackThanks for reading and for being part of this journey. Your support and feedback mean a lot! 🥊I’ll keep sharing progress along the way. Stay tuned for more updates as we get closer to release!

Patch notes and updates

S.noRelease datePatch nameGID number
14 February 2026Patch v1.1.1 – Minor Balance Update1823825466495109

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4095710
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateDec 17, 2025
DeveloperSmiling Stallion Studios
PublisherSmiling Stallion Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews16
Negative reviews0
Total reviews16
Steam recommendationsNot available
Achievements29
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4095710/

Short description

Punch, Rest, Repeat is a cozy idle boxing game that sits at the bottom of your screen. Play while working, studying, or relaxing. Train and get stronger. Win matches, earn rewards. Rest well. So you can train even harder next time. Punch. Rest. Repeat.

About this game

Punch, Rest, Repeat is a cozy idle boxing game that sits at the bottom of your screen. Play while working, studying, or relaxing. Train hard to become a stronger boxer. Join fights and tournaments to earn rewards. Spend your earnings to upgrade your equipment and improve your skills. Create your own workout plan to boost your champion’s stats. Make progress through training and watch your fighter grow stronger day by day. One punch at a time. Face rivals in random challenges and join tournaments to become a champion. Train and get stronger. Win matches, earn rewards. Rest well. So you can train even harder next time. Punch. Rest. Repeat.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Punch, Rest, Repeat's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Punch, Rest, Repeat's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Punch, Rest, Repeat at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$3.99$3.99No discountSteam Store

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