Shadow Corps news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID409790
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperBrimstone Interactive
- PublisherBrimstone Interactive
- Parent gameNot available
Genres: Action, Indie, RPG, Strategy, Early Access
Company pages: Developer: Brimstone InteractivePublisher: Brimstone Interactive
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Shadow Corps Steam news
Shadow Corps news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Devlog is up! - 13 August 2018
Heya! The new Shadow Corps devlog is now live. If you want to know whats happening behind the scenes, go have a look and perhaps leave a comment or three! Point your browsers to http://www.shadowcorpsgame.com/devlog/ https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25794198%2Fbd4d5394ecbc12d4f6d501315ac9ea02742bffe1.png
- Work resuming on Shadow Corps! - 3 July 2018
Hey there! It’s been a while, hasn’t it? I’m both nervous and excited to be writing this, so let’s get right to business! As you might have noticed, development on Shadow Corps has been more or less non-existent for the last 18 months or so. Why is this? To put it bluntly, we straight up ran out of money. After a few years of running the business and working on the game, we just didn’t have enough coming in to keep the lights on any longer. It was a tough call, but we had to give up the office and re-evaluate the situation. This tiny room in a run-down industrial building had become our home away from home and the place where the magic happened. At this point, we had been working full-time on the game without pay for quite a while. We knew we couldn’t keep this up for any longer. Still, we were not just going to roll over and die. Not after years of blood, sweat and tears. So we decided…
- Hello World - 13 October 2016
Just testing how this looks on the official group page. It's not even public so things are working in a bit odd way right now.
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