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Hail the Devourer

Hail the Devourer Steam news

Anchorhead Games | Mar 21, 2026 | game

Released

0players observed · 25 September 2026 - 08:22:20 UTC

CasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Hail the Devourer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews27
  • Release dateMar 21, 2026
  • DeveloperAnchorhead Games
  • PublisherAnchorhead Games

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: Anchorhead GamesPublisher: Anchorhead Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hail the Devourer Steam news

Hail the Devourer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Notes for Version 1.5.0 - 7 May 2026

    Attention, fellow cultists. The Devourer needs a hug. We've had a few fun weeks since our last update working on adjustments and new mechanics and visuals. We are starting to get more and more coverage of the game by content creators on YouTube and are always delighted to get the chance to see people enjoying the game. A special shout-out to @GrayStillPlays on YouTube for doing a fantastic video this week. We'd recommend everybody check out the video and his channel. The big news this week is that our old galaxy upgrade visualization has been replaced by a brand new beautiful sigil design with some unsettling animations and sound effects. The Devourer approves. While we loved the old galaxy design, this new format is designed to be more usable and to really show your progress and what you upgraded through the levels. Even bigger news than that is our new upgrade mechanic and visual in T…

  • Update Notes for Version 1.4.1 - 18 April 2026

    Attention, fellow cultists. The Devourer has been busy redecorating. This update is all about making the experience during the destruction screens and between rounds feel better. We wanted to give some rewards for clearing the map and make it a fun moment. We also noticed that the upgrade menu was missing some feedback. So we've stuffed it full of new widgets, sounds, and a couple of quality-of-life improvements that we think make the whole loop feel more satisfying. Rubble Rewards Card The biggest addition is the Rubble Rewards Card, a loyalty card that tracks your map clears during gameplay. Clear enough maps and the card fills up, awarding you a bonus token. Each circle punches in with a particle burst and a sound cue, and when the card fills completely, the whole thing lights up gold with a full-screen particle effect. It's a small thing, but it gives you something to chase beyond j…

  • Update Notes for Version 1.3.0 - 3 April 2026

    Attention, fellow cultists. The Devourer has heard your devotions, and your fingers will be spared. After a fun first week and a half since releasing the game, we've had the chance to gather feedback and take in both positive and negative reviews. The fun part about game dev is that you never stop learning, especially when players get a chance to play your game for the first time. We've been patching a few things here and there, but this update marks a bigger change to how the main attacks work in the game. In the previous version, you had to click and hold on a building to get the full attack damage and proc some of the relics and effects in the game. You could also at any time do a partial click to receive a small but upgradeable portion of the click damage amount. The partial click was always meant to be an alternative to the main click-and-hold functionality. We saw that some player…

  • Update Notes for Version 1.2.6 - 1 April 2026

    Added click to skip on the Level Up screen Various small bug fixes and optimizations

  • Update Notes for Version 1.2.5 - 24 March 2026

    UI and other optimizations

  • Update Notes for Version 1.2.4 - 24 March 2026

    Fixed a rare visual error with galaxy connection lines during scene transitions Fixed achievements popping up at wrong times Updated How To Play cards with info on the damage charge bonus system and boosted shrine levels

  • Update Notes for Version 1.2.3 - 22 March 2026

    Fixed analytics consent buttons not displaying correctly on wide monitors. Added crash reporting for faster bug resolution. Fixed Steam Cloud saves not persisting between sessions.

Patch notes and updates

S.noRelease datePatch nameGID number
13 April 2026Update Notes for Version 1.3.01828894815558966
21 April 2026Update Notes for Version 1.2.61828894815553610
324 March 2026Update Notes for Version 1.2.51827626365766918
424 March 2026Update Notes for Version 1.2.41827626365765010
522 March 2026Update Notes for Version 1.2.31827626365762272

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