Stay in the rhythm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateNov 23, 2025
- DeveloperGame Virgo
- PublisherGame Virgo
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: Game VirgoPublisher: Game Virgo
Stay in the rhythm Steam news
Stay in the rhythm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Instructions for Workshop creations. - 22 April 2026
How to make musicIn short:You need to convert the midi file into json. Then, in the "Your Music" menu, select the converted file. Then write titles, descriptions and select an image.Details:Step 1You need a file with a .midi or .mid extension. You can find it on the Internet and download it or make it yourself, for example at signalmidi.app.Step 2Convert the midi file to json. This can be done on the website visipiano.com. It is advisable to rename the resulting file (for easier navigation of the file).Step 3Enter the game. Press the ESC button, then in the menu on the right select "Your music" and "Select file". In the pop-up window, select your JSON file.Step 4To save music locally, you need to click the "Save" button. Now the file is saved locally and you will have access to it inside the game (and the next time you launch it too). Then you can go to the "Instruments" items where you…
- Big update - 22 April 2026
Phonk flows in our veins, burning our hearts!Music was fully reworked, which led to small redaction in the game.Basic musical themes have more varieties to them.Players can now add their own music and play to its rhythm, as well as their own musical instruments.Steam workshop has been added for sharing custom music and instruments.The interface was tweaked and improved with the addition of music control in the menu.You can change the volume of different instruments. Instruments from the current music are also shown.There is a Piano in the bush at the starting location! You can play different instruments on it and add your own.Passive abilities have been reworked so they could work with the new music system for the Survival mode.
- Stay in the rhythm v2.1 - 15 March 2026
I've had a productive month. I did a lot of interesting things. Let me tell you.Bosses have been improvedAll (almost) bosses have been redone:Spearman and Archer - after killing one, the other becomes strongerKing - gradually increases the number of piecesGoblin - after receiving damage, summons enemies and then runs awayGnome - has been heavily modified, it takes a long time to describeEven now bossfight starts with a cool preview. And bosses now have a health barСhallengeыThere are now entrances to challenges in the starting room. There are currently two tests available: Vocie attack - to attack you need to make sounds in rhythmBlind - the Rita hint is not visible (you need to rely on hearing), all enemies and all weapons look the same.Little thingsNow there is a button in the menu to return to the start.The game's name appeared in the starting room.A bug where bonfires and cobwebs mo…
- Stay in the rhythm 2.0 - 19 February 2026
The main thing is survivalThe main innovation is a new mode (vampire survivors like). Endless mode in which you have to fight with an influx of enemies, dodge bullets and collect weapons in order to survive as long as possible and all this, as always, to the rhythm of music.Low-fi plays in this mode. But when you pick up passive skills, new notes are added to the music.This mode still needs to be refined. I look forward to your feedback.Other improvementsUI improved. Now the game menus look niceVisual improvements in gameplay. Shadows under units, color of some effects changed from red to pink, new death effect for enemies.Several text bugs were also fixed
- Update - 11 December 2025
In honor of the 10-player anniversary, an incredible update is being released. The main innovation is the leaderboard. Now players can compete in the speed of completion and the number of points. There are also a couple of small fixes:Few typos correctedFixed bugs in several weapons and abilitysGoblins no longer give out healing after each deaththe letter "Ґ" was added to the font
- Fix - 4 December 2025
I fix:Achievements are given only when the boss dies, and not when he losesAfter defeating a gnome, the game no longer gives an errorBow now works correctlyFixed problems when adjusting screen size Also: the room with the gnome boss now looks betterIncreased chance of a secret room appearingThanks to Maxim, Inessa and Aurora
- Plans for the future. - 16 November 2025
I want to tell you about what the game will be like at the end of early access.The obvious:more weaponsmore abilitiesmore enemiesmore roomsmore musicIt is obvious that there is not enough content in the game yet. I hope players can give me ideas to improve the gameSurvival modeA big item on the roadmap is survival mode. Endless mode using open content. Variability At the moment, rooms always have the same enemies. In the future, I plan to implement one of the improvement options: random appearance of enemies and level generation, or simply a very large number of roomsNew game +There are plans to add a more difficult mode in the future. I want to make a truly interesting complication for players
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 December 2025 | Fix | 1818118366172944 |
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