SPSTEAMPULSELIVE ANALYTICS
Ship v Maze

Ship v Maze Steam news

Cosmic Droplet | Apr 2, 2026 | game

Released

0players observed ยท 24 September 2026 - 13:28:32 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Ship v Maze news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews11
  • Release dateApr 2, 2026
  • DeveloperCosmic Droplet
  • PublisherCosmic Droplet

Genres: Action, Casual, Indie

Company pages: Developer: Cosmic DropletPublisher: Cosmic Droplet

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ship v Maze Steam news

Ship v Maze news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.1.4 - 21 August 2026

    It's been asked for a few times: you can now choose the start direction as an option. Prefer to always start flying up, down, to the left or to the right? You've got it!* * Cosmic Droplet takes no responsibility for this not actually making the game any easier.

  • Version 1.1.3 - 23 June 2026

    Changes Added an option to show score updates in the playing field or not.

  • Version 1.1.2 update - 21 June 2026

    Changes Added "end of the line" death speech. From time to time show the current time in the playing field. Show user rating for Steam Workshop levels on mouse-over. Show a message when you pass your previous high score. Fixes Alternate ship explosion is never shown. Some mazes are incorrect after changes to segment duration.

  • Version 1.1.1 bug fix update - 20 June 2026

    Changes The default level color in the editor is no longer black Added buttons to clone, move, shrink and expand an obstacle in the segment editor Fixes Can't test a new level or segment right away Clicking on movement points shows the green rectangle Editor undo doesn't work Level is marked as changed when clicking on an item in the sequence list Selected level or segment are sometimes incorrect after editing and testing Sequence and group duration don't work as they should Segment name shown while testing is incorrect Segment isn't marked as changed when it caption is edited

  • Version 1.1 is out now - 18 June 2026

    Level editor and Workshop supportYou can now create your own levels and segments. Once you're happy with a level, upload it to Steam Workshop for others to play. Linux supportThe game now runs natively on Linux (and the Steam Deck). While the Windows version did run very well already through Proton, there were some requests for a native version, so here it is.

  • Version 1.0.3b - 5 April 2026

    I removed showing the time in the center of the screen periodically, as it turned out to be too distracting.

  • Version 1.0.3: some small changes - 5 April 2026

    ChangesShow a thumbnail for each item in the level selector gridShow the current time in the center of the screen every so often while playingShow the level difficulty for each row in the level selection screen

  • Version 1.0.2: some bugs fixed - 3 April 2026

    Fixes Ship explosion isn't visible Backdrop texture doesn't tile correctly Speech audio files are bigger than they should be

  • Go for launch! - 2 April 2026

    I'm proud to announce that Ship v Maze is now available for purchase. The initial release features 20 playable levels, ranging from easy to difficult with three speeds, using over 130 individual segments. Some are always the same and some feature randomized segment selection.I hope everyone who plays this has fun, even though it can and will be frustrating a lot of the time.Drop by on Discord or in the Steam Community if you want to let me know how you're doing, and of course let me know of any problems you encounter.

  • Playtest 2 - 31 January 2026

    You can now join the final playtest of Ship v Maze before the game is released. I'm looking for all kinds of feedback, but mostly:Are there any bugs left?Are the levels too easy or difficult, or are there any other problems with them?Feedback can be provided both through the Steam Community page and the Discord channel.The playtest will run until the 7th of February.

  • Demo update - 8 January 2026

    Try Ship v Maze now!In the demo version you can play the first 4 levels out of 16 levels included with the full game.. You can also practice any individual segment after you encounter it in the demo levels.This update features the following improvements:More levels and segments.Improved graphics.More music.

  • Demo launch - 25 November 2025

    Try Ship v Maze now!The demo version has 2 playable levels, Intro and Straights while the full game will feature at least 10 more. You can also play any individual maze that you encounter in the demo levels.Choose a level, choose a speed and go crazy! How long will you last?

  • Join the playtest - 4 November 2025

    I'm happy to announce a playtest for Ship v Maze. While the game already feels pretty nice to me, I'm sure it can benefit from some outside scrutiny ... bugs, gameplay problems, etc.So if you feel like helping out or are just curious about the game, I'm looking forward to your feedback.This playtest will run until November 25th.

Patch notes and updates

S.noRelease datePatch nameGID number
121 August 2026Version 1.1.41841579228669805
223 June 2026Version 1.1.31835871199315844
321 June 2026Version 1.1.2 update1835871199310697
420 June 2026Version 1.1.1 bug fix update1835871199309437
55 April 2026Version 1.0.3b1828894815563620
65 April 2026Version 1.0.3: some small changes1828894815563577
73 April 2026Version 1.0.2: some bugs fixed1828894815559766

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