- 2 New Episodes + 2D Version and Windows MR Support Out Now! - 16 May 2018
We've got two new episodes up on Steam right now. We published Episode 3: Making Nanomachines with DNA featuring Shawn Douglas and Jason Brown a few weeks ago. Join us as we shrink from Shawn's lab in San Francisco all the way down to nano-scale to see how scientists can manufacture custom strands of DNA using phages. Episode 4 takes us all into a VR representation of Adam Savage's shop with Adam and Norm from Tested, where you can take an extremely close look at some of Adam's favorite props, including an Apollo-era space suit, a replica of the Maltese Falcon, and his Admiral Ackbar mask. We also discuss the 3D scanning process and dig into Adam's inspiration for recreating his favorite film props. With this update, we've also upgraded the technical backend for The FOO Show. Our 2D client, for people who don't have VR is now fully-featured and ready for everyone to use. You'll need a g…
- Episode 2 is out now! Take a very close look at Total War: Warhammer II - 15 December 2017
We recorded this episode back at E3 in June, and finally have a couple of new episodes of The FOO Show ready to show you. This week, we're kicking off with our Total War: Warhammer II episode. In it, Will talks to Creative Assembly's Henry Hankin and Al Bickham about bringing the tabletop world of Warhammer to the strategic RTS action of Total War. We take a VERY close look at some of the units from the game, and generally geek out about the classic Warhammer universe. The episode is out now, so please enjoy and let us know what you think! We're almost done with the next episode, featuring nanomachines, will be up soon, and the 2D client will be up for everyone early next week, barring any showstopper bugs.
- Episode 2 is out now! Take a very close look at Total War: Warhammer II - 15 December 2017
We recorded this episode back at E3 in June, and finally have a couple of new episodes of The FOO Show ready to show you. This week, we're kicking off with our Total War: Warhammer II episode. In it, Will talks to Creative Assembly's Henry Hankin and Al Bickham about bringing the tabletop world of Warhammer to the strategic RTS action of Total War. We take a VERY close look at some of the units from the game, and generally geek out about the classic Warhammer universe. The episode is out now, so please enjoy and let us know what you think! We're almost done with the next episode, featuring nanomachines, will be up soon, and the 2D client will be up for everyone early next week, barring any showstopper bugs.
- Version 1.01 Released! - 18 March 2017
We just released a patch with bug fixes and user interface enhancements for The FOO Show. Thanks to users who reported them, and if you have issues or questions, please post in the message boards if you have any other issues or suggestions. Issues fixed include: Fixed issue that prevented some users unable to pick up objects in the Firewatch watch tower Added rotation cues that tell people with 180 degree Oculus setups to use the thumbsticks to rotate Changed thumbstick rotation from 90 degrees to 45 degrees and adjusted sensitivity to avoid unintentional turning Controllers now hide when you pick up an object Fixed lighting in the Firewatch tower We're still tracking down the audio bug that results in hitchy or skipping playback. If you get it, restarting the application will fix the problem. If you get this bug, we'd love your log file! We need the output_log.txt file from the foo_dat…
- Version 1.01 Released! - 18 March 2017
We just released a patch with bug fixes and user interface enhancements for The FOO Show. Thanks to users who reported them, and if you have issues or questions, please post in the message boards if you have any other issues or suggestions. Issues fixed include: Fixed issue that prevented some users unable to pick up objects in the Firewatch watch tower Added rotation cues that tell people with 180 degree Oculus setups to use the thumbsticks to rotate Changed thumbstick rotation from 90 degrees to 45 degrees and adjusted sensitivity to avoid unintentional turning Controllers now hide when you pick up an object Fixed lighting in the Firewatch tower We're still tracking down the audio bug that results in hitchy or skipping playback. If you get it, restarting the application will fix the problem. If you get this bug, we'd love your log file! We need the output_log.txt file from the foo_dat…
- New Episode - Quadrilateral Cowboy! - 13 March 2017
Our next episode, featuring Brendon Chung of Blendo Games and Quadrilateral Cowboy is live now. If you're a Kickstarter backer, you should have a code in your inbox, otherwise, you can buy it as DLC in Steam today!
- New Episode - Quadrilateral Cowboy! - 13 March 2017
Our next episode, featuring Brendon Chung of Blendo Games and Quadrilateral Cowboy is live now. If you're a Kickstarter backer, you should have a code in your inbox, otherwise, you can buy it as DLC in Steam today!
- The FOO Show Will Return in December - 18 November 2016
Good news everyone! We've finally got more episodes of The FOO Show coming! We've put the episodes up for pre-order on Kickstarter, and we'll start posting them on Steam (and Oculus Home) as soon as we can distribute keys to Kickstarter backers. The first episode should drop in December, with two per month following in January and February. We had hoped we could make episodes available to you all for free, but the economics didn't work out. A lot went into that decision, but it boiled down to the fact that I'd rather be working for the people watching the show than advertisors or investors. If you decide to back our Kickstarter, you'll get the entire first season of The FOO Show at launch for the lowest price and you'll have access to the episode as soon as we release it. We also have some cool merch that's exclusive to the Kickstarter, including some awesome enamel pins and FOO T-shirt…
- The FOO Show Will Return in December - 18 November 2016
Good news everyone! We've finally got more episodes of The FOO Show coming! We've put the episodes up for pre-order on Kickstarter, and we'll start posting them on Steam (and Oculus Home) as soon as we can distribute keys to Kickstarter backers. The first episode should drop in December, with two per month following in January and February. We had hoped we could make episodes available to you all for free, but the economics didn't work out. A lot went into that decision, but it boiled down to the fact that I'd rather be working for the people watching the show than advertisors or investors. If you decide to back our Kickstarter, you'll get the entire first season of The FOO Show at launch for the lowest price and you'll have access to the episode as soon as we release it. We also have some cool merch that's exclusive to the Kickstarter, including some awesome enamel pins and FOO T-shirt…
- Update 1.1 - 9 July 2016
We had some problems with the latest SteamVR betas and our new headset autodetection, so we've taken a small step back and now have separate executables for the SteamVR and Oculus versions of the app. You can access the Oculus native version of the app by right-clicking on The FOO Show in Steam and selecting Oculus version.
- Update 1.1 - 9 July 2016
We had some problems with the latest SteamVR betas and our new headset autodetection, so we've taken a small step back and now have separate executables for the SteamVR and Oculus versions of the app. You can access the Oculus native version of the app by right-clicking on The FOO Show in Steam and selecting Oculus version.
- Update 1 - 22 June 2016
Hey gang, we just updated the first episode of the FOO Show with some stuff that we're pretty excited about. But first, thank you all for the overwhelming response to the first episode of our new show. We're one of the top-rated VR experiences on Steam, and that's thanks to you guys. We're reading all the reviews, comments you post on Twitter and Facebook, and anything else you want to send our way. We're really excited that you are into FOO. We just rolled an update out that changes the way animations work and should improve the results dramatically while the avatars are seated. Let us know what you think on Twitter or our Medium post. We've also added support for the Oculus Rift to the version of FOO that's on Steam. If you have a Rift connected, you can just download the app here and it should detect your Rift and work just like it does from Oculus Home. You'll need to enable third-p…
- Update 1 - 22 June 2016
Hey gang, we just updated the first episode of the FOO Show with some stuff that we're pretty excited about. But first, thank you all for the overwhelming response to the first episode of our new show. We're one of the top-rated VR experiences on Steam, and that's thanks to you guys. We're reading all the reviews, comments you post on Twitter and Facebook, and anything else you want to send our way. We're really excited that you are into FOO. We just rolled an update out that changes the way animations work and should improve the results dramatically while the avatars are seated. Let us know what you think on Twitter or our Medium post. We've also added support for the Oculus Rift to the version of FOO that's on Steam. If you have a Rift connected, you can just download the app here and it should detect your Rift and work just like it does from Oculus Home. You'll need to enable third-p…