SPSTEAMPULSELIVE ANALYTICS
Ashbound: Crown of Sin

Ashbound: Crown of Sin Steam metadata

Howl Craft Games | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID4120090
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHowl Craft Games

Ashbound: Crown of Sin metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4120090
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHowl Craft Games
  • PublisherHowl Craft Games
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Howl Craft GamesPublisher: Howl Craft Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Ashbound: Crown of Sin Steam metadata

Ashbound: Crown of Sin metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4120090/metadata
Steam Communityhttps://steamcommunity.com/app/4120090
PCGamingWiki search
IGDB searchSearch IGDB for Ashbound: Crown of Sin

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Adjustable Text Size, Camera Comfort, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • We Are So Back! - 13 August 2026

    Devlog – Combat Overhaul, Loot, Skills, Smarter Enemies & More Hey everyone!As some of you may have noticed, I haven’t been sharing many updates on our social media channels for quite a while.Unfortunately, the past few months have been extremely difficult for me financially. I lost my job, and at one point I came very close to losing the place I was living in as well. Because of that, development of Ashbound: Crown of Sin had to slow down significantly for a while.Even so, I kept working on the game whenever I had the time and opportunity, and looking back, quite a lot has actually changed during this period.So, here’s what we’ve been working on. More Alive NPC Behavior NPCs now behave much more naturally while going about their lives.Instead of remaining permanently fixed in one location, NPCs can:Sit around campsStand guardPerform their own activitiesWander around areasIt’s a relativ…

  • Devlog – Skeleton Reassembly, Dialogue & Quest Systems, Greatsword Combat Update - 24 January 2026

    This month’s update focused on expanding the game’s systemic depth outside of pure combat, while continuing to push the greatsword’s identity further. Here’s a breakdown of what’s new.Skeletons Reassemble Unless You Stop Them!Skeleton enemies now have a unique reassembly mechanic.When defeated, their bones remain on the ground for a short time and begin to pull themselves back together. If the player doesn’t interrupt this process with another hit, the skeleton will fully reassemble and rise again.This turns skeleton encounters into more than just “kill and move on” situations. You’re encouraged to stay aware of fallen enemies, manage space, and finish fights properly instead of rushing ahead.Added Dialogue SystemThe dialogue system has been significantly expanded.You can now interact with NPCs you encounter in the world to:Talk and learn about their storiesAccept questsAccess services…

  • Devlog - Core Combat Strategy Changes & New Equipment & New Enemies - 24 December 2025

    Core Combat ChangesGreat Sword attacks are now slower but significantly more powerful, while Short Sword remains faster and more agile. Instead of chaining shared combos between the two weapons, each weapon now has its own independent combo set.This change slightly slowed down the overall pacing, making combat feel more grounded and deliberate but also unlocking much more flexibility for the future. With this system in place, adding new weapon types such as maces, great hammers, or two-handed axes becomes far more viable, since every weapon can have its own unique rhythm and combo logic.Dual Dodge SystemWe also introduced a dual dodge system to deepen positioning and defensive choices:Quick Step A fast, short-distance evade designed to avoid a single attack and immediately counter.Roll A longer evasive move that creates space, helping you reset the fight or escape pressure.Each dodge se…

  • Devlog - Polishing Combat Feel & Visual Readability & More - 1 December 2025

    Hey everyone!This month was all about refinement, taking your feedback and using it to make every hit, animation, and visual cue feel sharper and more satisfying. Many of you mentioned readability, pacing, and feedback clarity, so that’s exactly where our focus went.Hit Reactions & Impact FeedbackWe toned down the screen effects and camera shakes that occurred when taking damage. Instead, we shifted the focus to hit stop to make impacts feel weighty yet clean.The player character now also plays damage reaction animations when hit, making combat exchanges look more believable.Enemies with shields have been reworked too: they now play proper blocking animations when deflecting sword hits instead of just sliding backward. It adds a lot more physicality to the fight.Arrows now visibly stick to enemy bodies, which feels oddly satisfying.Refined Weapon Flow & Combo LogicThe way the player hol…

  • Devlog – Combat & Control System Updates - 7 November 2025

    ARPG-Style ControlsMovement is still WASD, but you target enemies by hovering over them with the mouse.Interactions and skill aiming are based on your mouse position.When hovering over an enemy, their HP and Guard bars are now visible.Damage numbers appear at the enemy’s location when you hit them.This makes targeting more intentional and improves overall combat readability.Archery & Ranged WeaponsHolding Ctrl opens a ranged weapon panel (currently only the bow is active).While holding Ctrl, you can aim and shoot in the direction of your cursor.This adds new flow options during combat: creating distance, applying pressure, and punishing openings.Ranged tools now help shape the tempo of engagements.Active Skill Slot SystemWe’re working on a system where you can assign abilities to Q, E, R, and F.A few prototype skills are currently being tested to see how they affect combat pacing.Parry-…

  • Introducing Ashbound - What You Can Expect - 24 October 2025

    Hey everyone! We’ve just opened the Steam page for Ashbound: Crown of Sin. The game is still early in development, but we’re excited to start sharing progress, gathering feedback, and building a small community around it.When designing combat, I took a lot of inspiration from Ghost of Tsushima. Players will chain light and heavy attacks into fluid combos, breaking enemy guards with powerful strikes before unleashing fast sequences of skill-based moves. Each combo has unique advantages such as stunning enemies, bypassing blocks, or triggering critical hits.Enemies will also learn your attack patterns over time, forcing you to stay unpredictable. Repeating the same combos against the same enemy will get you parried, so adapting and mixing weapon types will be essential.The player can seamlessly switch between melee and ranged tools, slicing through foes, throwing axes, firing arrows, or u…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4120090
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperHowl Craft Games
PublisherHowl Craft Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

An isometric action-adventure set in a dark, war-torn world, featuring intense, fluid combat built around player mastery. Master fast, demanding encounters, forge alliances, and defy the corruption consuming what remains of humanity.

About this game

Master Intense and Satisfying Combat Experience precision-based battles through a fast, responsive combat system where every encounter feels like an epic duel. Chain your strikes with explosive spells, blend close and ranged attacks seamlessly, and unlock new abilities to refine your own fighting style in a system that rewards timing, aggression, and control. Defy the Corruption The Envoy rules a dying world, twisting faith into control and life into obedience. Everything here wants you dead; the corrupted, the devout, and the forsaken alike. Defy his will, cut through the decay, and rise against the darkness consuming what’s left of humanity. Explore a Fallen World Traverse the remnants of a dying realm, a world scarred by corruption and war, where every region tells its own story of survival and decay. Face new enemies and powerful foes across the ruined lands, each guarding secrets buried beneath the ash. Meet wanderers, mercenaries, and survivors walking the same path. Stand together against a world that wants you dead. In this unforgiving land, every step is a battle for survival.

Supported languages

English * , Simplified Chinese, Japanese, Russian, Turkish, French, Spanish - Latin America, Portuguese - Portugal, Ukrainian, Portuguese - Brazil, German, Italian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
79Save Anytime
69Stereo Sound
65Subtitle Options
70Surround Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Conteúdo sexual Linguagem imprópria
steam germany16Drastische Gewalt Sexuelle Andeutungen Alkohol / Tabak
igrs18Penampilan Tokoh Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Ashbound: Crown of Sin's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ashbound: Crown of Sin's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ashbound: Crown of Sin at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.