SPSTEAMPULSELIVE ANALYTICS
Empires Of Creation

Empires Of Creation Steam metadata

Bundle Of Sticks Studios | Nov 20, 2015 | game

Released

0players observed · 23 September 2026 - 02:43:28 UTC

ActionIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,818
  • Revenue (VGI)$6,863
  • Review score47% positive

Empires Of Creation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,818
  • Revenue (VGI)$6,863
  • Review score47% positive
  • Total reviews32
  • Release dateNov 20, 2015
  • DeveloperBundle Of Sticks Studios
  • PublisherNot available

Genres: Action, Indie, Simulation, Early Access

Company pages: Developer: Bundle Of Sticks Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Empires Of Creation Steam metadata

Empires Of Creation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/412250/metadata
Steam Storehttps://store.steampowered.com/app/412250/
Steam Communityhttps://steamcommunity.com/app/412250
PCGamingWiki search
IGDB searchSearch IGDB for Empires Of Creation

Reviews, pricing, and metadata

Review summary

Mixed

47% positive, 15 positive, 17 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

15

Platform releases
  • Steam 20 November 2015

Latest Steam announcements

  • GAME UPDATE! BETA 3 - 19 February 2018

    Captain! We have received a new transmission from the capital about new updates for Empires of Creation! We have had a number of updates, from outlining fleets to show relation status. https://i.imgur.com/hdbFR4X.gif To giving pirates unique names! We have also updated the game with a new background shader! https://i.imgur.com/lhIHQKr.png In this update, we feature a number balances, fixes, and other changes to make the game more fun! So without further ado, let’s get into the list! Changes: Added autosave when colonizing. Colonizers price reduced to 3600 base, and increases by 25% per colony owned. Arena now spawns fleets further apart, from 500 to 600. Decreased length of days by 25% Increased delay between strafing. Player’s credits decrease on respawn by 25% but will not deduct credits below 100. Social icon now glows when there is an available quest. Changed alert icon to a speech…

  • GAME UPDATE! BETA 3 - 19 February 2018

    Captain! We have received a new transmission from the capital about new updates for Empires of Creation! We have had a number of updates, from outlining fleets to show relation status. https://i.imgur.com/hdbFR4X.gif To giving pirates unique names! We have also updated the game with a new background shader! https://i.imgur.com/lhIHQKr.png In this update, we feature a number balances, fixes, and other changes to make the game more fun! So without further ado, let’s get into the list! Changes: Added autosave when colonizing. Colonizers price reduced to 3600 base, and increases by 25% per colony owned. Arena now spawns fleets further apart, from 500 to 600. Decreased length of days by 25% Increased delay between strafing. Player’s credits decrease on respawn by 25% but will not deduct credits below 100. Social icon now glows when there is an available quest. Changed alert icon to a speech…

  • GAME UPDATE! BETA 2 - 6 November 2017

    Captain, we have reports of an update being sent out! (Finally) B.O.S.S. has been hard at work developing a new game and that’s caused issues with our roadmap for this game. That said, we have made an amazing leap in progress on Empires of Creation. We’re now working on the most up-to-date version of Unity and have added in additional content with much more planned, our main focus has been on fixes and optimisation. We’ve implemented optimizations that should boost CPU & GPU performance by at least 20% to improve the player experience and have fixed many major and minor bugs throughout the codebase in an effort to lay down a more stable basis for future expansion. This new update is a milestone that brings us ever nearer to the stage of full release. We want to take this game to a stage we can be really proud of it and to do that we would really appreciate your help. We need bug reports…

  • GAME UPDATE! BETA 2 - 6 November 2017

    Captain, we have reports of an update being sent out! (Finally) B.O.S.S. has been hard at work developing a new game and that’s caused issues with our roadmap for this game. That said, we have made an amazing leap in progress on Empires of Creation. We’re now working on the most up-to-date version of Unity and have added in additional content with much more planned, our main focus has been on fixes and optimisation. We’ve implemented optimizations that should boost CPU & GPU performance by at least 20% to improve the player experience and have fixed many major and minor bugs throughout the codebase in an effort to lay down a more stable basis for future expansion. This new update is a milestone that brings us ever nearer to the stage of full release. We want to take this game to a stage we can be really proud of it and to do that we would really appreciate your help. We need bug reports…

  • BETA UPDATE! - 10 September 2016

    Welcome To The Beta Update Post! From Alpha to Beta, a game that communicates with it’s community https://i.gyazo.com/b78342d79dfc65a62120c21c05ac7ca8.png Against the grain set by big budget productions, we go above and beyond what AAA companies and most big name Indie Devs bother to do. We are an Indie team with a project we intend on releasing in a state that harkens back to the days of old when you weren’t bombarded with weekly patches for a released game. With dedication and resolve on making a game that is both fun and playable on release, we have been adamant in our goal to release this Space Simulator in an ideal state. Intently listening to any and all feedback from the community, we invite and encourage players to give their honest thoughts and finding on the game, and after almost two years, we are finally ready to bring this game Empires of Creation into its Beta phase! https…

  • BETA UPDATE! - 10 September 2016

    Welcome To The Beta Update Post! From Alpha to Beta, a game that communicates with it’s community https://i.gyazo.com/b78342d79dfc65a62120c21c05ac7ca8.png Against the grain set by big budget productions, we go above and beyond what AAA companies and most big name Indie Devs bother to do. We are an Indie team with a project we intend on releasing in a state that harkens back to the days of old when you weren’t bombarded with weekly patches for a released game. With dedication and resolve on making a game that is both fun and playable on release, we have been adamant in our goal to release this Space Simulator in an ideal state. Intently listening to any and all feedback from the community, we invite and encourage players to give their honest thoughts and finding on the game, and after almost two years, we are finally ready to bring this game Empires of Creation into its Beta phase! https…

  • GAME UPDATE! Alpha 4 - 5 August 2016

    Welcome Commander, to Alpha Update 4 As we work diligently to bring you new updates, you must now work just as much to maintain your relationships with other empires. Today’s update includes many new features, most notably the beginning of diplomacy! Declare war against the traveling O’au, sign a peace treaty with robotic Enement, betray your friends, survive, and conquer the galaxy! We have also added a new system that allows control over the production of ships from planets you own! Do you want your your capital to be the place to buy your main firepower? Do you want a colony dedicated solely to birthing new Colonizers? Then have no fear! https://i.gyazo.com/cbf2e801720361d86c17a5c80807b189.gif We have many more plans in the works that we can’t wait to release, but for now, we’ll leave you with these teasers~ Who know’s what they are or what effects they may have. https://i.gyazo.com/…

  • GAME UPDATE! Alpha 4 - 5 August 2016

    Welcome Commander, to Alpha Update 4 As we work diligently to bring you new updates, you must now work just as much to maintain your relationships with other empires. Today’s update includes many new features, most notably the beginning of diplomacy! Declare war against the traveling O’au, sign a peace treaty with robotic Enement, betray your friends, survive, and conquer the galaxy! We have also added a new system that allows control over the production of ships from planets you own! Do you want your your capital to be the place to buy your main firepower? Do you want a colony dedicated solely to birthing new Colonizers? Then have no fear! https://i.gyazo.com/cbf2e801720361d86c17a5c80807b189.gif We have many more plans in the works that we can’t wait to release, but for now, we’ll leave you with these teasers~ Who know’s what they are or what effects they may have. https://i.gyazo.com/…

  • GAME UPDATE! Alpha 3 - 3 June 2016

    Hello and Welcome to the 3rd Alpha Update We’ve recently had to push the timeline of the game’s official release back by two months. Work has not been progressing as fast as we would like, and for that we apologize. However, on the bright side this means that you all have a couple more months of steady updates and content still to come out! Building off of the many graphical improvements from last month, we’ve listened to feedback and are continuing to work on the UI elements of the game. This month one of the new biggest features has been a couple of updates to ship UI. We wanted to make it easier to sort through and manager the various units the player employs. https://i.gyazo.com/8b17a0bfbbe5c2626d0bda08fba074fb.gif We’ve also completely overhauled the camera system for stability and performance. This might sound a bit boring, however this has allowed us to do a couple of cool new th…

  • GAME UPDATE! Alpha 3 - 3 June 2016

    Hello and Welcome to the 3rd Alpha Update We’ve recently had to push the timeline of the game’s official release back by two months. Work has not been progressing as fast as we would like, and for that we apologize. However, on the bright side this means that you all have a couple more months of steady updates and content still to come out! Building off of the many graphical improvements from last month, we’ve listened to feedback and are continuing to work on the UI elements of the game. This month one of the new biggest features has been a couple of updates to ship UI. We wanted to make it easier to sort through and manager the various units the player employs. https://i.gyazo.com/8b17a0bfbbe5c2626d0bda08fba074fb.gif We’ve also completely overhauled the camera system for stability and performance. This might sound a bit boring, however this has allowed us to do a couple of cool new th…

  • GAME UPDATE! Alpha 2 - 3 April 2016

    Hello and Welcome to the Second Official Update! We’re currently focusing on creating a timeline to take the game from it’s current state to a full, finished product. As a team, we’ve decided to release future updates on a monthly basis as we push towards the finished game. In addition to some bug bashing, This month has been primarily about improving many of the graphical elements in game and pushing ahead with making a more realistic and graphically impressive galaxy. https://i.gyazo.com/c8859eaab06c3ef35a27903a379da1e0.gif We are using good old perlin noise along with a good chunk of smart maths to provide realistic asteroid field formation: https://i.gyazo.com/a9d2fc45a77ab7554a984c4371c6f030.png A lot of work has also gone into the User interface to improve user interactability, such as Objective hover, an objective list, and, perhaps most importantly, the UI is now re-scalable: ht…

  • GAME UPDATE! Alpha 2 - 3 April 2016

    Hello and Welcome to the Second Official Update! We’re currently focusing on creating a timeline to take the game from it’s current state to a full, finished product. As a team, we’ve decided to release future updates on a monthly basis as we push towards the finished game. In addition to some bug bashing, This month has been primarily about improving many of the graphical elements in game and pushing ahead with making a more realistic and graphically impressive galaxy. https://i.gyazo.com/c8859eaab06c3ef35a27903a379da1e0.gif We are using good old perlin noise along with a good chunk of smart maths to provide realistic asteroid field formation: https://i.gyazo.com/a9d2fc45a77ab7554a984c4371c6f030.png A lot of work has also gone into the User interface to improve user interactability, such as Objective hover, an objective list, and, perhaps most importantly, the UI is now re-scalable: ht…

  • Alpha V1.0a Hot-Patch - 29 February 2016

    Hello and Welcome to the Official Alpha Update, This Hot-Patch for the latest update has improved on some of the bugs and minor inconsistencies that were released. This impromptu update should help with the minor aesthetics and core functionality of the game. Fixes: Fleet Retreating Bug FixedShip Economy Algorithm has been alteredColonies now start with more credits and with pre-built shipsUI Icons for ships remaining in data and re-loaded when you zoom back in has been amendedUI Trade Window has been completely re-done https://gyazo.com/56bff8f5396a2904da951242e80b6d00.gif Caricature for human empire changed to the human caricature instead of the player Ship AI now accounts for its target size in range detection Space Physics and ship mass adjusted to more appropriate levels Stay up to Date: Website: Empires Of Creation Twitter: Empires Of Creation Safe Space Travels!

  • Alpha V1.0a Hot-Patch - 29 February 2016

    Hello and Welcome to the Official Alpha Update, This Hot-Patch for the latest update has improved on some of the bugs and minor inconsistencies that were released. This impromptu update should help with the minor aesthetics and core functionality of the game. Fixes: Fleet Retreating Bug FixedShip Economy Algorithm has been alteredColonies now start with more credits and with pre-built shipsUI Icons for ships remaining in data and re-loaded when you zoom back in has been amendedUI Trade Window has been completely re-done https://gyazo.com/56bff8f5396a2904da951242e80b6d00.gif Caricature for human empire changed to the human caricature instead of the player Ship AI now accounts for its target size in range detection Space Physics and ship mass adjusted to more appropriate levels Stay up to Date: Website: Empires Of Creation Twitter: Empires Of Creation Safe Space Travels!

  • GAME UPDATE! Alpha 1 - 22 February 2016

    Hello and Welcome to the Official Alpha Update, It’s been over two months since our last update, and we must apologize for such a long wait, especially given our minimal upkeep of our social media. The primary reason for the delay between updates is due to our desire to refine our product based upon user comments/reviews. We set about making a clear push towards tying together EOC's core gameplay systems into a coherent gaming experience. We have a very involved and holistic strategic experience in mind with this game, and the bulk of our work has been taking the concepts and systems that are already laid out, yet inaccessible or vague, and turning them into a more polished and interactive experience. Perhaps the most important Single-Player development has been the addition of an in-game tutorial. Players will be given the option to engage in an interactive tutorial that teaches basic…

  • GAME UPDATE! Alpha 1 - 22 February 2016

    Hello and Welcome to the Official Alpha Update, It’s been over two months since our last update, and we must apologize for such a long wait, especially given our minimal upkeep of our social media. The primary reason for the delay between updates is due to our desire to refine our product based upon user comments/reviews. We set about making a clear push towards tying together EOC's core gameplay systems into a coherent gaming experience. We have a very involved and holistic strategic experience in mind with this game, and the bulk of our work has been taking the concepts and systems that are already laid out, yet inaccessible or vague, and turning them into a more polished and interactive experience. Perhaps the most important Single-Player development has been the addition of an in-game tutorial. Players will be given the option to engage in an interactive tutorial that teaches basic…

  • NEWS AND UPDATES! - 5 December 2015

    What have we been doing? We've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System. Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE, so anyone can contribute to the direction of the game. When is the next update? You can expect a live Update Next We…

  • NEWS AND UPDATES! - 5 December 2015

    What have we been doing? We've been focusing most of our attention on expanding the game so it has an overarching purpose. Prior to our changes, we had many systems in place intended to urge long term play, but none of the systems were tied together by clearly defined goals. Our first solution, of many to come, is that we've devised a Procedural Objective System. Some star colonies will now periodically offer the player mercenary objectives to destroy enemy ships. These objectives, when completed, will reward the player with credits and ship experience, so there's a platform for progress. Our team has decided that as we push our systems forward, we would like to make our concepts and progress public. To allow for this, we've set up a Public Roadmap that can be found HERE, so anyone can contribute to the direction of the game. When is the next update? You can expect a live Update Next We…

Patch notes and updates

S.noRelease datePatch nameGID number
119 February 2018GAME UPDATE! BETA 34249665521683320683
26 November 2017GAME UPDATE! BETA 24249665521683320797
35 August 2016GAME UPDATE! Alpha 44249665521683321008
429 February 2016Alpha V1.0a Hot-Patch4249665521683321346
522 February 2016GAME UPDATE! Alpha 14249665521683321446

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID412250
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateNov 20, 2015
DeveloperBundle Of Sticks Studios
PublisherNot available
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent47%
Positive reviews15
Negative reviews17
Total reviews32
Steam recommendationsNot available
Achievements15
Average playtime forever162 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/412250/

Short description

Take on the role of fleet commander and lead your empire to victory. Conquer enemies in high octane battles to upgrade your ships and gain credits for use on the galactic market. Exploit your relations with friends and foes to establish a monopoly over your corner of the universe.

About this game

Empires Of Creation is the debut title from Bundle Of Sticks studios. Empires Of Creation is an up-and-coming Sci-Fi themed sandbox game in which the player takes on the role of a fleet commander, destined to make his name in the galaxy and ultimately conquer it. Forge relationships with surrounding empires and use your wit to establish a galactic monopoly. Colonize nearby habitable stars to expand your presence in the cosmos. The universe is your playground in this dynamic economy. Enjoy fast paced, high intensity fleet battles with enemy ships as you race to the top. Whosoever can prove his superiority in the field and in the diplomatic sphere shall come out victorious. -Gameplay- After procedurally generating a spiral galaxy in Empires of Creation the player will find themselves with nothing but potential and an AI that has no regard for life programmed to do whatever is required to conquer the galaxy. Initially the player you will recruit ships from colony worlds that are barely able to scratch the armada of empire fleets, from this point you will proceed to upgrade them to formidable combat hardened battles fleets and eventually destroyers of worlds. The game turns from being a predominantly self centered ordeal, to a risk factoring strategy game as you obtain your first colonizer followed by claiming your first colony and beginning your own empire. Expansion and hostility will find you involved in galactic warfare with entire empires but this is essential if the player wants to obtain the ultimate goal of conquering the galaxy. -Features- Galaxy Persistent Procedurally Generated (Fully customizable) Interactive Variable time acceleration Empires Capable of taking over the galaxy Relation dependent decision making Reactive AI Player is able to create their own empire Combat Player is able to take control of any ship in their fleet at any-time Completely Physics based Slow down effects Boosting and other abilities

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Empires Of Creation's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Empires Of Creation's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Empires Of Creation at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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R.E.P.O.14,05823 September 2026 - 02:06:15 UTC266,908420,693semiwork
Schedule I11,11323 September 2026 - 02:37:45 UTC455,652297,022TVGS

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2434,13123 September 2026 - 03:28:55 UTC1,818,3689,826,471Valve
Dota 2375,60823 September 2026 - 03:28:55 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Marvel Rivals89,20223 September 2026 - 02:27:57 UTC642,333409,518NetEase Games
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
HELLDIVERS™ 269,11523 September 2026 - 02:18:53 UTC458,2081,150,310Arrowhead Game Studios
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
War Thunder30,28123 September 2026 - 03:14:30 UTC125,317781,076Gaijin Entertainment
RimWorld21,09023 September 2026 - 00:36:01 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
Once Human19,49623 September 2026 - 02:35:47 UTC231,343179,110Starry Studio
The Sims™ 419,16323 September 2026 - 02:05:36 UTC96,185193,399Maxis

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