Pumpkin Reaper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4125070
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperAey and Mel Gaming
- PublisherAey and Mel Gaming
- Parent gameNot available
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: Aey and Mel GamingPublisher: Aey and Mel Gaming
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Pumpkin Reaper Steam news
Pumpkin Reaper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Krampus is Coming! - 23 May 2026
Major changes in Pumpkin Reaper! I've been worried about how many enemies and halloween creatures i can incorporate in the game. I realised that there are literally thousands of other indie artists out there, i want to incorporate and have various surprises in game where each wave is dedicated to another indie artist. I've made the mistake of considering AI, but as an indie, what's best way to support other indies like myself than to make use of human-made assets. The better the game does, the more indie artist I can support myself! Demo out now! --- Credits to PVGames for diablo-like assets.
- Pumpkin Reaper just leveled up BIG TIME 🎃 - 2 April 2026
Demo is basically ready and the game feels so much better now it's actually wild. I went all-in on that juicy game feel - trails on EVERY projectile, blood splatters, color grading that still screams Halloween, coin tweens, fade effects, level-up pops, and full-screen damage flashes. Everything hits harder and looks cleaner. New hero Grim dropped with a full skill set: - Boomerang Scythe - Death Ground dash (now a proper pit) - Invulnerability - Second Life - Instakill - Appearing Ghost - Dark Whirlwind Plus the whole synergy system is live - skills actually combine in meaningful ways now. Passives for health, damage, crit, healing, speed, and more. Summon evolutions are way cleaner (named instead of numbers). Hidden skills have their own Gallery System so you can actually discover them properly. Shop got a full glow-up - animated cards, shadows, outlines, one-by-one pop-ins, fixed hove…
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