SPSTEAMPULSELIVE ANALYTICS
Audioshield

Audioshield Steam metadata

Dylan Fitterer | Apr 5, 2016 | game

Released

0players observed · 23 September 2026 - 16:48:20 UTC

IndieVRMusicMusic-Based Procedural GenerationRhythmSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)156,000
  • Revenue (VGI)$2,300,000
  • Review score81% positive

Audioshield metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)156,000
  • Revenue (VGI)$2,300,000
  • Review score81% positive
  • Total reviews2,739
  • Release dateApr 5, 2016
  • DeveloperDylan Fitterer
  • PublisherDylan Fitterer

Genres: Indie

Company pages: Developer: Dylan FittererPublisher: Dylan Fitterer

Top Steam chartsTop 100 gamesGame directorySteam Store page

Audioshield Steam metadata

Audioshield metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/412740/metadata
Steam Storehttps://store.steampowered.com/app/412740/
Steam Communityhttps://steamcommunity.com/app/412740
PCGamingWiki search
IGDB searchSearch IGDB for Audioshield

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 2,210 positive, 529 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, VR Support, SteamVR Collectibles, Family Sharing

Achievements

Not available

Platform releases
  • Steam 5 April 2016

Latest Steam announcements

  • Improved support for Vive Cosmos headsets - 14 November 2019

    Default bindings for Vive Cosmos have been added so that headset is easier to get started with now.

  • Fixed an issue that could cause the game to hang during skin loading. - 8 November 2019

    Fixed an issue that could cause the game to hang (in the headset only) during skin loading on some machines.

  • SteamVR 2.0 Update - 27 June 2019

    Native Index controller support Support for controller mapping with the SteamVR Input system New option to disable the purple shield from automatically appearing when controllers are close. So now you can configure the purple shield to appear solely from a mapping of your choice. Nicer looking obstacles to duck under in Fitness modes A few other small graphics improvements Have fun! EDIT: Thanks for the reports! Sparks now fly from hard punches as they should. Mixed reality is fixed now too.

  • Valve officially unveil the Index VR headset, shipping June 28th - 30 April 2019

    The official store page for the Valve Index is live now, featuring tech specs on the new VR headgear and controller combo, a June 28th launch date and a price-tag. If you’ve got no other VR equipment and this is your first set of space-goggles, it’ll set you back a cool 919/ 1079/$999. The full kit includes two tracking base-stations, the headset itself and a pair of their next-gen finger-tracking controllers, formerly known as Knuckles. There are cheaper options for people who already own HTC Vive or Vive Pro hardware, as the base stations and controllers are cross-compatible. (more…)

  • The Fitness Update! - 9 October 2018

    2 new modes! 2 new skins! 10 new songs (including 5 from The Murder City Devils and a new custom Audioshield Theme)! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12132646%2F7435ae2f9c0dbe3fe8f5042ecea6e610dea29e22.png New Fitness Modes - Get ready to squat! https://thumbs.gfycat.com/ForcefulGrandioseGnatcatcher-size_restricted.gif Fitness Modes Two new Fitness modes have just been added. The main new feature in these modes is white Fault Boxes that you need to squat under so they don’t hit you in the face. This adds a new exercise element to the game that can get your heart rate up even more. In fact, the VR Health Institute has measured it as equivalent to playing tennis! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12132646%2Fa49863e28aa3d3edece8e106503016153de1e7da.png The fault boxes are carefully placed to make you move in time with the music…

  • Streaming is down - 25 June 2018

    Streaming from youtube is no longer available. Sorry about that, but I'm working on alternatives.

  • Small synchronization change for youtube videos - 23 May 2018

    On the first play, youtube videos will now synchronize to gameplay a little better. There is a small tradeoff though -- your machine will need to build its own synchronization file for youtube videos even if others have already played them. It won’t need to do that for youtube songs you’ve previously played though (even before this update). The way it used to work is that synchronization files (yash files) could be shared and your game would use a shared one when you played a youtube song for the first time. The shared file would usually synchronize just right, but would occasionally be noticeably off. Then, during your first play, a more perfect sync file was generated in the background to be used for future plays. Now, the optimal sync file is generated before your first gameplay session with a video. For local song files, like the recommended songs tab and your own MP3s, this doesn’t…

  • The Dynamic Update: Jack Conte music and Dynamic Resolution Rendering - 6 December 2017

    This update brings dynamic resolution, performance optimizations, and new music! Dynamic Resolution Audioshield now automatically scales its resolution up or down to keep quality as high as possible while maintaining framerate. For most of you, this means the game will now automatically render in a higher resolution and text will be much easier to read. It also means that Audioshield can now scale down to lower GPUs. The lowest I've tested so far was a 1050ti and that ran great. Even lower should be possible (especially if you set the in-game quality setting to "Low"). Thanks to Valve for publicly releasing The Lab renderer. Their dynamic resolution code was the basis for this. New Music Two new songs from Jack Conte, "Gulf" and "Push", have been added to the built-in Recommended list. These are two favorites of mine and it's awesome to have them in the game - Enjoy! Enhanced Graphics a…

  • The Dynamic Update: Jack Conte music and Dynamic Resolution Rendering - 6 December 2017

    This update brings dynamic resolution, performance optimizations, and new music! Dynamic Resolution Audioshield now automatically scales its resolution up or down to keep quality as high as possible while maintaining framerate. For most of you, this means the game will now automatically render in a higher resolution and text will be much easier to read. It also means that Audioshield can now scale down to lower GPUs. The lowest I've tested so far was a 1050ti and that ran great. Even lower should be possible (especially if you set the in-game quality setting to "Low"). Thanks to Valve for publicly releasing The Lab renderer. Their dynamic resolution code was the basis for this. New Music Two new songs from Jack Conte, "Gulf" and "Push", have been added to the built-in Recommended list. These are two favorites of mine and it's awesome to have them in the game - Enjoy! Enhanced Graphics a…

  • "Waiting for Audioshield" hang bug fixed - 21 June 2017

    To get the fix, opt-in to the SteamVR Beta. Here's how to do that: https://www.vive.com/us/support/category_howto/optin-to-steamvr-beta.html If you were one of the players sometimes getting stuck seeing "waiting for Audioshield" in the middle of songs, that problem is gone now! The old workaround of disabling haptics is no longer needed. Also, there's new collectibles in SteamVR Home this week - including an Audio Shield.

  • "Waiting for Audioshield" hang bug fixed - 21 June 2017

    To get the fix, opt-in to the SteamVR Beta. Here's how to do that: https://www.vive.com/us/support/category_howto/optin-to-steamvr-beta.html If you were one of the players sometimes getting stuck seeing "waiting for Audioshield" in the middle of songs, that problem is gone now! The old workaround of disabling haptics is no longer needed. Also, there's new collectibles in SteamVR Home this week - including an Audio Shield.

  • Added Favorites! - 1 February 2017

    Audioshield just got an update that adds Favorites to the song browser list. You can add songs to your Favorites after finishing them. Also, the number of songs shown on the popular lists was greatly increased, the first orbs on a youtube song can no longer stutter, and support for youtube URL entry was added. Changes: Added Favorite songs list Increased number of songs shown on popular lists Orbs can no longer get a stuttering start with youtube songs Changed the search UI - youtube and local computer searches are now separated Added feature for entering a youtube URL

  • Added Favorites! - 1 February 2017

    Audioshield just got an update that adds Favorites to the song browser list. You can add songs to your Favorites after finishing them. Also, the number of songs shown on the popular lists was greatly increased, the first orbs on a youtube song can no longer stutter, and support for youtube URL entry was added. Changes: Added Favorite songs list Increased number of songs shown on popular lists Orbs can no longer get a stuttering start with youtube songs Changed the search UI - youtube and local computer searches are now separated Added feature for entering a youtube URL

  • Updated: Recent Songs are now the default song view - 21 January 2017

    Audioshield just got a small update that moves Recent Songs to the top of the song browser list and adds support for a larger number of recent videos. The idea is to show more players the songs they want to play right when the game starts. A list for favorite songs is a good suggestion too - I'm looking into that. Changes: Updated to the latest SteamVR Made Recent Songs the default song browser view Increased the number of videos listed with recent songs Dethrones and Challenges can be selected. This switches to the relevant song and difficulty. Fixed a missing script warning seen in the game's logs

  • Updated: Recent Songs are now the default song view - 21 January 2017

    Audioshield just got a small update that moves Recent Songs to the top of the song browser list and adds support for a larger number of recent videos. The idea is to show more players the songs they want to play right when the game starts. A list for favorite songs is a good suggestion too - I'm looking into that. Changes: Updated to the latest SteamVR Made Recent Songs the default song browser view Increased the number of videos listed with recent songs Dethrones and Challenges can be selected. This switches to the relevant song and difficulty. Fixed a missing script warning seen in the game's logs

  • Added 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! - 13 January 2017

    Audioshield now comes bundled with 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! These tracks are hand-picked for being some of my favorite experiences in the game. These songs are avilable under the Recommended list in the song browser. This update also moved My Music and Recent Songs higher in the list to help bring attention to those ways to find music. Have fun!

  • Added 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! - 13 January 2017

    Audioshield now comes bundled with 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! These tracks are hand-picked for being some of my favorite experiences in the game. These songs are avilable under the Recommended list in the song browser. This update also moved My Music and Recent Songs higher in the list to help bring attention to those ways to find music. Have fun!

  • Audioshield: The Videoshield Update! - 29 September 2016

    Available now! http://audiosurf2.com/images/VideoshieldUpdate_600.png New update now available with Youtube streaming, Horizon skin, Elite mode, and more. New skin: Horizon. A huge, open amphitheatre with a giant video stage. Youtube streaming in all modes and skins Youtube search Streaming from soundcloud is no longer available Added Elite difficulty with uppercuts Added Casual difficulty, the most relaxed setting Added video screens to the Stage Dive and Manifold skins (when streaming from Youtube) EDIT: switched to better effect to show missed orbs Have fun!

  • Audioshield: The Videoshield Update! - 29 September 2016

    Available now! http://audiosurf2.com/images/VideoshieldUpdate_600.png New update now available with Youtube streaming, Horizon skin, Elite mode, and more. New skin: Horizon. A huge, open amphitheatre with a giant video stage. Youtube streaming in all modes and skins Youtube search Streaming from soundcloud is no longer available Added Elite difficulty with uppercuts Added Casual difficulty, the most relaxed setting Added video screens to the Stage Dive and Manifold skins (when streaming from Youtube) EDIT: switched to better effect to show missed orbs Have fun!

  • Online streaming will return soon - 27 September 2016

    Local music files still work great, but online streaming isn't working in Audioshield right now. A big streaming update is almost ready and will be released soon!

Patch notes and updates

S.noRelease datePatch nameGID number
114 November 2019Improved support for Vive Cosmos headsets2448198215010848469
28 November 2019Fixed an issue that could cause the game to hang during skin loading.2448197582023359226
327 June 2019SteamVR 2.0 Update2436926440567896234
46 December 2017The Dynamic Update: Jack Conte music and Dynamic Resolution Rendering4249665521683324162
51 February 2017Added Favorites!4249665521683324388
621 January 2017Updated: Recent Songs are now the default song view4249665521683324502
713 January 2017Added 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski!4249665521683324633
829 September 2016Audioshield: The Videoshield Update!4249665521683324765
921 May 2016Updated - Fixed startup crash4249665521683325109

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID412740
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateApr 5, 2016
DeveloperDylan Fitterer
PublisherDylan Fitterer
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent81%
Positive reviews2,210
Negative reviews529
Total reviews2,739
Steam recommendations2,626
AchievementsNot available
Average playtime forever3,973 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/412740/

Short description

Block the beats! Audioshield puts you at the point of impact for every hit in your songs. Block incoming orbs with your shields and feel the music. Works with any song!

About this game

"Audioshield is the most purely joyful time I’ve had with a facebox on" (Alec Meer, Rock Paper Shotgun) "Audioshield: Feels like music-melee Missile Command-and we love it" (Ars Technica) "AudioShield -- a rhythm game -- is HTC Vive's killer app" (Jeff Grubb, VentureBeat) Experience your entire music collection in VR. Audioshield puts you at the point of impact for every hit in your music. Beats glide in slowly for mellow parts of songs, then ramp up for intense parts of songs with cross-body, double-shield, and high-altitude hits. Audioshield uses an advanced version of Audiosurf 2's music analysis system to sync with any song from your collection. Every song has its own online leaderboard. Audioshield also supports local leaderboards to easily compete with friends during look-at-my-awesome-new-VR-system parties. "Let's punch the hell out of music in virtual reality with Audioshield" (Polygon) "Audioshield found some neuroreceptor in the deepest cavern of my brain—one that can only be stimulated by an incredible combination of sight, sound, and motion—and flooded it with a sensation that has left me reeling for days." (Ars Technica) "Fighting Music in VR. This is the coolest sh** ever." (Jericho) "VR Missile Command inside a neon rave, set to your own music." (PC Gamer) "The physicality of standing in place to fend off incoming orbs feels powerful" (IGN) "...your music library comes to life as a fully immersive gaming experience" (UploadVR)

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
31VR Support
40SteamVR Collectibles
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Not available
steam germany12Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Audioshield's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Audioshield's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Audioshield at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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