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Succubus Contract I

Succubus Contract I Steam news

Stick4Luck | Apr 9, 2026 | game

Released

2players observed · 25 September 2026 - 03:02:15 UTC

CasualIndieSimulationSteam Store

  • Latest observed players2 · 25 September 2026 - 03:02:15 UTC
  • SteamPulse tracked peak25
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

Succubus Contract I news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 25 September 2026 - 03:02:15 UTC
  • SteamPulse tracked peak25
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews37
  • Release dateApr 9, 2026
  • DeveloperStick4Luck
  • PublisherStick4Luck

Genres: Casual, Indie, Simulation

Company pages: Developer: Stick4LuckPublisher: Stick4Luck

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Succubus Contract I Steam news

Succubus Contract I news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Post-Release Report - 17 April 2026

    Hello everyone!It's been a little over a week since the release, and I'm still pleasantly shocked by the interest you've shown in my project. Honestly, I didn't even expect such a warm reception. My little project has seen the big light for the first time — and this is real happiness for me.Of course, I see a fairly high percentage of refunds. I'm not blaming anyone — on the contrary, I've already updated the game description by adding a more honest warning so that expectations are realistic. I tried to be honest from the beginning, but apparently it wasn't enough.This is my very first project, which I never even dreamed of seeing on Steam. The fact that it's here is already a huge victory, and I'm incredibly happy.After the release, I discovered several bugs. They are not critical, but sometimes confuse the narrative — mostly these are incorrect labels. I'm currently collecting a full…

  • Succubus Contract I — Released! - 9 April 2026

    Hello everyone!I have been working very hard and persistently towards this day for a long time, and now with a clear conscience I can finally present to you my fully polished and perfected project!It took more than three years to create. I made the game entirely on my own, but many kind-hearted people helped me in various ways. You can find all their names in the “Special Thanks” section and in the regular “Thanks” on the game’s main page. Without these people, I would never have made it to this day.I want to express special gratitude to Mondprinzessin. This is a true scripting genius who has been helping me since the very first day. I deeply appreciate his contribution. Now you know the face of the person who created an incredibly convenient language-switching system and many other important things.Guys, we have been waiting for this moment for a very long time. For the last five month…

  • Less than 20 hours left until the game release! - 8 April 2026

    Hello everyone!It has happened!My game has been fully approved. Nothing was cut — everything fully matches the original (especially for those who played the beta version). But this version is head and shoulders above all previous ones combined.I am incredibly happy to announce that the game release will take place on April 9, 2026 at:9:00 AM PDT (Pacific Time, USA)12:00 PM ET (Eastern Time, USA)4:00 PM UTC5:00 PM London6:00 PM CEST (Europe)7:00 PM MSK (Moscow)2:00 AM JST (Tokyo, already April 10)That means in just under 20 hours you will be able to see my creation, which I have been working on for more than 7 years.I was very lucky that the current development of technology allowed me to fully update and significantly improve the original. It would have been simply impossible to achieve this quality earlier — I tried.This game is a real book with illustrations and a captivating story. I…

  • Release News - 27 March 2026

    Hello everyone!Unfortunately, today’s game release will not happen…I submitted the game for review two weeks before the planned release date. During the first week, I received a response from support with a list of required changes. I quickly fixed everything and resubmitted the game for another review.However, during the second review, a ridiculous situation occurred: while the game was under review, the “Content Questionnaire” section was updated with new questions. Because of that, my information became outdated, so I had to update and supplement everything again before resubmitting the game for the third time.As a result, the release is delayed by about another 5 business days. All I can do now is wait and hope that this time everything goes smoothly without any issues.Thank you to everyone who has already added the game to their wishlist! I see your interest, and it really inspires…

  • Game Ready! The Final Step Toward Release! - 15 March 2026

    Hello everyone!I'm thrilled to announce that Succubus Contract I is fully ready for release!I'm currently working on the trailer, and as soon as I finish it, I'll immediately submit the game for review to the Steam team. So, the smallest but most important step remains on the way to the Steam platform — pressing the "submit for review" button. The review usually takes 3–5 days if no issues arise, and I really hope it goes smoothly.As soon as I receive any information, I'll let you know right away, and I'm keeping my fingers crossed that everything goes through on the first try.I've thoroughly tested the entire game back and forth, checked everything that could be checked, and I'm proud of the work done. Now the game looks exactly the way I dreamed it would.Also, some of you may have noticed that I added Japanese language support to the game. I did this on my own initiative as a sign of…

  • 97% Complete — Release Coming Very Soon! March 2026 🔥 - 24 February 2026

    Hello everyone!The game now looks and feels WAY better — on a whole new level!We’re super close to the finish line. Just a few last tiny cosmetic touches left… though every time I finish one “small things” list, a new one of exactly the same length magically appears 😅 That’s totally normal for a first big solo project full of early mistakes. But after 6+ years in this field, I’ve learned a lot — and thanks to that experience I’ve spotted and fixed a huge number of small issues and polished tons of details to a really high level.I wanted to release a trailer already, but I’ll only do it once the game hits 100%.Quick list of what’s freshly done:Completely clean, rock-solid script — zero bugs All artwork upgraded to beautiful 2560×1440 (2K / Quad HD) — crisp and vibrant Steam Achievements added — something to chase and show off Full atmospheric soundtrack in place Much more readable text…

  • Hey everyone! First update – 40% done & what's next - 16 January 2026

    Hello everyone! 👋This is my first post here — I'm still getting the hang of the platform, but it gets easier and clearer every day.Right now, the release version of the game is about 40% complete. That means you'll be able to see the results pretty soon!Please — add the game to your wishlist ❤️ It really makes a huge difference both for promotion and for keeping me motivated to keep going.Upcoming plans: Create and release a proper trailerMake colorful, eye-catching illustrations for the store page (right now the images are just placeholders)Polish the Russian text and finish a high-quality English translationA bit later, once the game is fully finished and polished to the best of my ability, I plan to add support for more languages. The candidates include: French, Chinese, Japanese, German, Spanish, and possibly a few others.Which languages get priority? That's up to you! I'll soon ru…

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