To Be Connected news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4130420
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperRevealingMermaid
- PublisherRevealingMermaid
- Parent gameNot available
Genres: Casual, Indie, Simulation, Strategy
Company pages: Developer: RevealingMermaidPublisher: RevealingMermaid
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
To Be Connected Steam news
To Be Connected news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- All Aboard! Trains Have Arrived - 20 July 2026
After months of work, we're excited to reveal the final visual direction for To Be Connected. This update brings a complete visual facelift, giving the world a more polished, vibrant, and cohesive look that represents the style we've been working toward from the very beginning.The biggest addition is the introduction of trains, railroads, and stations as the centerpiece of the game. Building and maintaining railway networks is now at the heart of connecting your growing world, adding a whole new layer of strategy while staying true to the game's relaxing, minimalist experience.This update also includes numerous improvements based on your feedback. We've refined gameplay, addressed many community suggestions, fixed a large number of bugs, and made countless quality-of-life improvements throughout the game. Your feedback has been invaluable in shaping the experience, and we're incredibly…
- We Adjusted a Few Pixels - Towns Improved - - 28 February 2026
We gave the towns a small facelift — mills, lumberjacks, mining camps, and docks got some visual adjustments.Gameplay was tweaked too… but only a little, because we’re honestly a bit afraid of changing too much. All to make things smoother for our new Next Fest visitors!Try the new changes in the DEMO!
- Unsupervised Dev Stream — Friday 8PM PT - 26 February 2026
Alright, we’re doing this live.This Friday, 8PM PT, February 27, during Steam Next Fest, we’ll be streaming the game and attempting to beat our own high scores — which sounded like a great idea until we remembered people will be watching.Join us as the developers try to play the game correctly, rediscover mechanics we definitely designed on purpose, and see whether our skills match our confidence (they probably don’t).Come hang out, watch some live gameplay, chat with us, ask questions, or just enjoy the chaos while we try very hard not to embarrass ourselves.🕗 Starts at 8PM PT 🎮 Live gameplay 💬 Devs in chat 🏆 High scores… hopefullySee you there!We will aim for this :And probably and up with this:
- Now Hiring: Bridge Builders & Tunnel Experts - 23 February 2026
This update expands how you build and connect your world by introducing tunnels, bridges, and crossroads — giving you complete freedom when designing roads and routes.Tunnels allow you to pass directly through obstacles, while bridges let you cross gaps and difficult terrain with ease. Combined with the new crossroads system, roads can now connect naturally in multiple directions, making layouts cleaner, smarter, and far more flexible.With these additions, road building no longer has strict limitations — you can shape connections exactly the way you want and focus on creating smooth, efficient networks that fit your strategy and creativity.Jump in and start building without boundaries!
- No Longer Just a Dev Build - 6 February 2026
Our playtest is now open and will run until Steam Next Fest, where we’ll be launching the first demo.If Mini Motorways and Dorfromantik had a love child, this is what it might look like — at least, that’s how we imagined it.We’d love for you to try it out and share your thoughts — your feedback helps shape the game.If you have ideas, questions, or just want to chat, feel free to join us on Discord.
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