SPSTEAMPULSELIVE ANALYTICS
Campaign Manager

Campaign Manager Steam news

Kamoly LLC | Jan 16, 2026 | game

Released

1players observed · 23 September 2026 - 07:11:07 UTC

Design & IllustrationUtilitiesGame DevelopmentEarly AccessSteam Store

  • Latest observed players1 · 23 September 2026 - 07:11:07 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Campaign Manager news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 23 September 2026 - 07:11:07 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJan 16, 2026
  • DeveloperKamoly LLC
  • PublisherKamoly LLC

Genres: Design & Illustration, Utilities, Game Development, Early Access

Company pages: Developer: Kamoly LLCPublisher: Kamoly LLC

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Campaign Manager Steam news

Campaign Manager news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Updated SRD Spells & Map Arrow - 14 September 2026

    New Content:The spells for the SRD asset (DnD 5th Edition compatible reference) have all been updated from SRD v5.1 to SRD v5.2.1. These align with the 5th edition ruleset and add more player abilities to the library.New Features:The player view can now have an arrow overlay. This is useful for having a "North" arrow for players to reference from (but it can be used to point to anything). The direction and color are configurable.

  • Updated Fantasy SRD (5E Compatible) Assets - 19 July 2026

    Campaign Manager contains monsters, abilities, and items from the System Reference Document published by Wizards of the Coast. These assets allow users to build 5E Compatible adventures. The original SRD was under the Open Gaming License, but Campaign Manager has just been updated for SRD's new Creative Commons License. The fantasy assets included have been extended and a more accessible UI to take advantage of them.

  • Map Editor Shape Tools - 9 June 2026

    New tools for creating lines, hollow shapes, and filled shapes have been added to the Map Editor. Each shape can be rounded or rectangular, user selected thickness, and use any of the map textures.

  • Free Version Now Available! - 28 May 2026

    A Free Version of Campaign Manager is now available for download!It has largely the same feature set as the Full Version, with just a handful of limitations such as a cap on the number of encounters and fewer textures for map drawing. The Free Version is still perfectly capable of making and running smaller campaigns including using the combat evaluation, player views, and game mode.Please give it a try, and if there is a feature you're thinking "if it only had X, this would be the perfect tool", then let me know! Your feedback is helping determine my priorities for development.

  • Multiple Player Views - 8 May 2026

    A campaign can now have multiple player views configured and stored for later retrieval. Each map can have the image positioned, grid configured, and masks drawn. The game master can then easily swap between pre-configured maps depending on where the players end up going.

  • Table Top RPG Tutorial Video - 18 April 2026

    A tutorial video on how to create a Table Top RPG in Campaign Manager is now available!https://www.youtube.com/watch?v=qIVFjI3kM-s

  • Bug Fixes - 8 April 2026

    Small bug fixes to campaign saving and closing game mode.

  • Performance Improvements to Player View - 29 March 2026

    Using new rendering engine for better performance of "player view" feature when working with very large maps (4k+).

  • Game Mode Combat - 23 February 2026

    The latest improvement to Campaign Manager adds single player combat to Game Mode. Instead of Game Mode just having branching paths of a story, you can now add engagements that can be fought by the user. Success or defeat at one of the engagements causes the player to go down the appropriate path.Setting up a combat uses the same framework as everything else in Campaign Manager. Create an encounter with notes (description), navigation options for the outcomes, a background image, music, and finally the participants of the engagement.At the start of Game Mode, the user can select from a list of pre-defined player characters.When the user reaches the combat encounter, the music will play and all the characters engaged in combat will show on the screen. Campaign Manager will randomize a turn order and present options to the user for what actions they can perform (based on the items and abi…

  • Improvements to Player View - 24 January 2026

    Improvements to Player View: - Added option to draw masked areas on the battle map (masked areas are mirrored onto the player's view). - Game master can then individually remove masked areas as players explore. - Added option to have a pointer that shows on the player's view that the game master can move around.

Patch notes and updates

S.noRelease datePatch nameGID number
18 April 2026Bug Fixes1829528821303313
229 March 2026Performance Improvements to Player View1828441623108269
324 January 2026Improvements to Player View1822556746164616

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