SPSTEAMPULSELIVE ANALYTICS
Crashnauts

Crashnauts Steam metadata

Fueled By Rockets | Jul 24, 2017 | game

Released

0players observed · 22 September 2026 - 18:25:13 UTC

ActionIndieEarly AccessMultiplayerLocal MultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,561
  • Revenue (VGI)$12,301
  • Review score90% positive

Crashnauts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,561
  • Revenue (VGI)$12,301
  • Review score90% positive
  • Total reviews30
  • Release dateJul 24, 2017
  • DeveloperFueled By Rockets
  • PublisherFueled By Rockets

Genres: Action, Indie, Early Access

Company pages: Developer: Fueled By RocketsPublisher: Fueled By Rockets

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crashnauts Steam metadata

Crashnauts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/414490/metadata
Steam Storehttps://store.steampowered.com/app/414490/
Steam Communityhttps://steamcommunity.com/app/414490
PCGamingWiki search
IGDB searchSearch IGDB for Crashnauts

Reviews, pricing, and metadata

Review summary

Positive

90% positive, 27 positive, 3 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Full controller support

Achievements

Not available

Platform releases
  • Steam 24 July 2017

Latest Steam announcements

  • The "Oops-we-missed-the-summer-sale" sale - 20 July 2021

    Saving the best for last I see. Smart. S-M-R-T. Like a fox.

  • V 2.0.8 - Blitz Update - 6 July 2021

    - New map: Stronghold - A large scrolling war zone - New Blitz map variants of all existing maps! - Focused on close quarters - New modifier "Headless Chicken" - players must receive a headshot before they can be killed. - Many bug fixes

  • The Spicy Customization Update! - 14 November 2020

    Character Customizer! Hello fellow kids! The customizer update is a long time coming. This took us some serious time, we hope you enjoy it and would love your feedback and ideas. Humans Added Customization for Human Heroes Added a soldier builder for Humans Bruins Added Customization for Bruin Heroes Added a soldier builder for Bruins Kryll Added Customization for Kryll Heroes Added a soldier builder for Kryll Crashbots Added Customization for Crashbot Heroes Added a soldier builder for Crashbots Spicy Gameplay Modifiers Added gameplay modifiers Low Gravity Unlimited Ammo Giant Crashpods Starting Weapons Random Weapon Spawns Infinite Ammo Ego Heads Extra Jump Insta Gib

  • Maps & General Polish Update! (v2.0.6) - 25 October 2020

    Map Updates All maps have been touched up and adjusted where needed. NEW MAP Woods SA We added a small arena (SA) variation on woods. We want to spend some time looking into the smaller maps and how it feels for Crashauts. Adjustments Wreckage Artwork adjustments The map size has been reduced slightly Physical elevators have been added to side paths Crushers removed for time being. Keep Artwork adjustments Weapon placements adjusted Variation to bridge on left side of the map General Platform adjustments Stasis Artwork adjustments (now it's much colder on stasis!) The map size has been reduced slightly Increased incline of the low path Adjusted the locations of the teleporters Removed gravity well Fringe Big artwork adjustments Courtyard We found the layout of courtyard to just "not work" with Crashnauts. It has been overhauled. Theme and artwork adjustment Overhaul of the steps and flo…

  • Crashnauts HTF Update - v2.0.5 - 3 September 2020

    New Features New GameType: Hold The Flag New RuleSet: Timed New RuleSet: Stock FFA Core Engine All Map, Player and Audio assets are now loaded via Asset Bundles; majorly improving overall memory usage of the game so we only load assets when they are needed rather than everything all at once when the game first boots up. Fixed major bug introduced in last released version that was causing the game simulation to only run at 20hz resulting in max framerate of 20 FPS. Revamped 'End Match Screen' to better convey who won and display relevant stat information Core Gameplay Fixed bug that would kill the player when damaged in certain circumstances even when the player had enough shields to survive the damage amount Restored dropped weapons on player death Visual Changes Added a "Run Dust" VFX when player starts running from a stopped position Fixed health circle not refilling when health is pi…

  • Crashnauts Weekly Update - v2.0.4 - 27 June 2020

    Core Game Explosions now correct apply damaged based on distance to explosion Grenades now timeout and explode after 10 seconds if they don't collide with another player Weapon cycling can now be toggled using DPad Left / DPadRight Visual Changes Refactored player health bar to be a circle that contains the player number to better use the limited space above the player Added fancy new Health and Shield pickup animations Fixed jump effect animation holding last frame, causing a visual artifact Scrolling hand animation now works again Added a weapon icon indicator that appears on weapon change to help readability of the currently selected weapon Map Changes Fixed missing collider on bottom right pipe on Stasis

  • Crashnauts Weekly Update - v2.0.3 - 12 June 2020

    Core Game General adjustment to player movement so it feels less slippery and more grounded. Player movement in the air requires more effort to change momentum direction, etc. Changing of weapon now ignores weapons which have 0 ammo remaining Fixed Mouse aiming so it no longer takes camera zoom into account and feels much more stable / consistent Visual Changes Updated main menu with fancy new illustration to help showcase our characters Added player number tags to help players from losing their player during gameplay Added new Warbot race heroes Change weapon animation is now dynamic / fluid regardless of aim direction when changing weapon Team based gametypes now use a set of "warm" and "cool" colors to help player recognition by team colors Fixed character animation idle stance during character selection

  • Crashnauts Weekly Update - 5 June 2020

    Core Game Fixed major issue with Team DeathMatch games not finishing the match when the other team is fully out of stock Major performance gains as a result of optimization of the game for future release on Nintendo Switch Rendering cleanup on all maps and character skeletons Game can now be paused with Esc key or Start Button on controllers both during character selection or during gameplay Character Selection Screen Fixed issue where Player 1 could sometimes occupy more than 1 player slot, causing confusion and not allowing the start of a match Fixed bot randomization process occasionally getting stuck (Not readying up) Visuals Updated all race Crashpods to a simpler design Added a new blood stream from ragdolls when headshots occur

  • IT'S ALIVE!! The AI and Crashbots update. - 3 May 2020

    Overview This update is a huge change to the core of the way that physics works in Crashnauts. Movement is momentum based with additive forces. You'll find various forces pushing your character, including weapons. This is all inline with our design pillars of IMPACT and MOVEMENT. For the time being, Online play has been disabled so we can continue to focus on the core game being fleshed out and polished for local play. Moving forward our goal is to prepare the game for release on Nintendo Switch and continue to update the Steam build in parity as we add features and fix bugs.v Characters The bug stomping metal cans of mayhem are back! Crashbots have been reintroduced to the game. https://i.imgur.com/Jy6w7Ss.jpg Gameplay Added character color outlines to both FFA and TDM. We believe that keeping track of your character can be a little difficult for some players. Adding colored outlines t…

  • V 1.3.2 SR - Lots of network fixes - 6 January 2018

    Important fixes for dedicated server stability! Fixed issue where players would join dedicated server and could not damage each other Fixed issue where Clients were not displaying all of the match stats at the end of a match Fixed issue where the plasma rifle did not appear at the right timing while changing weapons Fixed issue where "dead" weapons would show up in them middle of the map for Clients when a player died from an out of bounds kill box Fixed issue where weapons would interpolate from (0,0,0) to where a player died (Weapons now show up immediately where player died)

  • V 1.3.2 SR - Lots of network fixes - 6 January 2018

    Important fixes for dedicated server stability! - Fixed issue where players would join dedicated server and could not damage each other - Fixed issue where Clients were not displaying all of the match stats at the end of a match - Fixed issue where the plasma rifle did not appear at the right timing while changing weapons - Fixed issue where "dead" weapons would show up in them middle of the map for Clients when a player died from an out of bounds kill box - Fixed issue where weapons would interpolate from (0,0,0) to where a player died (Weapons now show up immediately where player died)

  • New Map! - Woods - 13 December 2017

    We're excited to release our first new map for Crashnauts since we launched in Early Access. Woods is a map set in the home world of bruins with massive trees that encourage vertical play. We hope you'll enjoy it!

  • New Map! - Woods - 13 December 2017

    We're excited to release our first new map for Crashnauts since we launched in Early Access. Woods is a map set in the home world of bruins with massive trees that encourage vertical play. We hope you'll enjoy it!

  • Happy Halloween! V1.2.9.6 - 20 October 2017

    We're celebrating Halloween with freshly picked pumpkin heads for all your favorite Crashnaut characters! Simply update the game in Steam to the latest version and you're ready for Halloween festivities!

  • Happy Halloween! V1.2.9.6 - 20 October 2017

    We're celebrating Halloween with freshly picked pumpkin heads for all your favorite Crashnaut characters! Simply update the game in Steam to the latest version and you're ready for Halloween festivities!

  • V 1.2.8 sr - 20 September 2017

    Fixes Fixed an issue where more than 4 controllers were having trouble connecting for playing with 6 players in Local Multiplayer Mouse cursor is now locked inside game window to prevent players from accidentally clicking outside the game window and minimizing the game.

  • V 1.2.8 sr - 20 September 2017

    Fixes Fixed an issue where more than 4 controllers were having trouble connecting for playing with 6 players in Local Multiplayer Mouse cursor is now locked inside game window to prevent players from accidentally clicking outside the game window and minimizing the game.

  • Mac OS X Support! - 19 September 2017

    Come one, come all, Crashnauts is now supporting builds for Mac OS X!

  • Mac OS X Support! - 19 September 2017

    Come one, come all, Crashnauts is now supporting builds for Mac OS X!

  • V 1.2.7 sr - 6 player support! - 18 September 2017

    This update brings support for 6 players in a match and a very important fix to Online play that would pop up with certain players. Sending network data over UDP would sometimes fail causing the "invisible player" glitch. This is finally fixed according to our tests and online play should be feeling much more solid! Features Up to 6 players are now supported in a match! (local & online) Gameplay music now supports ducking when other game sfx is being played Fixes UDP traffic is now handled correctly, fixing "invisible player" glitch Control mapping screen now opens without crashing game Audio settings now correctly adjust game volumes

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2021V 2.0.8 - Blitz Update4032392655108685457
26 January 2018V 1.3.2 SR - Lots of network fixes3127131079131202684
320 September 2017V 1.2.8 sr3127131079131242528
41 September 2017V1.2.3 sr Released3127131079137361344

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID414490
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 24, 2017
DeveloperFueled By Rockets
PublisherFueled By Rockets
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent90%
Positive reviews27
Negative reviews3
Total reviews30
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/414490/

Short description

Crashnauts is a hard-hitting 2D Arena Shooter for 2-6 players. Crush your enemies with your Crashpod or obliterate them with an array of satisfying weaponry. Simple at first but boasting deep mechanics, Crashnauts delivers fun for players of any skill level!

About this game

ATTENTION: THIS GAME IS BEST PLAYED WITH FRIENDS. (AI bot players available as well!) Crashnauts is a 2-6 player Arena shooter that combines frenetic Quake-like action with Smash Bros. style brawling! Current Features Crash with friends in local PvP and with AI bots! (Online play will be added in future update) Gib your enemies with beloved weapons such as rocket and rail guns, and new entries like the power glove! 4 Races to choose from with a plethora, yes, plethora of customizations! Play on scrolling maps that keep you on your toes. Respawn on your enemies with a devastating crash pod that rockets down from outer space! Battle in traditional game modes including FFA TDM (With objective based modes coming soon). Tight and responsive gameplay. Get hundreds of headshots

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Crashnauts's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Crashnauts's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Crashnauts at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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