- Bionite: Origins Full Release Sale 2022 - 13 January 2022
Were having our first sale in Full Release! The game finally made it to Final Release and we want everyone who has followed its development over the years a chance to play it. For those who have been following the games development - there is a full BZ-style strategy game with 3 maps to play head to head games. Up to 8 players on each team can play as pilot with wingman (bot) commands!
- Major Game Bug Fixes and New Content - 9 January 2022
After getting some really great feedback from the community we made some changes to the singleplayer missions. We needed to make it easier for players to locate the mission goals, so we added a couple of new HUD indicators: Then we went through each mission, goal by goal, and made it easier to complete. Its our first attempt at single player missions and until we got some feedback we had no idea if the missions were too difficult. The tool tip and mission goal text was also revised to make it easier to understand exactly what the goal is. During our mission revision we also fixed alot of bugs. There were issues with the collisions that needed to be fixed. (no more vehicle clipping the static meshs!) We also tuned alot of algorithms to make the vehicles drive smoother and adjust their pitch depending on the slope. The full version also includes 3 maps for team death match (TDM). Check ou…
- Patch 03 - Bug Fixes and Minor Mission Changes - 5 November 2021
We fixed the broken Key Mapping System. Special thanks to the community for helping find this bug. All changes to the key map will now work and be saved. We are working on adding controller support, should be in an upcoming patch. Also we are working on making the missions easier to play. In this patch we changed how the mission starts by reducing the number of enemy bots and recommending using the Bayonet Shield to get out of the hangar. We really appreciate all the feedback and bug reports we get from the gaming community. Since we are just 2 devs working on the game, its really hard to find all the bugs, Thanks! -LtF
- Major Change to Missions and Bug Fixes - 31 October 2021
In this revision, we fixed alot of bugs and replaced the beginning to mission 1. The invert mouse bug has been resolved and the aim/steer sensitivity has be increased. The beginning of mission 1: Emze Mine has be modified significantly. When starting the mission, the player now just has to get into the Bayonet and drive to the geyser. We took out the trip in the Hopper because it was taking too long. In this revision the player starts mission 1 in the Hangar Shed and only has to get into the Bayonet before issuing an order to the wingmen to follow. Once that is complete, just drive over to the geyser and deploy it. We fixed several more bugs and added a new key for rotating the players view in the vehicles. Once in the vehicle, use the Shift + Mouse to change the aiming yaw and the Control + Mouse for the view look. Using the SHFT + Mouse when firing the weapon allows the player to bett…
- New Content for the Single Player Missions Demo - 24 September 2021
We just published revision 2 for the single player missions Demo. The Full Version will be updated with these two new missions and one more multiplayer map at the end of next week. This update includes two new missions with trainers, one on Europa and the other on Venus. The mission on Europa involves finding the Spectralite after rescuing the hostage bot from the enemy. The second mission on Venus involves protecting the convoy of loaders from attack and defending the Main Pump. We are getting some feedback that some are having issues starting the missions, it is confusing. In order to start the missions, Hit the Z key first. The z key pulls up the Mission Goals and gives a brief summary of the mission. Once you close the missions goals the mission will start. Close the Mission Goals by hitting the Z key again. Then after the mission starts, when the goals change you can use the Z key…
- Critical Viewing: Commander Tutorial 1, Deploy a Pump - 19 August 2021
Tutorial Number 1 of Many. Were going to start with the basics in this tutorial: How to Build and Deploy a Pump. The Pump is a deployed Collector. Its job is to suck bioore out of geysers and send it back to the refinery. At the refinery the bioore is processed into usable Bionite. Bionite is the main resource in the game. WIthout it Commanders can not build and well, that pretty much it. In this tutorial I go over how to deploy the Refabricator, build a Collector, then deploy it over a geyser into a Pump. I include all the key strokes in the text so you guys can see exactly which keys are being used for the Command Menu. Let me know if you have any questions or comments. thanks ~LtF
- The Bionite: Origins Demo has released on Steam! - 17 August 2021
The Bionite: Origins Demo has released on Steam. It includes the first 2 single players missions only. Multiplayer is still only available in the full version. Set on the planets of Venus and Mars, the demo missions include trainers for learning the command system (used in the multiplayer version). They also introduce the backstory about what Bionite and Spectralite are and how to use them in the game. You can drive the Bayonet Light Tank and engage the enemy to test out the unique vehicle hover propulsion system. The Bayonet sorta drives like a military jet hovering about 3 feet off the ground. Anyone on the fence about the game? The demo is a great way to check out how much progress we have made since the last release! https://i.imgur.com/dvGvknC.jpg https://i.imgur.com/cNMEELx.jpg https://i.imgur.com/4x9XIxJ.jpg https://i.imgur.com/dpzTYRv.jpg
- MAJOR DEVELOPMENT UPDATE - Multiplayer and SinglePlayer Released! - 5 August 2021
After 10 years of work.......... We finally got the full version of strategy FPS/RTS posted for the public!!! We had no idea that it would take this long to complete. Making games using the Unreal engine is almost impossible, and this game is 100x more complex than most. There is so much in the game it would be impossible to explain here. This release is the first Beta of Bionite. It has all but just a few of the features that will be available in the final release. The full command system is ready for you guys to check out. For example: the tanks have the following commands: Follow, Hold, Go To Location, Go To Navigation Beacon, Attack, Hunt, Patrol, Fly in Formation, Protect, and Reassign to a new player or squad. The single player missions introduce the alien race and contain tool tips to help people learn the complex command system. The missions explain what Bioore and Spectralite a…
- Were Finally Getting Ready to Release an Update - 14 April 2018
Sorry about the delay updating the game, but we had alot of work to do and even more testing. By the end of this month we will have a major overhaul posted with more bug fixes than i can list and a new map. We have spent hundreds of hours getting this new update done. Some of the improvements: No more fixed camera, we moved it to a rotating one that is much smoother and easier to aim. Better Vehicle handling and maneuvering using better physics. Bug fixes for the AI that werent quit working as good as they should. The slow extractor for example, is fixed. The new interior for the Bayonet, the Longbow, and Rhino. The new map for Mars is a trainer with tool tips but focuses more on engaging the enemy in battle. New Patrol State for the wingmen. Now you can set nav beacons around your base and tell your wingmen to Patrol using those beacons as waypoints. The preliminary character mesh with…
- What is the game Bionite: Origins about? - 2 November 2017
Bionite: Origins is a Real Time Strategy / First Person Shooter Hybrid game, also called an Action-Strategy Game. It consists of Real Time Strategy elements with first and third person views. Wingmen are commanded from a satellite, first, or third person views. Game matches occur on vast outdoor landscapes located on different planets, moons, and asteroids within the solar system. Bionite has two factions; Rebels and IMI. They are at war with each other for control of resources scattered throughout the solar system. The goal of each skirmish match is to destroy the enemy Refabricator before they destroy yours. The game starts with the squadron captain located inside the team hangar with a Refabricator, two wingmen, and a limited supply of Bionite. All subsequent vehicles and buildings must be created by the Refabricator or Constructor. These ‘genesis vehicles’ use digital printers to fa…
- What is the game Bionite: Origins about? - 2 November 2017
Bionite: Origins is a Real Time Strategy / First Person Shooter Hybrid game, also called an Action-Strategy Game. It consists of Real Time Strategy elements with first and third person views. Wingmen are commanded from a satellite, first, or third person views. Game matches occur on vast outdoor landscapes located on different planets, moons, and asteroids within the solar system. Bionite has two factions; Rebels and IMI. They are at war with each other for control of resources scattered throughout the solar system. The goal of each skirmish match is to destroy the enemy Refabricator before they destroy yours. The game starts with the squadron captain located inside the team hangar with a Refabricator, two wingmen, and a limited supply of Bionite. All subsequent vehicles and buildings must be created by the Refabricator or Constructor. These ‘genesis vehicles’ use digital printers to fa…
- How to Launch Game using new Main Menu - 1 November 2017
The update released yesterday has this new menu for starting the game. When launching, start with the planet that the mission is located on, then select the mission from the menu. Make sure your sound is working (and if you have a subwoofer, crank it up) so you can hear the new main theme track. http://steamcommunity.com/sharedfiles/filedetails/?id=1188108927
- How to Launch Game using new Main Menu - 1 November 2017
The update released yesterday has this new menu for starting the game. When launching, start with the planet that the mission is located on, then select the mission from the menu. Make sure your sound is working (and if you have a subwoofer, crank it up) so you can hear the new main theme track. http://steamcommunity.com/sharedfiles/filedetails/?id=1188108927
- Update Posted 10/31/17 - 31 October 2017
We posted an updated today with several bug fixes, clarification on the tool tips, and the new Main Menu (with new music theme). We are currently overhauling the RTS system in preparation for Full Release. A preview of some of the new RTS features, such as the new Bunker model, are in this update. We had some requests for clarification on the Tool Tips, which we did make. The Hunter Mission to destroy the turret was confusing some people, so we made it clear that it had to be destroyed. The next update will include several new models, and a new map. The Biodome 24 Mission will be ready for release soon. This map will be the last map we release for singleplayer before the full release on Steam. During the time up until the full release, we will release hotfixes and patches at least once a month. The custom key map system should be ready soon and will be part of a patch coming in November…
- Update Posted 10/31/17 - 31 October 2017
We posted an updated today with several bug fixes, clarification on the tool tips, and the new Main Menu (with new music theme). We are currently overhauling the RTS system in preparation for Full Release. A preview of some of the new RTS features, such as the new Bunker model, are in this update. We had some requests for clarification on the Tool Tips, which we did make. The Hunter Mission to destroy the turret was confusing some people, so we made it clear that it had to be destroyed. The next update will include several new models, and a new map. The Biodome 24 Mission will be ready for release soon. This map will be the last map we release for singleplayer before the full release on Steam. During the time up until the full release, we will release hotfixes and patches at least once a month. The custom key map system should be ready soon and will be part of a patch coming in November…
- New WingCard for Recent Update Posted - 27 September 2017
The New Wing Card for the Recent Update has been posted to Steam. This has all the new functions and key maps for the new SinglePlayer Update. We are revising the manual now, its taking some time (damn thing is near 50 pages!). Check our store page under Quick Ref for WingCard Rev 15. It is also available on our website under the 'How to Play' section. If you are new to Bionite and havnt played Battlezone before, you might be confused by the Tool Tip #2. When selecting the wingmen in Squad One, it is the F5 key that opens the comm channel to the pilot(s). We are working on an update now for the game that will serve as a hotfix for a couple of bugs we found since the release. http://steamcommunity.com/sharedfiles/filedetails/?id=1149302837
- New WingCard for Recent Update Posted - 27 September 2017
The New Wing Card for the Recent Update has been posted to Steam. This has all the new functions and key maps for the new SinglePlayer Update. We are revising the manual now, its taking some time (damn thing is near 50 pages!). Check our store page under Quick Ref for WingCard Rev 15. It is also available on our website under the 'How to Play' section. If you are new to Bionite and havnt played Battlezone before, you might be confused by the Tool Tip #2. When selecting the wingmen in Squad One, it is the F5 key that opens the comm channel to the pilot(s). We are working on an update now for the game that will serve as a hotfix for a couple of bugs we found since the release. http://steamcommunity.com/sharedfiles/filedetails/?id=1149302837
- First SinglePlayer Mission Posted to Steam - 22 September 2017
We finally did it.......the first singleplayer mission for Bionite:Origins. It took a year to get this update ready for release. This release is so crazy with new stuff, i cant even begin to describe it (or it would take many pages). Lets just say we finished the game code core, fixed hella bugs, added several features, and included the beginning of the backstory of Bionite. One major feature we added was Spectralite, which is explained in the game trainer. We also updated the trailers on our Steam Page. Including an introductory look at the new Emze Mine: Processing Plant mission on Venus. Also check out the Fly in Formation Feature for patrolling and attacking turrets video also posted. We also have a preview of the new Rhino Interior and the Modular Turret Building System we are adding to the Factory. I will be updating Steam on a regular basis going forward, now that i have time to…
- First SinglePlayer Mission Posted to Steam - 22 September 2017
We finally did it.......the first singleplayer mission for Bionite:Origins. It took a year to get this update ready for release. This release is so crazy with new stuff, i cant even begin to describe it (or it would take many pages). Lets just say we finished the game code core, fixed hella bugs, added several features, and included the beginning of the backstory of Bionite. One major feature we added was Spectralite, which is explained in the game trainer. We also updated the trailers on our Steam Page. Including an introductory look at the new Emze Mine: Processing Plant mission on Venus. Also check out the Fly in Formation Feature for patrolling and attacking turrets video also posted. We also have a preview of the new Rhino Interior and the Modular Turret Building System we are adding to the Factory. I will be updating Steam on a regular basis going forward, now that i have time to…
- New Tutorial Video Posted: Using the Constructor - 23 July 2016
This Tut covers how to issue orders to the Constructor for building assets. https://youtu.be/y2pmvnvzLQA