Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4149380 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Simone Naldini, Bystrov Yegor |
| Publisher | IntymTeam |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A 2D sandbox focused on exploration and automation. Construct production chains, optimize resource flow, and discover hidden mechanics shaping a self evolving world. Please don't fall that would be bad for your bones actually
About this game
ToWhere? is a 2D sandbox-adventure where your ultimate goal is to build a monument that defies the horizon: a tower to the sky. Set in a surreal, minimalist landscape, the world is yours to reshape. While exploration and automation are your tools, the tower is your purpose, using emergent platforming to survive against the adversities. Every production chain you design and every resource flow you master serves a singular, ascending ambition. Key Features: Vertical Progression: Construct a functional, ever-evolving structure that climbs higher as your systems grow more complex. Discovery Over Optimization: Unlike traditional factory games, ToWhere? rewards curiosity. Experiment with emergent systems to see how they transform the world—visually, structurally, and thematically. Minimalist Systems Design: Navigate a gameplay loop that alternates between lonely exploration, intricate system building, and the quiet satisfaction of observation. In ToWhere? , you aren't just building a factory. You are building a way out, a way up, far away from what people are used to down at ground level
Supported languages
English * * languages with full audio support
