Dreamcore: Rabbit Hole news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players4 · 25 September 2026 - 08:01:35 UTC
- SteamPulse tracked peak33
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews357
- Release dateApr 24, 2026
- DeveloperAnkoku
- PublisherAnkoku
Genres: Adventure, Indie, Simulation
Company pages: Developer: AnkokuPublisher: Ankoku
Dreamcore: Rabbit Hole Steam news
Dreamcore: Rabbit Hole news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Voting on player ideas in Discord! - 9 September 2026
Thank you to everyone who submitted your next-level ideas for Dreamcore on our server!We’ve selected 10 different ideas, and now we’re holding a vote to decide which one will be brought to life.Join our server and cast your vote!
- 2 New Levels - 7 August 2026
Introducing two new levels: Highway and Dreampools.Highway is a level with the vibes of an endless vacation on an island shore, complete with a huge motel. Dreampools is inspired by the classic liminal Pools level, but with our own warmer and more open interpretation. And in our version, you can actually swim!Instead of a long description, it’s better to simply give them a try and enjoy the new levels :)We’ve also made a number of improvements across the entire game:Double-tapping W (Forward on a gamepad) enables auto-walk. You can also press Shift to switch to auto-run.Added an Invert Y option to the game settings.Added an option to adjust the FOV in the game settings.Best regards, Dmitry, Developer.
- Two new locations arrive August 7: Highway & Dreampools - 2 August 2026
We’re excited to announce two new locations: Highway and Dreampools. They will be released on August 7.These locations were originally planned for June/July, and we sincerely apologize for the delay. We needed more time to finish the update and make sure both locations were ready for release.Thank you for your patience, understanding, and continued support. We truly appreciate everyone who has been waiting and following the development of the game.See you on Highway and in Dreampools on August 7!
- HighWay Announcement - 27 June 2026
We know many of you are waiting for the release of our next level, HighWay, and we want to share a small update on its current status.At the moment, we are still working on the level and polishing the game around it. HighWay has already taken more time than we originally expected, but instead of rushing to meet a deadline, we want to make sure it reaches the level of quality we are aiming for.Our goal is to make this level noticeably better than our previous ones. We are continuing to grow as developers, and we want the project to grow with us.Because of this, we are not ready to announce an exact release date yet. We will take as much time as needed to make sure HighWay becomes the experience we originally envisioned.Thank you for your patience and understanding. HighWay is coming soon, and we will share more when it is closer to completion.
- Achievement Fix - 27 May 2026
Achievements are working again and can now be earned in Story Mode.Players who have already completed the game without receiving the achievements they deserved can use a special key combination: ALT+T. Press it in the main menu to unlock all achievements. This feature is temporary and will be disabled in one week.
- New voice acting and other improvements! - 26 May 2026
Hello everyone!After a short quiet period, the developer has prepared a new update. We continue improving the game based on your feedback and suggestions.Here are the improvements included in this update:Reworked the game's voice acting (special thanks to Zachary Brown for the great work).Reworked character movement physics. Controls are now much more responsive, even at high speeds.Reworked the retro effect. It now better resembles CRT screens and improves immersion into the aesthetic. The retro frame (4:3) was also updated to apply correctly.Improved vegetation rendering system. This should fix crashes on some systems.Thank you for your support!The next update will add a new level for the HighWay relax mode (it is not related to the story mode, the story is finished and will not be changed).You can also take part in the project's development: join our Discord server and share your ide…
- Dreamcore level ideas from you! - 14 May 2026
We want to try a new activity and develop the game together with you!We have a channel called #level-ideas available on our Discord.There, you can suggest your ideas for future levels. The ideas that win the vote (the voting itself will take place later as a separate event) will be implemented in the game, with credit given to the author of the idea.But before submitting your idea, please make sure to read the rules first!
- Retro look and fixes - 2 May 2026
Dear players! As promised, we’ve added retro-style settings, adjustable running speed, and also introduced a number of fixes and improvements. Please take a look at the list of changes:Added retro-style mode (available on first launch and in the game settings). When the retro frame is enabled, we fully change the game’s render resolution (on some systems this may improve performance). However, we expect that technical issues may occur on certain hardware. If you encounter any problems, please let us know.Added adjustable running speed (Yes, we hear you—now you can sprint through the maps like a ninja :) )Fixed portals between levels (artifacts in doorways and an incorrect portal in the Basketball Gym level)Added new loading screensFixed UI scaling for different resolutionsAdded the ability to switch between DX11 and DX12 (If you experienced rendering issues, it’s recommended to try DX11…
- Roadmap - 26 April 2026
At last, we finally found the time to say thank you to all our players for your support and kind words in the reviews!We understand that we haven’t done everything perfectly, but we will continue developing our game further. And now, as we are building our own Discord community, we’re excited to keep improving the game with maximum focus on our players.That’s why we want to try something we’ve never done before:In addition to our own ideas for new levels, we’d like to hold a player vote based on ideas suggested by the players themselves and bring the winning idea into the game. This way, with our help, you’ll be able to create the best possible version of the dreamcore experience.We’d also like to share a small roadmap for the coming months:Small update: retro-style visuals and gameplay improvementsCollecting player ideas in our Discord channel (already open)New large Highway level (May…
- Small Update - 25 April 2026
We made several fixes: Fixed texture distortion on GreenHills Reduced the volume of footsteps, phone ringing, and other sounds Fixed the flickering of balloons on Dream Sky Removed stuck spots in Sweet Home Added an intermediate confirmation screen for starting a new game We also unlocked ALL levels in Relax Mode for ALL players.
- Dreamcore: Rabbit Hole has officially been released! - 24 April 2026
Dreamcore: Rabbit Hole has officially been released!Created by one person in Unity, this project has finally seen the light of day.We hope that all our hard work will be rewarded by your emotions from the game (hopefully only positive ones)!Please also don’t forget to leave reviews for the game!Dreamcore: Rabbit Hole is not over yet. The rabbit hole goes deeper than it seems at first glance:Additional locations will also appear in Relax Mode!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 May 2026 | Achievement Fix | 1833968530886079 |
| 2 | 25 April 2026 | Small Update | 1830797770238439 |
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