Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4151340 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Immortal Tea Party |
| Publisher | Immortal Tea Party |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
SOLUM is a floating-island factory sandbox. Extract Sol and automate production across an expanding Island-Network. Build networks, route goods, and keep your islands stable against the pull of a collapsed star.
About this game
SOLUM is a sandbox factory-builder set on drifting floating islands orbiting a collapsed star. Harvest Sol and tame its energy, and stitch a working ecosystem together before the Island-Network tears itself apart. Design modular production lines, automate everything. Every decision pushes the system toward stability… or a beautiful, catastrophic chain reaction. Build. Automate. Survive the pull. Floating-island factory Expand from a single rock to a Island-Network. Claim new islands for space and more Sol deposits, then hold them together with infrastructure. Resource loops with consequence Convert Sol and Lum into advanced components. Production creates Lost Sol you’ll have to manage. Logistics that scale Relays for local throughput, burst transmitters for island-to-island shipping. Balance cost, reliability, and timing to keep lines saturated. Power & stability Spin up Sol Extractors and maintain island integrity under increasing load. Push too hard and you’ll trigger accelarated decent and structural decay. Research & progression Unlock new machines, better routing, smarter control, and tools to reshape islands into production hubs. A living sandbox Pause, plan, and iterate. Build for elegance or brute-force capacity; the simulation doesn’t care how pretty it is if it works. Development Status SOLUM is in active development and currently in closed testing . The focus right now is core factory gameplay, logistics, and island management. Additional systems, including combat-adjacent challenges and some special modes, are being explored and will be shared when they’re ready.
Supported languages
English
