Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4159780 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2026 |
| Developer | Andrei Budrescu |
| Publisher | Andrei Budrescu |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
CxC is a platformer where each level is generated from a 100x100 .png image. Navigate through a pixel art collection that came to life, and also import and play on your own pictures!
About this game
Your pictures have escaped your computer and materialized across different dimensions. Every level is generated from a 100x100 .png image, where various pixel colors correspond to different game objects and mechanics, such as player start position, jump pads, enemies, their movement trajectories, and more. Navigate the pictures and dodge obstacles in style using your dash ability, along with a variety of mechanics that facilitate your traversal such as jump pads, pinball bumpers, air currents and more. Any drawing software is your level editor! Just draw a 100x100 image in the software of your choice, save it as .png, drag and drop it into the Documents folder, and then it will show up in the list of custom levels! Whether you want to draw a piece of pixel art, or resize a photograph and play around with it, your imagination is the limit (and 10000 pixels). Levels are generated at run-time from 100x100 .png images Explore a pixel art collection that came to life Import your own 100x100 images as custom levels Engaging movement mechanics and challenges Multiple themes, like the city and desert worlds
Supported languages
English
