SPSTEAMPULSELIVE ANALYTICS
Destruction of Heavenly Bliss

Destruction of Heavenly Bliss Steam news

AISA | May 2026 | game

Released

0players observed · 24 September 2026 - 16:10:19 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Destruction of Heavenly Bliss news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateMay 2026
  • DeveloperAISA
  • PublisherAISA

Genres: Action, Indie

Company pages: Developer: AISAPublisher: AISA

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Destruction of Heavenly Bliss Steam news

Destruction of Heavenly Bliss news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • HotFix v1.1_1 - 20 July 2026

    - Fixed portrait issue in cutscenes - Drios' head now rotates at the correct angle when breathing fire - Drios' turrets now correctly aim at the player

  • V1.1 Patch - 29 June 2026

    A Much Needed UpdateThank you to everyone who bought the game in these early days. This is a lot of firsts for me so I am grateful to those that put up with these issues. I took a lot of the feedback and hopefully this patch will rectify some of the major design issues that I was a little stubborn about.Enemy Bullet ColorA lot of people were right that when the screen gets crowded, it is nearly impossible to see whats an enemy bullet and it feels very unfair to get hit in such a mess. I figure if there was one place it was ok to break the color pallet, it was the enemy bullets. Thankfully it was fairly easy to do with just a shader. This way, I can add different pallets later on for people with red-green colorblind and just for funsies.LayeringThe order in which bullets, bits, and enemies would draw was not ideal in 1.0. So, I've made their placement much more deliberate to help with vi…

  • Hotfix v1.02 - 20 June 2026

    -Fixed yet another softlock bug with stage 10 booting back to upgrades when retrying. -Hides the mouse and starts in fullscreen for easier play on steam deck. -Small stat changes to enemies.

  • Hotfix v1.01 - 20 June 2026

    -Stage 3 boss wouldn't spawn due to an enemy persisting outside of game space. -Also made sure final boss stops attacking after death.

Patch notes and updates

S.noRelease datePatch nameGID number
120 July 2026HotFix v1.1_11838407329267448
220 June 2026Hotfix v1.021835871199308605
320 June 2026Hotfix v1.011835871199308473

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