- Summon! Power Up! Build New Playstyles! | v0.5.3 Summoning Update Now Live! - 8 September 2026
Hello, Adventurers!In the v0.5.3 update, a brand-new Summoning System has officially been added to the game! You can now summon different types of companions through Summoning Skills to assist you in battle. Each summon has its own unique combat style, while also gaining different levels of enhancement based on the player's attributes. At the same time, we have added various Summoning and Support Unique Affixes, providing more choices and possibilities for building powerful summon-focused playstyles.In addition, this update adjusts the initial cooldown mechanics for certain skills and makes a balance adjustment to the execution-type Unique Affix, making combat smoother and expanding the possibilities for different builds.Here are the details of this update:👻 Brand-New Summoning SystemNew Summoning Skills: You can now summon different types of summons through Summoning Skills to assist…
- Damage Stats, UI Polish & Performance Improvements! | v0.5.2 Visual Update - 13 August 2026
Hello, Adventurers!In this v0.5.2 update, I’ve improved combat information display and overall visual feedback. You can now view your equipped skills’ trigger chances, cooldowns, owned amounts, and real-time damage stats directly during combat. We’ve also polished the Shop, Blacksmith, and Arena interfaces, added missing icons, and optimized particle effects to improve overall performance.Here's what's new: 🔮 Skill Interface & Damage StatsCombat Skill Icons: Skill icons can now be displayed directly during combat. Each icon displays the skill’s trigger chance, cooldown, and number of copies equipped. For trigger-based skills, the top-right corner of the icon also shows the number of triggered skills waiting to activate.Skill Damage Stats: Damage stats are now displayed next to skill icons, making it easier to see how much damage each skill deals. (Damage stats will reset when entering…
- Blacksmith Expanded! Gear Upgrades & New Uniques | v0.5.1 is LIVE! - 23 July 2026
Hey Adventurers!Thank you for your continuous feedback on equipment crafting and combat. In this update, we are thrilled to bring the Blacksmith expansion to the game. Players can now utilize three new types of enhancement stones to upgrade equipment Quality, Rarity, and Level, ensuring a more optimized crafting experience.Furthermore, we have introduced two new Unique affixes (percentage-based Lifesteal and Overheal-to-Shield), reworked the cooldown system for faster base casting rates, and substantially buffed the endgame scaling of Life on Hit.Let's dive right into the patch notes!Patch Notes ⚒️ The Blacksmith Expansion The Blacksmith's forge just got a massive upgrade. You can now loot three brand-new enhancement stones during your adventures to completely max out your core equipment:Rarity Stones:Rarity Upgrade: Spend Rarity Stones at the Blacksmith to bump up an equipment's rarity…
- Minor Update 0.5.0a - 10 July 2026
Reduced Boss damage.Unique Affix Buff: The trigger probability for the skill that gains a shield when taking damage has been increased from 10% to 20%.
- Unique Transfers, Reforging & Bigger Stash! | v0.5.0 Major Update is LIVE! - 9 July 2026
Hey Adventurers!You’ve been giving some amazing feedback regarding the equipment progression, and I listened. This patch brings a massive new feature to the game: the Blacksmith! With the brand-new "Reforge Equipment" and "Unique Affix Transfer" systems, perfecting your Builds and chasing that god-roll is now easier and more deterministic than ever. I also saw all your comments about running out of inventory space, so I’ve heavily expanded the upgrade limits for both the Stash and the Counter!Let's dive right into the new changes:Patch Notes⚒️ The All-New Blacksmith SystemThe Blacksmith has officially set up shop! You can now unlock a dedicated forging area in your shop (costs Gold). I'm rolling out two core mechanics for now, with even more crafting features planned for the future:Reforge Equipment (Affix Rerolling):Pick a piece of equipment and choose the exact affix you want to repla…
- No More Flashbangs! Visuals & Performance QoL | Update 0.4.8 is LIVE! - 18 June 2026
Hey Adventurers!This patch is heavily focused on QoL, visuals, and making the game run smoother. A lot of you mentioned getting completely "flashbanged" by your own skills in the late game, so I’ve added a ton of new visual toggles so you can finally tone down the screen clutter. I’ve also fixed a nasty memory leak, shrunk the game's file size, and added a brand-new "Quick Sell" zone directly in the gear menu so you can clean out your bags way faster.Let's get into it!Patch Notes 🚀 Performance & VisualsSkill Casting Cap: Put a hard cap on maximum skill cast frequency. Extreme skill-spam builds will no longer cause memory leaks and crash your game!Smaller File Size: Compressed the game's files, BGM, and sound effects to save on disk space.Visual Toggles (No More Flashbangs!): Added a bunch of new settings to clean up your screen:Bloom/Glow Intensity slider.Toggle for Simplified Loot Bea…
- Equipment Sorting, Difficulty Tuning & New Uniques | Update 0.4.7 is LIVE! - 5 June 2026
Dear Adventurers,Thank you all so much for your incredible feedback on the last patch. While pushing development forward, I've implemented some highly requested QoL (Quality of Life) tweaks based directly on your suggestions: the Equipment UI now supports direct stat comparison, and a Gear Sorting system has finally been added to the Stash!On top of that, this update introduces brand-new Unique gear featuring "Shield" and "Execute" mechanics, which should give your survivability and farming efficiency a massive boost. Jump in, test them out, and if you come up with any crazy new builds, be sure to share them in the community!Here are the full patch notes for this update:Patch Notes🚀 Optimization & Big ChangesGPU Polish: Optimized performance to lower GPU usage, reduce power draw, and keep your rig cooler.Combo Casting: You can now cast multiple skills simultaneously! No more clunky cas…
- The [Beta] Branch is LIVE! Come Test the New Update! - 4 June 2026
Hey Adventurers!The support you've shown since launch has been absolutely unreal. As I keep grinding away at updates and optimization, your feedback in the community continues to be my ultimate roadmap. A huge thank you to everyone playing and supporting Loot Tycoon!To get new content into your hands faster—without breaking the stable live build—I'm officially opening up a public \ branch today!🌀 What is the \ branch?This is where I'll push the newest, experimental updates early. Jump in, break things, and let me know what you think! The final release will be shaped directly by your feedback.🛠️ How to join?No keys needed, anyone can opt-in! Just follow these steps:Go to your Steam Library.Right-click the game and select Properties.Go to the Betas tab.Select beta from the drop-down menu.Close the window, let Steam update, and play!📌 Heads up: If you ever want to return to the live ver…
- Minor Update 0.4.6.1 - 27 May 2026
· Removed the minimum level requirement for Arena challenges and added support for manual level input.
- Arena QoL, Endgame Tuning & What's Next! | Update 0.4.6 - 26 May 2026
Hey Adventurers!This patch is all about the Arena and the endgame! I've been reading your feedback, and I know rolling for rewards was getting tedious. So, I’ve added a one-click "Auto-Roll to Unique" button for Arena loot, plus a direct stat comparison tool so you instantly know if a prize is actually an upgrade. I've also done another tuning pass on the mid-to-late game difficulty curve to make your endgame push feel much smoother.Before we get to the patch notes, I want to drop a quick teaser on what I’m planning for the future:More Builds & Content: I'm working on entirely new Unique affixes that will unlock crazy new playstyles (Summoner builds, anyone?), along with fresh monster types and new map biomes.Crafting & Exploration: I'm planning to introduce a full gear forging and upgrading system, plus new endgame activities like Treasure Map hunting.Core Polish: While building all th…
- 100% Idle Loop Implemented & End-Game Curve Scaled | Update 0.4.5 is Live! - 15 May 2026
Hey Adventurers!Thank you all for the incredible support and for flooding the community with so many honest suggestions.Today, I’m delivering the single most highly requested feature you guys have been begging for: A fully automated, 100% idle AFK loop! My goal with this patch was to let you truly take your hands off the keyboard and experience zero-click looting. You can now hire a Clerk to run your shop while you're out grinding. The shop stays open, the gold keeps flowing, and your runs last longer. The ultimate idle dream is finally real!On top of that, I’ve smoothed out the endgame difficulty curve so you can push your broken builds even higher.Update Details🤖Meet Your New Employee: The Clerk (Auto-Sell System)Once you unlock Auto-Restock, you can now hire a Clerk! They will automatically sell your items while you are out in a dungeon or fighting in the Arena.You get full control…
- Minor Update 0.4.4.3 - 30 April 2026
Fixed a memory leak issue that caused the game to crash during extended AFK sessions and Auto-Looping.Fixed an issue where Arena stat bonuses were applying incorrectly.
- Auto-Progression, Adventure Looping & Jitter Fixes | QoL Update 0.4.4 is Live! - 24 April 2026
Hey Adventurers!Thank you all for the incredible love and support. I’ve been reading through your feedback carefully. Right now, I'm gathering the most common issues you guys have brought up and rolling out fixes and improvements step by step.Automation just got a massive upgrade: your character will now automatically explore until your Stash is completely full! I also patched a bug where the character model would randomly twitch during attacks (so you'll no longer look like you're raving on the dance floor mid-combat!).Sneak Peek: The next update will introduce an "Auto-Vending" feature. You'll be able to sell items automatically even while you're out adventuring, bringing us one step closer to a 100% hands-free idle gameplay loop.Secret Tip: Just a quiet reminder—you can actually dual-wield any weapon! If your damage feels a little low, try slapping on two weapons. It might just give…
- Minor Update 0.4.3 - 20 April 2026
Increased the base drop rates for higher gear rarities.Increased enemy damage scaling.Fixed a bug that prevented the 100 Million Gold achievement from unlocking properly.
- [Q&A] Everything You Need to Know About Early Access! - 20 April 2026
Hey Adventurers!Loot Tycoon Early Access officially launched today! I just want to give a massive shoutout to all of you for your incredible support and patience.To make sure everyone is on the same page regarding what's currently in the EA build and where our roadmap is heading, I’ve put together a quick Q&A for you to check out.If you still have questions after reading through it, or if you've got some crazy ideas and optimization feedback for the game, jump into our community and let's chat. I read every single piece of feedback and take it to heart.Thanks again for having my back. Let's keep polishing this game into something epic together!
- Loot Tycoon EA is LIVE | Let the Looting Begin! - 20 April 2026
Hey Shopkeepers!The wait is over. Loot Tycoon is officially out in Early Access!🎉Loot Tycoon Early Access is LIVE!First off, a huge thank you to everyone who played the Demo! Many of you reported lag and stuttering issues. Thanks to your detailed logs, I hunted down the root cause and patched it. This EA build runs much smoother. If you still catch any frame drops, let me know immediately!Good News: Your Demo saves carry over automatically! You can pick up right where you left off.EA is just the beginning. Let's keep polishing this game into something we all absolutely love!Here is what’s new in EA's build:🔥 No More Level CapThe Adventure Level cap has been completely removed. Push as high as your build allows. Tougher enemies, but way better loot.🏟️ New Arena ModeBad RNG? No problem. Spend your gold in the new Arena Shop to get the exact gear you need. Feeling lucky? Take on cross-l…
- Early Access Launching April 20 | Let the Looting Begin! - 2 April 2026
Hey Shopkeepers!A massive THANK YOU to every single one of you. Your support, feedback, and hype are the absolute biggest driving forces behind this game!🎉 Early Access Drops on April 20!⚠️ Important Note: The Demo version will be taken offline one day before launch. Good news: Your Demo save carries over directly to the EA version! You won't lose a single coin. Here is a sneak peek at what’s coming:🔥 Level Cap Destroyed: We are removing the Adventure Level cap. Push deeper into the unknown, face endless challenges, and grab the craziest loot.🏟️ New Arena Mode: The Arena is open. Are your builds ready for the ultimate test?⚔️ More Unique Equipments: A ton of new God-tier drops are on the way to help you craft even more game-breaking builds.As a solo developer, Loot Tycoon is my second game. I’ve been experimenting a lot with the core loop to bring you a totally fresh looting and shop…
- Patch 0.3.8 Is Live | New Feature Auto-Advance to Next Floor! - 16 March 2026
Hey Shopkeepers!I hear you loud and clear! Many of you mentioned that having to manually proceed to the next floor was breaking the flow of exploration. To make your adventure as smooth as possible, Patch 0.3.8 introduces major Quality of Life (QoL) improvements, gear and affix overhauls, and a solid round of bug fixes.🔹 Exploration Quality of LifeAdded an Auto-Advance to Next Floor feature (Unlocks at Adventure Level 1).Added a Quick Stock Non-Gear button in the Shop (Unlocks alongside the Quick Stock feature).The game now autosaves automatically when returning to the Main Menu from the Shop.Added a confirmation prompt when returning to the Main Menu during an active adventure.🔹 Gear and Affix OverhaulUnique gear and Runes now have categorized special affixes. (Note: Items obtained in previous versions remain unaffected by these changes.)Equipment will now only roll skill-related Uni…
- I Sacrificed My Hairline, But The Lag is FIXED! - 3 March 2026
Hey Shopkeepers,Steam Next Fest is officially a wrap! I am beyond grateful for your incredible support over the past week. Seeing so many of you dive deep into the demo and share your feedback has been an absolute thrill.But... let's address the elephant in the room.The demo had some rough edges, specifically the frustrating stuttering and lag that many of you reported. After a marathon of sleepless nights, furious debugging, and sacrificing whatever was left of my hairline, I have successfully slain the Lag Boss.Performance Update:✅Stuttering Fixed: Heavy optimization applied specifically to target frame drops.✅ Massive Smoothness Boost: The overall gameplay flow is now significantly smoother.If the performance issues made you hold off or step away from the demo, I highly encourage you to jump back in and give this new version a spin!Of course, optimization is an ongoing battle. If you…
- Steam Next Fest Demo Live! | Progress Carries Over & New Equipment System - 23 February 2026
Hello Shopkeepers!The Steam Next Fest (Feb 2026) has officially begun!Loot Tycoon is proud to participate in the event. We welcome you to step into this medieval world where Diablo-style looting meets shop management simulation. Start your idle journey to untold riches today!Your Progress Carries Over!Everything carries over to the Full Version. Every piece of God-tier gear you find, every level you gain, and every coin you earn is yours to keep.What to ExpectA massive pool of randomized gear.Mix Runes and Affixes to break the game.Push deeper for better drops, or retreat to bank your profits? The choice is yours.🛡️ New Gear System Live Weapon, Armor, Helm, Gloves, Leggings, Amulet, Ring. Added Unique items! Hunt for the rarest drops in the game.Loot Tycoon is still in active development. This Demo is a huge step, and I need YOUR feedback to make it better. If you have any cool ideas o…