- Patch v1.5b - 29 May 2026
Removed Boss Health Regeneration: Bosses will no longer passively regenerate health during combatReduced Difficulty for Challenging Anomalies: Lowered the difficulty of high-tier anomalies by making them much easier to noticeIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.5a - 24 May 2026
Day 1 Grace Period: Adjusted the balance so that players will not suffer any HP loss or Bounty Level changes on Day 1, even if they make mistakes.Added a Soft Checkpoint on D-Day 5: A new save point has been implemented on D-Day 5. If you are defeated after reaching D-Day 5, you can now choose to restart from D-Day 5 instead of Day 1.D-Day 5 "Angel’s Help" Event Adjustment: Removed the actual healing/HP recovery effect from the event. Note: The visual and audio effects will remain unchanged.Bum Encounter: Changed the Bum (Homeless Man) appearance schedule to trigger on D-Day 1.If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.4b - 17 May 2026
Decreased the purchase costs for the following shop items:Hammer: 1,500 -> 1,000Outfit: 2,000 -> 1,500HP Recovery: 3,000 -> 2,500Vacuum & Capybara: 2,500 -> 2,000If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.4a - 7 May 2026
Wallpaper System: You can now fully customize your surroundings! A variety of new wallpapers have been added to the shop.Added new anomalies.Fine-tuned the probability of several specific Individual Anomalies for a more balanced experience.Enhanced Ending Visuals: A new spotlight effect has been added to the ending screen for a more dramatic finish.Voice Guidance: Added a dedicated voice message to provide clear feedback about losing conditions.Thife: Increased the thief's lifespawn. This change ensures players have a better window to land hits and engage effectively.Holy Light: Added a text display delay to ensure the dialogue/info is readable and doesn't disappear too quicklyCapybara Collision Fix: Fixed a specific issue where Capybaras would get stuck in pillars. Our furry friends are now free to roam without clipping!Controller Support: Successfully linked and optimized controller i…
- Patch v1.3c & v1.3d - 23 April 2026
Added various missing sound effectsAdded new products to the shopPurchasing a Capybara now significantly reduces the spawn rate of ThievesFine-tuned the appearance probabilities for certain anomaliesAdded a event on D-Day 5 that provides a slight boost to HP recovery and helps lower your Bounty LevelIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.3b - 20 April 2026
Improved Text Clarity: Rephrased certain dialogues and descriptions to prevent confusion.Fuse Event Rework: The fuse event will now only occur once per run, and the rewards for repairing the fuse have been increased.Flamethrower Buff: While attacking the boss with a Flamethrower equipped, you are now immune to the boss's knockback patterns.Economy Adjustments: Lowered the prices of all recovery items.Reduced Stealing Penalty: Eased the financial penalty when intercepted by thieves.If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.3a - 19 April 2026
Lowered the prices of high-tier weaponsIncreased rewards for completing Room ServiceAdjusted the appearance of certain NPCsChanged the boss modelsIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.2f - 18 April 2026
Adjusted appearance rates for certain anomaliesAdjusted prices for high-tier weaponsUpdated certain UI icons and textBoss Patch: Eased the orb-spawning patterns & Added new visual effectsChanged the character models for some ApostlesIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.2e - 17 April 2026
Apostle HP Buff: Doubled the health pools of all Apostles, excluding SlothGacha Balance: Reduced drop rates for high-tier itemsAdjusted Currency Rewards: The amount of money obtained from room servicing been decreasedBoss Balance: Decreased Maximum HP and reduced Health Regeneration RateChanged the character models for some NPCsIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.2c & v1.2d - 15 April 2026
New Graphics Options: Added Screen Percentage and Frame Rate LimitBoss HP UI: The health bar of boss will now be hidden when the boss transforms during the battleEvent Balancing: Decreased the total number of fuse-fixing eventsGuide Text: Refined guide text for better clarityNew Encounter: Meet the Bum, who might offer you something helpfulAdjusted Currency Rewards: The amount of money obtained from picking up coins, fuse box repairs, Apostle kills, and Gacha has been decreasedFixed a bug where some UI elements were inaccessible when using a controllerIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.We recommend adjusting the Screen Percentage option when playing at high resolutions.Thanks!
- Patch v1.2a & v1.2b - 14 April 2026
Added New AnomaliesFixed abnormal light bleeding issuesImproved guide text for better clarityReduced the price of consumable and goods itemsFixed a bug where unintended visuals appeared during customer inspectionsIncreased Coin drop rateFixed a bug where the next customer did not appearOptimized GPU usage by refining graphical settingsFinal Boss Access & Relic System UpdateDirect Final Boss Encounter : You can now face the Final Boss directly in your first playthrough to reach the True EndingRelic System Rework: Relics now serve as crucial support in the final battle, increasing the player's Max HP based on the relics collectedPermadeath & Progression SystemNew Permadeath Rule : If you are defeated by any means other than the Final Boss battle, your save data will be reset, and you will return to Day 1Persistent Rewards : Even after a reset, Relics and Items obtained from Gacha will rem…
- Patch v1.1a - 12 April 2026
Fixed a visual bug where objects appeared unnaturally smooth.Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark.Improved guide text for better clarity.Adjusted volume levels for specific sound effects.Balanced specific Apostle behaviors: Certain Apostles will now counter-attack with a knockback when attacked by the player.Added New Anomalies.Balanced Anomaly Spawn Probabilities.If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.Thanks!
- Patch v1.0d & v1.0e - 11 April 2026
Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark.Fixed an issue where some anomalies could clip into unintended areas.Adjusted the final boss battle balance – overall difficulty has been decreased.Fixed a visual bug where objects appeared unnaturally smooth.Increased rewards for repairing the fuse box.If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.Thanks!
- Patch v1.0c - 11 April 2026
Flies will now stop spawning if the player is inactive for an extended period (to prevent issues while AFK).Corrected and updated several text translations.Resolved a BGM copyright issue by replacing the lobby background music with a new track.If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.Thanks!
- Patch v1.0b - 10 April 2026
Expanded graphic options by adding a "Very Low" setting. Fixed a visual bug where objects appeared unnaturally smooth.Improved localization for certain text.Adjusted Flamethrower positioning to improve screen visibilityIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.Thanks!
- Dev Streaming 2026 Steam Next Fest Feb - 25 February 2026
Hello!
- Demo Update 2 - 29 January 2026
Greetings, Doormen! We have been hard at work optimizing your shifts at the hotel. Here is a summary of the latest changes.🏠 Room Service & Content UpdatesRoom Service Feature: Extensive work has been completed on the "Room Service" system. The feature is now fully implemented and ready for operation.Exceeding the inspection time limit may trigger attacks from human guests who have lost their patience.⚖️ Combat & Balance AdjustmentsSloth (Apostle): Significantly reduced HP from 150 to 70.The Sloth no longer spawns stunning orbs.Fixed a visual bug where screen effects from orbs would linger.Enemy Rebalancing:Fly (Enemy): Increased collision size by 2x to make them easier to hit.Stealth Ninja: Increased opacity for better visibility and slightly reduced movement speed.Dash Ninja: Increased initial dash speed for a more dynamic threat.Player Buffs: Attack speed increased by 10%.🛠️ System…
- Demo Update - 19 January 2026
1. System Performance & Graphics OptimizationThis was a major focus this week, significantly improving stability and hardware compatibility.Resource Optimization: Conducted extensive optimization for textures, audio, and Lumen(lighting) to enhance overall performance.Technical Stabilization: Added auto-scaling for UI resolutions and fixed issues with directional lighting and light bloom.2. Balance & Difficulty AdjustmentsBased on player experience, we refined unfair sections and categorized the difficulty levels.Boss/Enemy Balancing: Significantly nerfed the "Sloth" Apostle's HP (150 → 70) and extended fly spawn intervals (45s → 60s) to reduce player fatigue. And adjusted fly movement patterns to prevent them from flying into areas unreachable by the player's attack.Difficulty Scaling: Categorized anomalies by difficulty level and eased individual trait difficulties. And The "Holy Light…