SPSTEAMPULSELIVE ANALYTICS
Ghost of a Tale

Ghost of a Tale Steam metadata

SeithCG | Mar 13, 2018 | game

Released

17players observed · 22 September 2026 - 21:47:01 UTC

ActionAdventureIndieRPGStealthSteam Store

  • Latest observed players17 · 22 September 2026 - 21:47:01 UTC
  • SteamPulse tracked peak856
  • Units sold (VGI)194,000
  • Revenue (VGI)$3,300,000
  • Review score91% positive

Ghost of a Tale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players17 · 22 September 2026 - 21:47:01 UTC
  • SteamPulse tracked peak856
  • Units sold (VGI)194,000
  • Revenue (VGI)$3,300,000
  • Review score91% positive
  • Total reviews5,207
  • Release dateMar 13, 2018
  • DeveloperSeithCG
  • PublisherSeithCG

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: SeithCGPublisher: SeithCG

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ghost of a Tale Steam metadata

Ghost of a Tale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/417290/metadata
Steam Storehttps://store.steampowered.com/app/417290/
Steam Communityhttps://steamcommunity.com/app/417290
PCGamingWiki search
IGDB searchSearch IGDB for Ghost of a Tale

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 4,764 positive, 443 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Remote Play on TV, Family Sharing

Achievements

20

Platform releases
  • Steam 25 July 2016
  • Xbox 12 March 2019
  • PlayStation 11 March 2019

Latest Steam announcements

  • These 9 PS Plus games are leaving the game catalogue forever in March - 14 March 2023

    Nine games are leaving PS Plus this month, never to return to the service again! As such, if you've got a PS Plus Extra subscription, you should redeem these games as soon as possible, before they're taken away. A combination of both PS4 and PS5 games, these titles are downloadable and playable on both of these consoles only. If you own either of these, then you're good to go. Below are the nine PS4 and PS5 games leaving the PS Plus service in March: Read more

  • Switch Limited Physical Edition of Ghost of a Tale! - 20 November 2020

    Hello everyone! This is just to announce that the upcoming limited Nintendo Switch physical edition of Ghost of a Tale (from Super Rare Games) will go on sale on November 26th. Apparently these could go really fast so don’t forget to mark the date… :) (You’ll notice the box has an exclusive variant cover and features new original art from Jerome!)

  • Patch Release 8.33 - 22 March 2019

    Hi all, this is a corrective patch which brings in all of the bug fixes and improvements that were developed for the recently released console versions (PS4 & Xbox One). Enjoy! :) Fixed: Using the Dpad when rebinding a button (in the Controls menu) messes up the UI. Rebinding gamepad sticks messes up the controls. Footnotes sometimes appear as a single vertical line. The credits scroll stops before reaching the end. Can’t return to the main menu when the credits have stopped. The Green Flame intro is skipped if you do a Start New Game after you already watched the intro once during your gaming session. Lines in the quest tasks feedback UI sometimes overlap. Rare cases where markers for a completed quest remain on the map. After Tilo sends up an incorrect banner to the magpie and gets the expected negative to the EXP, should Tilo jump off the brazier the Magpie reacts again as though you…

  • How Ghost of a Tale imagines and explores a world of prejudice - 14 March 2019

    There are many things I love about Ghost of a Tale, which makes its PS4 debut this week - the ivy bursting through its bulging masonry, the witty and affecting script (with beautifully concise, optional footnotes for those who fancy diving into the lore), or the fact that one of the quests actually has you distinguishing trees by their bark and leaf shape in order to identify the mushrooms growing beneath them. But the biggest compliment I can pay it, perhaps, is that nobody in it feels expendable. The setting may be a prison, an edifice designed to crush the soul and rob the individual of identity, but the story is broadly about reclaiming that identity and finding community in a world of brutal divides. Even the rat guards who chase you around the battlements of Dwindling Heights are people, warts and all, though it's easy to forget this when you're spotted for the umpteenth time exit…

  • Hotfix Patch 8.10 (-> 8.11) - 2 February 2019

    Update: Just uploaded patch 8.11 which fixes the issue with the Steam controller's triggers. Hello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle systems, which should bring along a nice little performance boost for all the configurations. Enjoy! :) Fixed: Silas speaks English in the German version (how rude). The progress bar when launching the game is invisible. The text of the footnotes sometimes appears under the footnote’s scrollbar. The footnotes’ scrollbar sometimes appears scrolled all the way down when it shouldn’t. Rare case of guards not being able to cross the jail’s drawbridge. Bugs when restarting a new game from an ongoing session (including armor’s pauldrons issue). Pine Cone tutorial UI issue. Tilo can get stuck in a specific spot near the Far…

  • Daily Deal - Ghost of a Tale, 40% Off - 25 January 2019

    Today's Deal: Save 40% on Ghost of a Tale !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time

  • Patch Release 7.91 - 18 January 2019

    Welcome to this special new patch for Ghost of a Tale! In this one we’ve fixed quite a few things but also optimized the game even more (including the jail, commissary, etc.) in prevision for next month’s release on consoles. The photo mode has also gained the often requested focus distance control and we’ve added a couple of items for Tilo to wear. But most importantly, this patch contains brand new character theme tracks composed by Mathieu. As previously indicated they have been recorded by the London Symphony Orchestra and they’re, simply put, amazing. But don't take my word for it and listen to the theme of Tam & Farrow here: https://youtu.be/QDpa12keCNM In the same vein, whenever you transition to a new area in-game you will be greeted by new music tracks to emphasize the location’s atmosphere. It’s one of the things players always wished there were more of in the game. On a diffe…

  • Edwin Evans-Thirlwell s 5 best games of 2018 - 28 December 2018

    We asked a bunch of our regular writers to tell us what their five favourite games this year were. Today it’s the turn of Edwin Evans-Thirlwell , he of the good words and thinky pieces If my 2018 was the year of anything, it was surely the year of knowing your place. The games I’ve picked out in hindsight are united by the idea of understanding how you fit into a complex world – appreciating the intricacy of the variables and relationships that surround every given moment, whether your overall aim be to subdue them or just survive them. That and a fondness for long words and creative sci-fantasy concepts, anyway. Read on, adventurer, for much talk of gods, spiders and spaceships. (more…)

  • Patch Release 7.45 - 18 October 2018

    Hello everyone, this is a small patch fixing a couple of bugs which you guys reported to us recently (thanks!). :) Fixed: Texture stretching on some of the catacombs' walls. Some visual section toggling issues. Tilo's flower book remains stuck on the first page. One of the guards in the barracks doesn't go back to bed after being awoken.

  • Patch Release 7.43 - 20 September 2018

    This corrective patch brings us to version 7.43 and fixes some small bugs which can occur in very specific conditions. It also takes care of a possible exploit at the end of the game involving casks of brisance. As usual, if you still happen to stumble across unresolved issues, please do mention them on the Bugs & Issues forum, or send us an email (with as much relevant info as possible) at: [email protected] Cheers! :) Fixed: Tilo’s hood can sometimes have a weird rotation (over his chest). Exploit with pre-staged brisances at the end of the game. Edge case where time can occasionally get un-frozen when Tilo performs songs. Some mesh gaps in the courtyard. Dropping the water bucket on the skiff, saving and reloading can result in the bucket vanishing. Hitting the ESC key to cancel quitting the game can make the main menu unresponsive. German localization: The flower book’s first…

  • Patch Release 7.37 - 7 September 2018

    Hi there! Here's a small corrective patch addressing a couple of bugs (including the clever exploit which allowed Tilo to stay longer up in the air while using the fire steel). As usual, if you still happen to stumble across unresolved issues, please do mention them on the Bugs & Issues forum, or send us an email (with as much relevant info as possible) at: [email protected] Cheers! Fixed: Rats sometimes can’t enter the armory via the courtyard. Exploit with Tilo floating in the air while using the fire steel tool. Lots of little geometry gaps. A few items appear too dark when they’re in the shadows. Rats’ feet don’t quite touch the ground when climbing stairs. Couple of floating items. When failing the alembic quest and reloading a save, Tilo can’t fix all the leaks anymore. Rare case where the small chest past the rubble is not interactible after reloading a save. Corrupted let…

  • Patch Release 7.33 - 27 July 2018

    Hi all, this is just a quick patch to address a few minor bugs (including the missing straw texture introduced in the previous patch). Fixed: Couple of typos in some dialogs. Invisible blocker in the harbourmaster’s office near the top of the stairs. The straw texture is not visible. Lore section categories (in Inventory UI) don’t react properly to being clicked upon. Tilo can change clothes in front of the gambler in the commissary (how rude!). The portcullis/main gate’s state doesn’t refresh properly when reloading a save. Rare case where the ladder in the rafters doesn’t refresh properly after reloading a save. Tilo can’t climb through the garden window while wearing the armour. The music heard when talking to the gambler is not the Rats' theme. Hornets’ nest (from the jail's chest) sound remains active after reloading a save.

  • Patch Release 7.26 (upgraded engine + better shadows!) - 13 July 2018

    Hello everyone! Here's a new patch release which brings us to version 7.26. It's mostly a maintenance patch, although behind the scenes we've upgraded the game's engine itself (from Unity 5.5 to 2017.4). As a consequence, performance and visual quality have gotten a boost. Most notably the lighting quality has been greatly improved. The sun's light and shadows now progress smoothly throughout the duration of the day. If you remember before it was advancing abruptly and remained static for 10 seconds, then quickly advanced again and stopped, etc... Enjoy! :) Fixed: A couple of holes in the sets geometry. Some set sectioning issues on the shore. Tilo’s hood can sometimes go through the top of his head. Changed: Major upgrade of the engine. Optimization pass in preparation of console release. Added a new visual option for bloom. Light and shadows from the sun now move smoothly throughout t…

  • How one person created the lushly organic world of Ghost Of A Tale - 4 July 2018

    This is The Mechanic , where Alex Wiltshire invites developers to discuss the difficult journeys they ve taken to make their games. This time, Ghost Of A Tale . Every time I see Ghost Of A Tale I m taken aback by its beauty. Its world of cracked flagstones, knurled furniture, twisting passages, haphazard towers and lush vegetation looks like it s truly lived in by its population of woodland creatures; by authoritarian rats, scurrying criminal mice and pirate frogs. All that detail lends Ghost Of A Tale the feel that it s the product of a large studio, of a team of artists leaning on years of experience. But it wasn t. Ghost Of A Tale s world was made, fundamentally, by just one person. One person, in fact, who d never even made a game before. Lionel Seith Gallatt created every texture, level layout and model, animated them and did a great deal of the programming that underpins it all. N…

  • Podcast: The naughty games we weren t allowed to play - 28 June 2018

    Psst. I know mum said you weren t allowed to listen to those hellions on your favourite podcast anymore, but the hosts of the Electronic Wireless Show won t tell if you don t. This week we re talking about the games we weren t allowed to play as youngsters, but did anyway. Alice suffered strict rationing of The Sims 2 , and Dave (oh hello Dave ) was looked at with concern while playing Silent Hill . Brendan s parents didn t seem to care. Let s all go to Brendan s house. He s got GTA 2. (more…)

  • Patch Release 7.05 with improved textures! - 17 June 2018

    Hello everyone! This is a patch release (v7.05) which fixes a couple of bugs and improves performance on the shore. You can now start a new game and change the language on the fly (without having to close and restart the app). Textures have also been improved via better micro-detailing. You can see an example below (right-click and "View Image" to get the full effect): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25699998%2Fa3fda6082f59111d9a12bdf396cbd5b8e81ce2af.jpg Basically after playing God of War I noticed they were using this technique very effectively (normal + albedo micro-textures), so I implemented it in the game. :) Enjoy! Fixed: Some UI dropdown menus don’t close (and reopen) properly. Some characters in German don’t show up. Some plates in the commissary float a little above the tables. Music volume is sometimes too loud after reloading a save. Rare iss…

  • Patch Release 6.60 - 16 April 2018

    Here's patch 6.60, which fixes a couple of remaining bugs. Most of them are quite specific, which is a very good thing indeed... :) Fixed: UI: Black screen remains after the end credits are finished rolling (when using gamepad). Misc: Possible framerate drop when entering the catacombs for the first time. Misc: The faraway surface of the lake can sometimes disappear when Tilo's in a precise location near the far tower. Misc: The sequence of knocking down a key to the floor + saving + dying + reloading can lead to said key not being pickable anymore. Misc: Specific exploit allowing Tilo to sprint and sneak while wearing the armor (sorry speedrunners!). Changed: Memory requirement for the game has been lowered by almost 600Mb.

  • Patch Release 6.55 (now with full Chinese localization) - 5 April 2018

    Hello all! Here's patch update 6.55, which brings a few bug fixes (including for ultrawide resolutions) as well as full Chinese localization! :) Fixed: UI: Show Build number preference is not properly recalled. UI: It is possible to call the inventory while the options menu is displayed. UI: Rare cases where a speech icon stays on screen even if the NPC is not visible anymore. Misc: Leeches detection counts as "detected by guards". Misc: One bag of grain is not pickable in the room next to the garden. Misc: There's a kill trigger on a step in a very specific location in the Great Hall. Fixed (SPOILERS): AI: Rare cases of guards' agro not subsiding when going from the jail to the distillery via the elevator. UI: Fatale's name label is offset on the shore. Misc: It is possible to talk to the commander even after he's knocked out. Some issues when putting food items on the tables of the co…

  • Patch Release 6.55 (now with full Chinese localization) - 5 April 2018

    Hello all! Here's patch update 6.55, which brings a few bug fixes (including for ultrawide resolutions) as well as full Chinese localization! :) Fixed: UI: Show Build number preference is not properly recalled. UI: It is possible to call the inventory while the options menu is displayed. UI: Rare cases where a speech icon stays on screen even if the NPC is not visible anymore. Misc: Leeches detection counts as "detected by guards". Misc: One bag of grain is not pickable in the room next to the garden. Misc: There's a kill trigger on a step in a very specific location in the Great Hall. Fixed (SPOILERS): AI: Rare cases of guards' agro not subsiding when going from the jail to the distillery via the elevator. UI: Fatale's name label is offset on the shore. Misc: It is possible to talk to the commander even after he's knocked out. Some issues when putting food items on the tables of the co…

  • Patch Release 6.51 - 30 March 2018

    Hello all! After last week's huge release here's a new patch (6.51) which mercilessly stomps on a few more bugs... :) Fixed: Last remaining case of invisible wall in the harbour. Rare case of the camera looking to the side of Tilo after reloading an autosave. Specific case where the camera is not at the right spot during the end sequence (happens only when playing with mouse/keyboard). Possible exploit with brisance right after the chest on the shore is open. Some cases where bees' nests can't be looted. Some cases where the HUD does not reappear after Tilo dies. Couple of sounds not playing (i.e. whistling in "Stop That Racket" quest, distillery elevator, skapp beetles at night). Couple of minor UI fixes (i.e. new item asterisk remains visible in inventory UI). One of the grain bags in the jail cannot be picked up. Changed: The "Stack" skill now also works with candles taken from a con…

Patch notes and updates

S.noRelease datePatch nameGID number
122 March 2019Patch Release 8.332543878145175564472
22 February 2019Hotfix Patch 8.10 (-> 8.11)2462808987398246612
318 January 2019Patch Release 7.912426778849019464728
45 April 2018Patch Release 6.55 (now with full Chinese localization)4249665521683359104
530 March 2018Patch Release 6.514249665521683359221
624 March 2018Big release update (6.5)!4249665521683359349
719 March 2018Patch Release 6.394249665521683359470
818 March 2018Patch Release 6.374249665521683359587
917 March 2018Patch Release 6.364249665521683359712
1016 March 2018Patch Release 6.354249665521683359826
1116 March 2018Patch Release 6.344249665521683359947
1215 March 2018Patch Release 6.334249665521683360087
1315 March 2018Patch Release 6.324249665521683360213
1414 March 2018Patch Release 6.314249665521683360321
1514 March 2018Patch Release 6.304249665521683360436
1614 August 2017Patch release v4.904249665521683360743
1712 August 2017Patch release v4.864249665521683360872
1811 August 2017New build (4.83)! New location! New quests!4249665521683360999
194 July 2017Patch release v4.40!4249665521683361115
2026 June 2017New patch release (v4.33)! Bug fixes galore!4249665521683361209

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID417290
Live current players17
SteamPulse tracked peak856
Live count (today's peak floor)17
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 13, 2018
DeveloperSeithCG
PublisherSeithCG
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent91%
Positive reviews4,764
Negative reviews443
Total reviews5,207
Steam recommendations4,216
Achievements20
Average playtime forever1,170 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/417290/

Short description

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel thrown into a perilous adventure. Through stealth and cunning you’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers.

About this game

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests. You’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers. Tilo is not much of a fighter, so stealth and nimbleness are your allies when confronted with enemies twice your size. Talk to the characters you meet and leave no stone unturned in your quest to find Merra, your true love…. About the team: Ghost of a Tale has been developed by a very small team. Lionel "Seith" Gallat is its creator, responsible for 90% of the art, design and coding. Paul Gardner is the game's writer and an experienced game designer. Cyrille Paulhiac does coding and develops tools. The game's orchestral score is composed by Mathieu Alvado and Jeremiah Pena , while Tilo's songs are written and arranged by Containher . Sound design is by Nicolas Titeux . Jerome Jacinto brings his expertise as an illustrator to the game's 2D art.

Supported languages

English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Fantasy Violence Mild Language Alcohol Reference Crude Humor Animated Blood
pegi12Violence
bbfc12Not available
usk6Not available
oflcgNot available
nzoflcgNot available
kgrb12Not available
dejus10Not available
fpbANot available
csrrGNot available
crl6Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Ghost of a Tale's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ghost of a Tale's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ghost of a Tale at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Baldur's Gate 353,17922 September 2026 - 20:22:29 UTC875,343836,282Larian Studios

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Baldur's Gate 353,17922 September 2026 - 20:22:29 UTC875,343836,282Larian Studios
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios

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