- The Halloween update is live! - 29 October 2017
The Halloween update is live!ːemmadevilː ːemmaskullːːemmadevilː ːemmaskullːːemmadevilː ːemmaskullːːemmadevilː ːemmaskullː It contains some bug fixes, a few new monster types, a number of new rooms and some new bugs to fix later! If there are any major issues with the new content please let me know. Cheers, Bartek ːemmaː
- The Halloween update is live! - 29 October 2017
The Halloween update is live!:emmadevil: :emmaskull::emmadevil: :emmaskull::emmadevil: :emmaskull::emmadevil: :emmaskull: It contains some bug fixes, a few new monster types, a number of new rooms and some new bugs to fix later! If there are any major issues with the new content please let me know. Cheers, Bartek :emma:
- I am preparing a small update for Halloween - 1 October 2017
Hello Community, I am preparing a small update for Halloween - bug fixes and some new content. I will be regularly uploading updates to a beta branch so you can check them out faster (and help me test them as well). There are no groundbreaking new things, but some annoyances are being fixed and some new stuff will be added. The new content is for 64bit windows only. If anyone using Mac/Linux/Win32 wants to access the beta, please let me know in the comments and I will also update the version you are using. To start using the beta branch you need to: 1. right click Madness of Little Emma in your Steam library. 2. switch to last tab ('betas') 3. input special code 'kakaojestdobre' 4. click 'check code' I do my best to verify every update, but since it is a beta branch I am little more lenient with checking it, so there might be some new bugs, some broken rooms, etc. Around Halloween all t…
- I am preparing a small update for Halloween - 1 October 2017
Hello Community, I am preparing a small update for Halloween - bug fixes and some new content. I will be regularly uploading updates to a beta branch so you can check them out faster (and help me test them as well). There are no groundbreaking new things, but some annoyances are being fixed and some new stuff will be added. The new content is for 64bit windows only. If anyone using Mac/Linux/Win32 wants to access the beta, please let me know in the comments and I will also update the version you are using. To start using the beta branch you need to: 1. right click Madness of Little Emma in your Steam library. 2. switch to last tab ('betas') 3. input special code 'kakaojestdobre' 4. click 'check code' I do my best to verify every update, but since it is a beta branch I am little more lenient with checking it, so there might be some new bugs, some broken rooms, etc. Around Halloween all t…
- 1.7 Patch Notes - 31 October 2016
Hello Community, 1.7 will be available within the next few hours. new stuff New mini game mode - Arena (unlocked by beating Manless Face) I don't plan to do much balancing specific around arena, this is more of a little quirky mode to play just for kicks from time to time New unlockable charachter Chloe (unlocked by beating Arena) 9 new items (unlockables for Arena for every character + unlockables for Chloe) 2 new monster types a bunch of new rooms bug fixes rubber duck no longer blows ghosts away from the screen Feather Monster no longer bugs out with toy plane and baseball glove fixed wrong image for rudder fixed a bunch of minor bugs in room generation vorpal blade now properly doesn't work in boss rooms added some missing sounds(like big doll doing 'bleargh' when shooting) Emma doesn't produce a pain sound when picking up items after robbing a heart shop anymore stroboscope doesn't…
- 1.7 Patch Notes - 31 October 2016
Hello Community, 1.7 will be available within the next few hours. new stuff New mini game mode - Arena (unlocked by beating Manless Face) I don't plan to do much balancing specific around arena, this is more of a little quirky mode to play just for kicks from time to time New unlockable charachter Chloe (unlocked by beating Arena) 9 new items (unlockables for Arena for every character + unlockables for Chloe) 2 new monster types a bunch of new rooms bug fixes rubber duck no longer blows ghosts away from the screen Feather Monster no longer bugs out with toy plane and baseball glove fixed wrong image for rudder fixed a bunch of minor bugs in room generation vorpal blade now properly doesn't work in boss rooms added some missing sounds(like big doll doing 'bleargh' when shooting) Emma doesn't produce a pain sound when picking up items after robbing a heart shop anymore stroboscope doesn't…
- Free Demo is finally out + plans for the future - 26 September 2016
Hello Community, A bunch of announcements. TMoLE has 80% cut from its price for this week. I have finally managed to release the Demo Version for The Madness of Little Emma on Steam. It can be found here: http://store.steampowered.com/app/427630 I have uploaded a small update a few days ago fixing a number of minor issues and one major issue ('infinite love burrow'). Atm I am working on my second game, which should be released somewhere in november + a mid-sized update for The Madness Of Little Emma for Halloween (ETD: first of November), which is planned to have: -a new playable character - Chloe -a new mini-game mode - 'Arena' -a bunch of new monsters, rooms and items Cheers, Bartek
- Free Demo is finally out + plans for the future - 26 September 2016
Hello Community, A bunch of announcements. TMoLE has 80% cut from its price for this week. I have finally managed to release the Demo Version for The Madness of Little Emma on Steam. It can be found here: http://store.steampowered.com/app/427630 I have uploaded a small update a few days ago fixing a number of minor issues and one major issue ('infinite love burrow'). Atm I am working on my second game, which should be released somewhere in november + a mid-sized update for The Madness Of Little Emma for Halloween (ETD: first of November), which is planned to have: -a new playable character - Chloe -a new mini-game mode - 'Arena' -a bunch of new monsters, rooms and items Cheers, Bartek
- 1.6 patch notes - 19 June 2016
Hello community, 1.6 is live. I have started working on a new project so the updates will be smaller in scope then previously, but Emma is not dead and I will throw in something new every month. -all standard bosses have alternate colour version now (most of them are more difficult than ordinary), I did not have much time to playtest it, so if you find some of them too difficult let me know and I might consider tuning them down in a small update next week, -alternate colour bosses will also appear for those who have only unlocked ending 1 (but with significantly lower chance), the probability noticeably goes up if you have unlocked ending 2, -fixed a bunch of speeling mistakes, -Elizabeth can also float up using left controller stick, -moved dare button a little bit leftwards (so you don't fall on it if you press 'down' too long when entering the room from upper one) -if you have Love L…
- 1.6 patch notes - 19 June 2016
Hello community, 1.6 is live. I have started working on a new project so the updates will be smaller in scope then previously, but Emma is not dead and I will throw in something new every month. -all standard bosses have alternate colour version now (most of them are more difficult than ordinary), I did not have much time to playtest it, so if you find some of them too difficult let me know and I might consider tuning them down in a small update next week, -alternate colour bosses will also appear for those who have only unlocked ending 1 (but with significantly lower chance), the probability noticeably goes up if you have unlocked ending 2, -fixed a bunch of speeling mistakes, -Elizabeth can also float up using left controller stick, -moved dare button a little bit leftwards (so you don't fall on it if you press 'down' too long when entering the room from upper one) -if you have Love L…
- A short Official The Madness of Little Emma Beginner's Guide - 20 May 2016
Hello Community, If you would like to skip some of the 'learning' in the game check out the guide I have just finished. http://steamcommunity.com/sharedfiles/filedetails/?id=686873156 It is pretty short, but it describes a few neat tricks. Also there is a few advanced stuff there as well (notably how to get endings 5, 6, and the Two Hearts ending). Cheers, Bartek
- A short Official The Madness of Little Emma Beginner's Guide - 20 May 2016
Hello Community, If you would like to skip some of the 'learning' in the game check out the guide I have just finished. http://steamcommunity.com/sharedfiles/filedetails/?id=686873156 It is pretty short, but it describes a few neat tricks. Also there is a few advanced stuff there as well (notably how to get endings 5, 6, and the Two Hearts ending). Cheers, Bartek
- 1.5 Update is here! - 15 May 2016
https://media.giphy.com/media/3o7qE017eHGi6vGsda/giphy.gif Hello Community, Another huge update is here! The most important stuff: Elite monsters! Monsters randomly will get some cool modifiers which give them new attacks and abilites - they get much more common after you have beaten endings 1 and 2 Hundreds of new room layouts 2 new special room types LOTS of overall polishing, tidying up, smoothing out rough edges 4 completely new monsters, 10 alternate versions of already existing monsters with new attacks and abilites, 5 alternate versions of already existing bosses smoothed out difficulty curve! Emma should be noticeably easier if you haven't unlocked ending 1. End game (Riddle+Answer) got noticeably more diffcult - you can no longer consider the game won after you finish False End Multiple people have requested this and now you can change your cursor icon in main menu if you find…
- 1.5 Update is here! - 15 May 2016
https://media.giphy.com/media/3o7qE017eHGi6vGsda/giphy.gif Hello Community, Another huge update is here! The most important stuff: Elite monsters! Monsters randomly will get some cool modifiers which give them new attacks and abilites - they get much more common after you have beaten endings 1 and 2 Hundreds of new room layouts 2 new special room types LOTS of overall polishing, tidying up, smoothing out rough edges 4 completely new monsters, 10 alternate versions of already existing monsters with new attacks and abilites, 5 alternate versions of already existing bosses smoothed out difficulty curve! Emma should be noticeably easier if you haven't unlocked ending 1. End game (Riddle+Answer) got noticeably more diffcult - you can no longer consider the game won after you finish False End Multiple people have requested this and now you can change your cursor icon in main menu if you find…
- 1.4 Patch Notes - 14 April 2016
http://i.imgur.com/QrGqbXA.png http://i.imgur.com/Gnsdu6E.png Hello Community, 1.4 is out. NEW STUFF 10 new hidden small side areas - some spoilers at the end new unlockable character - Marah /unlocked by beating all forms of Spirit 3 new items (unlocks for Marah) +fix for 2 items which were here already but it was impossible to unlock them (sorry!) Press 'R' to select random character when starting a game Several new special room types 2 new bosses (they were planned for 1.3, but I didn't manage to finish them back then) new secret difficult way to end the game - no new cutscenes, but a new game ending fight+ lots of ladder points if completed:^ 30 new achievements overall polishing in multiple places ladder reset leaderboard on the right from main menu shows top 100 instead of top 10 (the list cycles every few seconds) FIXED STUFF Fruit machine no longer messes up when Valentine is ra…
- 1.4 Patch Notes - 14 April 2016
http://i.imgur.com/QrGqbXA.png http://i.imgur.com/Gnsdu6E.png Hello Community, 1.4 is out. NEW STUFF 10 new hidden small side areas - some spoilers at the end new unlockable character - Marah /unlocked by beating all forms of Spirit 3 new items (unlocks for Marah) +fix for 2 items which were here already but it was impossible to unlock them (sorry!) Press 'R' to select random character when starting a game Several new special room types 2 new bosses (they were planned for 1.3, but I didn't manage to finish them back then) new secret difficult way to end the game - no new cutscenes, but a new game ending fight+ lots of ladder points if completed:^ 30 new achievements overall polishing in multiple places ladder reset leaderboard on the right from main menu shows top 100 instead of top 10 (the list cycles every few seconds) FIXED STUFF Fruit machine no longer messes up when Valentine is ra…
- Little teaser for a new upcoming character - 11 April 2016
http://i.imgur.com/94nA0GI.gif Hello Community, I should be ready with 1.4 on thursday and among tons of other awesome things it will have a new playable character - Marah. Check out a small teaser for her:> Cheers, Bartek
- Little teaser for a new upcoming character - 11 April 2016
http://i.imgur.com/94nA0GI.gif Hello Community, I should be ready with 1.4 on thursday and among tons of other awesome things it will have a new playable character - Marah. Check out a small teaser for her:> Cheers, Bartek
- 1.3.2 patch notes - 28 March 2016
Hello Community, This a small patch fixing/balancing some stuff. I probably won't upload anything new until mid-april big patch (eta: 14.04). 1.3.2 will be available later on today, I'm uploading it right now and need to do some testing afterwards before going live. Patch notes: -you can rebind controller mappings in a config file (instructions at the end) -added new, pretty rare, herb type -fixed some of enemy explosions proccing on-explosion items (cannister, toxic bombs, etc) -chests can spawn in shops for "buying" -coin gun buffed, now it costs like one third of what it did previously. I will probably rework this item in the long run, but atm it is just a big plain buff, since it was probably the worst item in the game. -toxol/happil don't use plain text to show their effects anymore (but those hp up hp down short animations) -fixed teleports being displayed incorrectly (they used t…
- 1.3.2 patch notes - 28 March 2016
Hello Community, This a small patch fixing/balancing some stuff. I probably won't upload anything new until mid-april big patch (eta: 14.04). 1.3.2 will be available later on today, I'm uploading it right now and need to do some testing afterwards before going live. Patch notes: -you can rebind controller mappings in a config file (instructions at the end) -added new, pretty rare, herb type -fixed some of enemy explosions proccing on-explosion items (cannister, toxic bombs, etc) -chests can spawn in shops for "buying" -coin gun buffed, now it costs like one third of what it did previously. I will probably rework this item in the long run, but atm it is just a big plain buff, since it was probably the worst item in the game. -toxol/happil don't use plain text to show their effects anymore (but those hp up hp down short animations) -fixed teleports being displayed incorrectly (they used t…