- Polaris Sector - v1.06g Update! - 17 October 2018
There is a new update for Polaris Sector! It contains a number of bugfixes. Please let us know should you encounter any problem. Change History (1.06g – October 12th, 2018) - fixed the problem with Lumen not being able to produce anything during the first month after the game started - fixed the "Energy race" racial trait - now it gives the correct homeworld composition for every race - fixed the scrolling of the fleet compositions - search function now also works for Rally Points - terraforming support is added to the ModKit (planet upgrade/degrade functions) - the construction points are not wasted anymore if there is a building blocking the construction queue by waiting for the enough population to start functioning - the population control does not kick on if there is a building in construction that requires this population
- Polaris Sector - v.106f Update - 31 July 2018
Hi guys, we are releasing a new patch for Polaris Sector today! It's a minor one, consisting of some fixes. You can read the changelog down below. Changelog: - Incorrect range of the MIRV missiles - Construction sometimes stops due to the lack of population - Lumens cannot feed the population of the conquered planets
- Polaris Sector: Lumens is out! - 14 November 2017
The war for the Polaris Sector is back in style with a huge, new expansion: Lumens! Lumens adds a brand new race to the game, the Lumens, living beings entirely made of light and pure energy who will stop at nothing to obtain total galactic domination. Polaris Sector: Lumens also introduces many improvements to the base game, including a total rework of the technology system, new galaxy generation options, a brand new fleet management system, and much more. It is a must-buy for every Polaris Sector fan and if you have never tried it there’s no better occasion than now. Take part in the brutal wars to control the Polaris Sector in what is one of the most challenging and war-oriented space 4X games ever made! If you’d like to take a look at it, don’t miss today’s stream on our Twitch channel: Agrippa Maxentius will be commanding his mighty fleets at 4 pm GMT! http://store.steampowered.com…
- Polaris Sector: Lumens is out! - 14 November 2017
The war for the Polaris Sector is back in style with a huge, new expansion: Lumens! Lumens adds a brand new race to the game, the Lumens, living beings entirely made of light and pure energy who will stop at nothing to obtain total galactic domination. Polaris Sector: Lumens also introduces many improvements to the base game, including a total rework of the technology system, new galaxy generation options, a brand new fleet management system, and much more. It is a must-buy for every Polaris Sector fan and if you have never tried it there’s no better occasion than now. Take part in the brutal wars to control the Polaris Sector in what is one of the most challenging and war-oriented space 4X games ever made! If you’d like to take a look at it, don’t miss today’s stream on our Twitch channel: Agrippa Maxentius will be commanding his mighty fleets at 4 pm GMT! http://store.steampowered.com…
- Polaris Sector: Lumens Release Date Announcement! - 31 October 2017
We've been talking about it for a while now, but it's time to give you an answer to your questions. Polaris Sector has been one of the cornerstones last year, and we're amazed by how many fans played and keep following it. That's why we decided to commit and develop an expansion for one of our favourite games. It was all thanks to your support! Now we can finally tell you. Polaris Sector: Lumens will be out the 14th of November! We hope you're going to enjoy it!
- Polaris Sector: Lumens Release Date Announcement! - 31 October 2017
We've been talking about it for a while now, but it's time to give you an answer to your questions. Polaris Sector has been one of the cornerstones last year, and we're amazed by how many fans played and keep following it. That's why we decided to commit and develop an expansion for one of our favourite games. It was all thanks to your support! Now we can finally tell you. Polaris Sector: Lumens will be out the 14th of November! We hope you're going to enjoy it!
- Polaris Sector: Lumens - New science options! - 26 October 2017
Today we’ll look at the improvements to research brought by the upcoming DLC for Polaris Sector, Lumens! Science in Polaris Sector: Lumens has the same overall innovative scheme as in the base game, with research in Fundamental Sciences unlocking Applied Sciences through which new technologies are discovered. However, in the base game, each race generally follows the same path through the science tree (apart from any special techs that they’ve chosen during setup). In Lumens, each of the races has different tech trees that both move around the existing technologies to emphasis the race’s different approach to life and also add new sciences and technologies! For instance, rather than the core Fundamental Science of Biology, the Erians study Entelechy (a parallel, but bespoke philosophical theory on the basis of life). This then feeds into different Applied Sciences than, say, the Humans.…
- Polaris Sector: Lumens - New science options! - 26 October 2017
Today we’ll look at the improvements to research brought by the upcoming DLC for Polaris Sector, Lumens! Science in Polaris Sector: Lumens has the same overall innovative scheme as in the base game, with research in Fundamental Sciences unlocking Applied Sciences through which new technologies are discovered. However, in the base game, each race generally follows the same path through the science tree (apart from any special techs that they’ve chosen during setup). In Lumens, each of the races has different tech trees that both move around the existing technologies to emphasis the race’s different approach to life and also add new sciences and technologies! For instance, rather than the core Fundamental Science of Biology, the Erians study Entelechy (a parallel, but bespoke philosophical theory on the basis of life). This then feeds into different Applied Sciences than, say, the Humans.…
- Polaris Sector: Lumens - The new race - 23 October 2017
Today we’ll have a look at the new race which gives the name to the new expansion for Polaris Sector, Lumens. They are added on top of an already large roster of playable races, and will be providing a new experience to Polaris Sector players. What are the Lumen? Pure light that can take on any form, Lumen can even moderate how brightly they shine. They’ll dazzle you one minute and light fires the next. And while they masquerade as angels of light, they are evil beings who would conquer the world if they only had the desire. Instead, they prefer fights that could go either way. They draw their energy from stars, so long flights aren’t their cup of tea. It’s much easier to just attack anyone who ventures into their systems and resort to piracy as the need arises. They don’t have a strong taste for other beings’ things, though they’re partial to a quaint little knick-knack every once in a…
- Polaris Sector: Lumens - The new race - 23 October 2017
Today we’ll have a look at the new race which gives the name to the new expansion for Polaris Sector, Lumens. They are added on top of an already large roster of playable races, and will be providing a new experience to Polaris Sector players. What are the Lumen? Pure light that can take on any form, Lumen can even moderate how brightly they shine. They’ll dazzle you one minute and light fires the next. And while they masquerade as angels of light, they are evil beings who would conquer the world if they only had the desire. Instead, they prefer fights that could go either way. They draw their energy from stars, so long flights aren’t their cup of tea. It’s much easier to just attack anyone who ventures into their systems and resort to piracy as the need arises. They don’t have a strong taste for other beings’ things, though they’re partial to a quaint little knick-knack every once in a…
- Polaris Sector: Lumens - New features & options! - 10 October 2017
Hello galactic commanders and sci-fi aficionados! Today we’re publishing the first in a series of articles about the upcoming expansion for Polaris Sector, Lumens! It will be a truly massive expansion and it’s not easy to condense all the improvements and additions, but let’s try. We’ll start with all the new options and minor features that will be at your disposal. Galaxy Generation New options have been added to let you fine tune your galaxy even more! In addition to defining the number of stars, number of planets per system, percentage of habitable planets, the mineral richness of the sector and its 3D layout. You can now also define how many “goodie hut” artefacts and fast-travel wormholes are available and also whether you’d prefer to start on the edge or centre of the galaxy. With so many options there are now countless possible combinations to choose from allowing for endless rep…
- Polaris Sector: Lumens - New features & options! - 10 October 2017
Hello galactic commanders and sci-fi aficionados! Today we’re publishing the first in a series of articles about the upcoming expansion for Polaris Sector, Lumens! It will be a truly massive expansion and it’s not easy to condense all the improvements and additions, but let’s try. We’ll start with all the new options and minor features that will be at your disposal. Galaxy Generation New options have been added to let you fine tune your galaxy even more! In addition to defining the number of stars, number of planets per system, percentage of habitable planets, the mineral richness of the sector and its 3D layout. You can now also define how many “goodie hut” artefacts and fast-travel wormholes are available and also whether you’d prefer to start on the edge or centre of the galaxy. With so many options there are now countless possible combinations to choose from allowing for endless rep…
- Polaris Sector: Lumens is announced! - 8 September 2017
A new DLC for Polaris Sector! http://slitherine.com/files/spotlight/873_image.jpg Last year SoftWarWare and Slitherine teamed up to release Polaris Sector, combat-focused sci-fi 4X that combines grand strategy and tactical space battles. We’re now happy to announce that an expansion is coming to Polaris Sector: Lumens. The Lumens are a new playable race which will fight for control of the Polaris Sector. They are an evil, warmongering and expansionist race made of pure energy. Lesser races will mistake them for angels of light, but there’s no mistaking what their true intentions are… Lumens also comes with a whole new set of features: race-unique sciences and technologies, new fleet options, updated and improved planet properties, many new customizable options and much more! Do you want to help us shape the Lumens expansion? Join the beta by applying here! We’re looking forward to hear…
- Polaris Sector: Lumens is announced! - 8 September 2017
A new DLC for Polaris Sector! http://slitherine.com/files/spotlight/873_image.jpg Last year SoftWarWare and Slitherine teamed up to release Polaris Sector, combat-focused sci-fi 4X that combines grand strategy and tactical space battles. We’re now happy to announce that an expansion is coming to Polaris Sector: Lumens. The Lumens are a new playable race which will fight for control of the Polaris Sector. They are an evil, warmongering and expansionist race made of pure energy. Lesser races will mistake them for angels of light, but there’s no mistaking what their true intentions are… Lumens also comes with a whole new set of features: race-unique sciences and technologies, new fleet options, updated and improved planet properties, many new customizable options and much more! Do you want to help us shape the Lumens expansion? Join the beta by applying here! We’re looking forward to hear…
- Daily Deal - Polaris Sector, 50% Off - 29 September 2016
Today's Deal: Save 50% on Polaris Sector !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Saturday at 10AM Pacific Time
- Polaris Sector is updated to version 1.05 - 26 August 2016
Good-day spacefarers! We have big news for you! Polaris Sector, one of the most intriguing 4x space games of the year, is updating to version 1.05! This new version is heavily focused on improving the tactical combat situations, making the game better than ever! Whilst trade deals and diplomacy are important to maintaining the balance of power, there are times when only the smartest tacticians can save the day. Remember: Who owns the sector, control the galaxy! Check out the entire changelog below Version 1.05 Change list - ability to position ships before combat by drag-and-drop - switch to destroy discovered enemy spies automatically - Interdictor module is now much quicker to research - Fixed a bug with experience points lost for small ships in hangars - Search for objects on a global map (fleets, ships, stars, planets, heroes) - Keyboard shortcuts for fleets and stars on a global ma…
- Polaris Sector is updated to version 1.05 - 26 August 2016
Good-day spacefarers! We have big news for you! Polaris Sector, one of the most intriguing 4x space games of the year, is updating to version 1.05! This new version is heavily focused on improving the tactical combat situations, making the game better than ever! Whilst trade deals and diplomacy are important to maintaining the balance of power, there are times when only the smartest tacticians can save the day. Remember: Who owns the sector, control the galaxy! Check out the entire changelog below Version 1.05 Change list - ability to position ships before combat by drag-and-drop - switch to destroy discovered enemy spies automatically - Interdictor module is now much quicker to research - Fixed a bug with experience points lost for small ships in hangars - Search for objects on a global map (fleets, ships, stars, planets, heroes) - Keyboard shortcuts for fleets and stars on a global ma…
- Polaris Sector 1.05 Open Beta now available! - 4 August 2016
Hi, Patch 1.05 is now available in the Steam Open Beta branch for download and testing. You can access the beta by right-clicking on Polaris Sector in your library and selecting Properties. You can then click the Betas tab and select "openbeta" from the drop down box. Steam will then sync your files to the new version. (If it does not appear, please restart Steam) Please let us know on the forums if any issues you've had are fixed or if you find any new issues. Thanks! Changelog: - Search for objects on a global map (fleets, ships, stars, planets, heroes) http://steamcommunity.com/sharedfiles/filedetails/?id=737379960 - Keyboard shortcuts for fleets and stars on a global map - Upkeep info added to the ship info screen - Possibility to name fleets http://steamcommunity.com/sharedfiles/filedetails/?id=737379469 - Configuration option to always allow initial ship placement in combat, even…
- Polaris Sector 1.05 Open Beta now available! - 4 August 2016
Hi, Patch 1.05 is now available in the Steam Open Beta branch for download and testing. You can access the beta by right-clicking on Polaris Sector in your library and selecting Properties. You can then click the Betas tab and select "openbeta" from the drop down box. Steam will then sync your files to the new version. (If it does not appear, please restart Steam) Please let us know on the forums if any issues you've had are fixed or if you find any new issues. Thanks! Changelog: - Search for objects on a global map (fleets, ships, stars, planets, heroes) http://steamcommunity.com/sharedfiles/filedetails/?id=737379960 - Keyboard shortcuts for fleets and stars on a global map - Upkeep info added to the ship info screen - Possibility to name fleets http://steamcommunity.com/sharedfiles/filedetails/?id=737379469 - Configuration option to always allow initial ship placement in combat, even…
- Polaris Sector 1.04c Patch - 5 July 2016
After extensive testing, the 1.04c patch for Polaris Sector is released! The game is constantly being upgraded, and the developers have recently asked the community what they would like to see in the next major update. So stay tuned for more news! Changelog: • Vast modding API improvement • Heroes backend is now fully functional • New types of space object types in additional to planets (asteroid belts, for example) that can be colonized and developed • Destruction of planets • Weapon type that can fire capital ships only (ex. SW Death Star weapon) • Customizable look for missiles • Satellites and stations can now have fuel cells and refuelling stations to act as a refuel and repair bases far from colonized planets • Separated fuel reserve from travel range, meaning that a ship or station without engines (and thus no travel range) can still has a fuel reserve • Added the possibility for…