PESKY ORCS! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 5 October 2026 - 20:09:52 UTC
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 27, 2026
- DeveloperJohannes Lott
- PublisherJohannes Lott
Genres: Action, Adventure, Indie, RPG, Strategy
Company pages: Developer: Johannes LottPublisher: Johannes Lott
PESKY ORCS! Steam news
PESKY ORCS! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Adjusting sizes. - 28 September 2026
Patchnotes: - Giant spider is a bit more giant now - Giant Worm is a bit less giant now - It also has an adjusted design - That one bush, that you always get stuck on, has better contrast now Thanks for playing! The Dev
- That's big! - 25 September 2026
Hi community,here is another medium sized update.Patchnotes:- added 2 additional giant bosses- spawning slightly more decoration assets in the level- added another skin for the hero- skin pickups spawn a bit more oftenThanks for playing!the Dev
- More giant bosses! - 25 September 2026
Hi community, here is another medium sized update. Patchnotes: - added 2 additional giant bosses - spawning slightly more decoration assets in the level - added another skin for the hero - skin pickups spawn a bit more often Thanks for playing! the Dev
- Invisible danger! - 21 September 2026
Hi community. Here comes another small patch with a bit of new content. Patchnotes: - added a new boss (standard, not giant) - adjusted dust effect when hero walks - added 3 new skins for the hero - changed how achievements work, so hopefully they all unlock reliably now Thanks for playing. Tell me your opinions in the discussion forums and leave a review, if you can. Cheers, the Dev
- Skins! - 17 September 2026
Hello dear "PESKY ORCS!" community.Today I have the biggest update yet for you. Adding a whole new layer of unlockable content as well as some minor adjustements and bugfixes.Thanks for your continuing support and feedback. Keep it coming in the forums!Patchnotes:added skins for your hero (you get them by collecting a certain item during runs)change skins in the hub villageadjusted progression during a runbanners don't drop from normal enemies that often anymore (but bosses have a guaranteed drop!)bosses spawn a bit more oftenadjusted ghost units attacksnew collectable goblet gives more gold then coins but less than a diamondadded a rare giant boss. Can you spot or even defeat it?Tell your friends and leave a review! :)Cheers,the Dev
- More special effects! - 11 September 2026
Patchnotes: - added dust effect when hero is moving (WIP) - thorn aura flashes red when damaging an enemy - shield flashes when hit - added subtle particles to the startscreen - bats move a bit less weird now - added some more coins to levels to make the starting phase even smoother Thanks for your continuing support. Leave your thoughts in the discussion forums! Cheers, the Dev
- Changed the way those Orcs die. - 10 September 2026
Patchnotes: - increased size of that one boss - fixed time bending altar - you can no longer quit with "Q" (at least from the level)(Thanks, Maurice!) - reduced exploder health - adjusted enemy wave progression The biggy: - Changed scripts for friendly and enemy units dying. Maybe hopefully this finally helps with the whole invulnerability issue!? Let me know! :) As always, feel free to share your experience here in the comments or the forums. Cheers, the Dev
- Better Performance! - 9 September 2026
Another little patch, fixing some of the issues you players had. Patchnotes: - fixing awkward collision with flowers in the Hub - fixed a bug where enemies would not get hurt when too far away from the Hero - trying another workaround for the invulnarability bug (No 236697) - spread out unlocks (see notifications in the Hub) - adjusted some particle effects Question for the players: - do enemies still get invincible sometimes? - do you have controller issues? (got 1 report) - are you stuck at some point in the game? - does the altar with the hourglass work for you? (should slow down time) Thanks for your massive help in developing this game! Cheers, the Dev
- Lots of fixes - mostly sounds! - 8 September 2026
Hey Hey, I am back with a brand new update. Thanks again for your feedback in the steam discussion forums. Keep those comments coming! Patchnotes: - Boss dying sound should only play ONCE now :) - abilities get disabled when hero is dead - exploding barrels make noise now - spawning slightly more enemies - making enemies a tiny bit faster - MAYBE fixed the invulnerability bug??? (some enemies had regenerating health, don't ask why. Tell me if the bug still occurs!) - Mage got debuffed in several ways - flower pots now show correct items when you can buy upgrades - healing and coin collect sounds are less annoying - boar unit is broader now and should be more useful Next big update coming soon! I realized, that the total amount of runs played does NOT save at the moment, so that you only unlock certain things for 1 session. Sorry for that. See you soon! the Dev
- New day, new patch! - 2 September 2026
Another patch, tweaking a lot of different aspects of the game. Especially the first minute(s) of a run should be easier now. So if you got frustrated, maybe try again! :) (And leave a nice review, if you can...) Patchnotes: - Reduced Mages firerate (was a bit overpowered) - Fire spell lasts a shorter time - Blast radius of exploder increased - enemy waves are further apart - amulet is cheaper - you can find more coins by moving around the level - reduced health of some early enemies - tweaked spider's net ability
- I think I've got it! (?) - 1 September 2026
Here we go. Patchnotes: - Saving gold really is working now. For sure. I think. - Unit Spawning sound is less annoying - Tweaked Mages fire ability - Pause screen now has a "how to play" section - added plant icon to the hub village Thanks for your feedback. Keep it coming! Plans for the near future: - add more and bigger bosses - add hero skins - adjust balancing (start of the game still too difficult?) What sounds the most important to you? Let me know in the comments.
- My bad... - 31 August 2026
Saving the amount of gold actually did NOT work, so I reverted the changes for now. Sorry about that. Real solution will follow soon, hopefully. :) Thanks again for playing.
- Lots of small fixes. - 31 August 2026
Hey Community, thanks again for all your input and feedback. I adressed some of it in this latest patch. More to follow soon!
- First Balancing Patch - 30 August 2026
First of all: thnaks for the very positive and constructive feedback so far! Patchnotes: - fixed a bug where plant upgrades showed the wrong gold costs- made the start a bit easier by spawning less orcs- Adjusted gold collection radius slightlyThanks for playing. More updates coming soon!
- It begins! - 28 August 2026
The early access phase for "PESKY ORCS!" has officially begun. Dive into a dark fantasyworld and battle the hordes of evil today!For the first few days there is a discount of 15% on the game. Feel free to share any feedback, regarding balancing, features, bugs etc in the community section of the steam page! Also leave a review, if you like. This helps out a lot. Cheers,the Dev (Jo)
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 September 2026 | Adjusting sizes. | 1844751498231298 |
| 2 | 25 September 2026 | More giant bosses! | 1844751498224333 |
| 3 | 21 September 2026 | Invisible danger! | 1844115010501261 |
| 4 | 11 September 2026 | More special effects! | 1843481262694863 |
| 5 | 10 September 2026 | Changed the way those Orcs die. | 1843481262691809 |
| 6 | 9 September 2026 | Better Performance! | 1843481262688603 |
| 7 | 8 September 2026 | Lots of fixes - mostly sounds! | 1842846814455438 |
| 8 | 2 September 2026 | New day, new patch! | 1842846814439726 |
| 9 | 1 September 2026 | I think I've got it! (?) | 1842212951313022 |
| 10 | 31 August 2026 | My bad... | 1842212951311074 |
| 11 | 31 August 2026 | Lots of small fixes. | 1842212951310195 |
| 12 | 30 August 2026 | First Balancing Patch | 1842212951307172 |
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