SPSTEAMPULSELIVE ANALYTICS
PESKY ORCS!

PESKY ORCS! Steam news

Johannes Lott | Aug 27, 2026 | game

Released

1players observed · 5 October 2026 - 20:09:52 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed players1 · 5 October 2026 - 20:09:52 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

PESKY ORCS! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 5 October 2026 - 20:09:52 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 27, 2026
  • DeveloperJohannes Lott
  • PublisherJohannes Lott

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Johannes LottPublisher: Johannes Lott

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PESKY ORCS! Steam news

PESKY ORCS! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Adjusting sizes. - 28 September 2026

    Patchnotes: - Giant spider is a bit more giant now - Giant Worm is a bit less giant now - It also has an adjusted design - That one bush, that you always get stuck on, has better contrast now Thanks for playing! The Dev

  • That's big! - 25 September 2026

    Hi community,here is another medium sized update.Patchnotes:- added 2 additional giant bosses- spawning slightly more decoration assets in the level- added another skin for the hero- skin pickups spawn a bit more oftenThanks for playing!the Dev

  • More giant bosses! - 25 September 2026

    Hi community, here is another medium sized update. Patchnotes: - added 2 additional giant bosses - spawning slightly more decoration assets in the level - added another skin for the hero - skin pickups spawn a bit more often Thanks for playing! the Dev

  • Invisible danger! - 21 September 2026

    Hi community. Here comes another small patch with a bit of new content. Patchnotes: - added a new boss (standard, not giant) - adjusted dust effect when hero walks - added 3 new skins for the hero - changed how achievements work, so hopefully they all unlock reliably now Thanks for playing. Tell me your opinions in the discussion forums and leave a review, if you can. Cheers, the Dev

  • Skins! - 17 September 2026

    Hello dear "PESKY ORCS!" community.Today I have the biggest update yet for you. Adding a whole new layer of unlockable content as well as some minor adjustements and bugfixes.Thanks for your continuing support and feedback. Keep it coming in the forums!Patchnotes:added skins for your hero (you get them by collecting a certain item during runs)change skins in the hub villageadjusted progression during a runbanners don't drop from normal enemies that often anymore (but bosses have a guaranteed drop!)bosses spawn a bit more oftenadjusted ghost units attacksnew collectable goblet gives more gold then coins but less than a diamondadded a rare giant boss. Can you spot or even defeat it?Tell your friends and leave a review! :)Cheers,the Dev

  • More special effects! - 11 September 2026

    Patchnotes: - added dust effect when hero is moving (WIP) - thorn aura flashes red when damaging an enemy - shield flashes when hit - added subtle particles to the startscreen - bats move a bit less weird now - added some more coins to levels to make the starting phase even smoother Thanks for your continuing support. Leave your thoughts in the discussion forums! Cheers, the Dev

  • Changed the way those Orcs die. - 10 September 2026

    Patchnotes: - increased size of that one boss - fixed time bending altar - you can no longer quit with "Q" (at least from the level)(Thanks, Maurice!) - reduced exploder health - adjusted enemy wave progression The biggy: - Changed scripts for friendly and enemy units dying. Maybe hopefully this finally helps with the whole invulnerability issue!? Let me know! :) As always, feel free to share your experience here in the comments or the forums. Cheers, the Dev

  • Better Performance! - 9 September 2026

    Another little patch, fixing some of the issues you players had. Patchnotes: - fixing awkward collision with flowers in the Hub - fixed a bug where enemies would not get hurt when too far away from the Hero - trying another workaround for the invulnarability bug (No 236697) - spread out unlocks (see notifications in the Hub) - adjusted some particle effects Question for the players: - do enemies still get invincible sometimes? - do you have controller issues? (got 1 report) - are you stuck at some point in the game? - does the altar with the hourglass work for you? (should slow down time) Thanks for your massive help in developing this game! Cheers, the Dev

  • Lots of fixes - mostly sounds! - 8 September 2026

    Hey Hey, I am back with a brand new update. Thanks again for your feedback in the steam discussion forums. Keep those comments coming! Patchnotes: - Boss dying sound should only play ONCE now :) - abilities get disabled when hero is dead - exploding barrels make noise now - spawning slightly more enemies - making enemies a tiny bit faster - MAYBE fixed the invulnerability bug??? (some enemies had regenerating health, don't ask why. Tell me if the bug still occurs!) - Mage got debuffed in several ways - flower pots now show correct items when you can buy upgrades - healing and coin collect sounds are less annoying - boar unit is broader now and should be more useful Next big update coming soon! I realized, that the total amount of runs played does NOT save at the moment, so that you only unlock certain things for 1 session. Sorry for that. See you soon! the Dev

  • New day, new patch! - 2 September 2026

    Another patch, tweaking a lot of different aspects of the game. Especially the first minute(s) of a run should be easier now. So if you got frustrated, maybe try again! :) (And leave a nice review, if you can...) Patchnotes: - Reduced Mages firerate (was a bit overpowered) - Fire spell lasts a shorter time - Blast radius of exploder increased - enemy waves are further apart - amulet is cheaper - you can find more coins by moving around the level - reduced health of some early enemies - tweaked spider's net ability

  • I think I've got it! (?) - 1 September 2026

    Here we go. Patchnotes: - Saving gold really is working now. For sure. I think. - Unit Spawning sound is less annoying - Tweaked Mages fire ability - Pause screen now has a "how to play" section - added plant icon to the hub village Thanks for your feedback. Keep it coming! Plans for the near future: - add more and bigger bosses - add hero skins - adjust balancing (start of the game still too difficult?) What sounds the most important to you? Let me know in the comments.

  • My bad... - 31 August 2026

    Saving the amount of gold actually did NOT work, so I reverted the changes for now. Sorry about that. Real solution will follow soon, hopefully. :) Thanks again for playing.

  • Lots of small fixes. - 31 August 2026

    Hey Community, thanks again for all your input and feedback. I adressed some of it in this latest patch. More to follow soon!

  • First Balancing Patch - 30 August 2026

    First of all: thnaks for the very positive and constructive feedback so far! Patchnotes: - fixed a bug where plant upgrades showed the wrong gold costs- made the start a bit easier by spawning less orcs- Adjusted gold collection radius slightlyThanks for playing. More updates coming soon!

  • It begins! - 28 August 2026

    The early access phase for "PESKY ORCS!" has officially begun. Dive into a dark fantasyworld and battle the hordes of evil today!For the first few days there is a discount of 15% on the game. Feel free to share any feedback, regarding balancing, features, bugs etc in the community section of the steam page! Also leave a review, if you like. This helps out a lot. Cheers,the Dev (Jo)

Patch notes and updates

S.noRelease datePatch nameGID number
128 September 2026Adjusting sizes.1844751498231298
225 September 2026More giant bosses!1844751498224333
321 September 2026Invisible danger!1844115010501261
411 September 2026More special effects!1843481262694863
510 September 2026Changed the way those Orcs die.1843481262691809
69 September 2026Better Performance!1843481262688603
78 September 2026Lots of fixes - mostly sounds!1842846814455438
82 September 2026New day, new patch!1842846814439726
91 September 2026I think I've got it! (?)1842212951313022
1031 August 2026My bad...1842212951311074
1131 August 2026Lots of small fixes.1842212951310195
1230 August 2026First Balancing Patch1842212951307172

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