SPSTEAMPULSELIVE ANALYTICS
Zombie Self-Cultivation

Zombie Self-Cultivation Steam metadata

LangBubai | Jan 31, 2026 | game

Released

0players observed · 22 September 2026 - 17:07:45 UTC

AdventureIndieRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Zombie Self-Cultivation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateJan 31, 2026
  • DeveloperLangBubai
  • PublisherLangBubai

Genres: Adventure, Indie, RPG, Strategy, Early Access

Company pages: Developer: LangBubaiPublisher: LangBubai

Top Steam chartsTop 100 gamesGame directorySteam Store page

Zombie Self-Cultivation Steam metadata

Zombie Self-Cultivation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4187670/metadata
Steam Storehttps://store.steampowered.com/app/4187670/
Steam Communityhttps://steamcommunity.com/app/4187670
PCGamingWiki search
IGDB searchSearch IGDB for Zombie Self-Cultivation

Reviews, pricing, and metadata

Review summary

1 user reviews

Review score unavailable, 0 positive, 1 negative

Price and discount

$9.90

Platforms

Windows

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Playable without Timed Input, Stereo Sound

Achievements

38

Platform releases
  • Steam 31 January 2026

Latest Steam announcements

  • [What's New] V1.0.2 - 29 May 2026

    Disabled item usage while riding amusement facilities.Fixed an issue with the bear trap placement prompt.Fixed issues related to the Chapter 5 ending.

  • [What's New] V1.0.1 - 29 May 2026

    Survival Mode updated.Bug fixes and performance improvements.

  • Development Log 337 - 23 May 2026

    Hello everyone!Here are the key development highlights for this week:Added a new monster type in Survival Mode, obtainable through genetic modification. This monster can taunt nearby enemies to attack it.Added another new monster type in Survival Mode, also obtainable via genetic modification. This monster regenerates HP upon landing a critical hit.In Survival Mode, item doors can now reflect a portion of damage from enemies.Added an auto-use feature for items like Red Mushrooms. Each monster can carry up to 10 items, which will be automatically used when taking damage or attacking enemies.Added visual effects and sound effects related to monsters.Added text displays for the total count of companions and items.Added icon displays for companion debuffs (negative status effects).Updated the Survival Guide.Fixed and optimized various other issues.Thank you all for your continued support an…

  • [Update Content] V0.3.0 - 22 May 2026

    Added auto-use functionality for items such as Red Mushrooms.Added two new monster types.Added monster-related visual effects and sound effects.Added a counter display for the total number of companions and items.Added new attribute icons and displays for stat debuffs (negative effects).Improved Steam achievements.Updated the Survival Guide.Fixed and optimized various known issues.

  • Development Log 330 - 16 May 2026

    Hello everyone!Here are the key development highlights for this week:New Feature in Survival Mode: Genetic Modification. Once a monster reaches its max level, players can use this feature to further customize and enhance its stats freely.New Boss in Survival Mode: Vivienne. She will recover HP upon landing a critical hit.Backup Summon Pool added to Master Skills in Survival Mode.Match History feature added to Survival Mode.Auto-refill function added for aircraft fuel.Updated illustrations and text in the Survival Guide.Various other bug fixes and optimizations.Thank you all for your continued support and patience!

  • [Update Notes] V0.2.5 - 15 May 2026

    Update the survival guide.Fix and optimize multiple known issues.

  • Development Log 323 - 10 May 2026

    Hello everyone!This week's development focus mainly includes the following content:Added a new item to Survival Mode: the Flame Flyer. After using it, players can fly briefly in the air and safely use skills like Capture. The flames emitted from the bottom of the flyer can damage enemies.Added a new item to Survival Mode: Flyer Fuel. Players can use it to replenish flyer fuel.Added a new item to Survival Mode: Antidote Herb. When used by players or partners, it immediately removes poison and grants immunity to poison for a certain period.In Survival Mode, players can use Black Mushrooms to reduce the cooldown time of Master Skills.Added a new feature to the Assimilation skill in Survival Mode: weakening monster attributes such as attack power and defense.Added features like Jester Summoning to Survival Mode.Added a monster cloning feature to Master Skills in Survival Mode, but it requir…

  • [Update Notes] V0.2.4 - 8 May 2026

    Added icons to the Target Achievement to display the kill counts of players and allies.Added an icon for converted monsters, indicating they cannot be controlled for long.Added hit sound effects for monsters taking fire damage.Adjusted Poison Monster attributes: they now take double damage from fire.Fixed and optimized various known issues.

  • Development Log 316 - 2 May 2026

    Hello everyone!This week, our development focus mainly includes the following updates:Added a new item to Survival Mode: the Protective Helmet. Equipping it significantly reduces incoming damage but consumes durability. It will be automatically removed once durability reaches zero.Expanded the Assimilation Skill in Survival Mode. Players can now freely combine monsters, with each providing unique skill effects. These skills can provide continuous healing and stat buffs to all allies within range, or deal damage and debuff stats to all enemies in the area.Added poison and antidote mechanics to Assimilation Skills (applying poison to enemy groups and curing allies).Added visual effects for critical hits, getting hit, player Assimilation Skills, and ally buffs from Assimilation Skills.Added new icons for monster stat buffs and Boss units (units that players cannot capture).Optimized the Ma…

  • Update Notes V0.2.3 - 30 April 2026

    Added hit effects for monsters when they take critical damage.Updated icons for monster critical hits, bosses, and other elements.Added a new item: Protection Helmet (Survival Mode only). Wearing it allows players to withstand more damage. Its durability decreases with each hit taken, and it will be automatically removed once durability reaches zero.Expanded the Assimilation skill in Survival Mode. Players can now configure different monsters, each providing unique skill effects. Examples include continuous healing for allies within range, increased attack power, enhanced defense, and more.Added visual effects for both Assimilation skill buffs and ally buffs.Added a bulk delete function for items in the storage chest.Various other bug fixes and optimizations.

  • Development Log 309 - 25 April 2026

    Hello everyone!This week's development focus mainly includes the following:Main StorylineUpdated the monster bestiary and master skill descriptions in the Survival Guide.Optimized lighting in the game map scenes.Added sound effects for capture effects and item acquisition.Various other bug fixes and optimizations.Survival ModeSimplified the monster unlocking logic.Added monster leveling and summoning functions.Updated the icon display for monster stat boosts.Thank you all for your continued attention and patience

  • [Update Content] V0.2.2 - 23 April 2026

    Updated the Monster Bestiary and Master Skill descriptions in the Survival Guide.Optimized lighting in the game map scenes.Added sound effects for capturing and for obtaining items.Fixed a conflict between player summoning and the capturing process.Fixed an issue where monsters could not attack targets normally after being stunned during patrol.Fixed damage-related issues with the Chapter 5 BOSS's skills.Fixed an issue with background music switching.Added and modified various logic related to Survival Mode.

  • Important Notice: Price Adjustment - 21 April 2026

    Dear Players,The main content of the game has been fully developed. Moving forward, I will be constantly polishing the details and optimizing the overall gaming experience.In order not to affect the promotional discounts for the future official launch, I need to make a slight price increase this weekend.In the coming period, I will focus on the development of the Survival Mode to bring you more interesting content and gameplay.Thank you all for your continued support and understanding!

  • Chapter 5 is now available! - 20 April 2026

    New ChapterTraversing the dense jungle, the young girl reaches a vantage point with a clear view. In the distance, an enemy military fortress looms ominously. Desperate to find her brother, she bravely chooses to venture in alone, unaware that she has quietly stepped into a trap meticulously laid by the enemy.New Skill SystemPlayers must first explore the vast map to collect "Zombie Hearts" to unlock the ultimate ability—the Master Skill. Once activated, it randomly summons ten partners to fight alongside you, aiding in the battle against powerful foes.New EnemyAgile and elusive, the "Mechanical Hound" is equipped with a long-range machine gun, making it difficult to engage in close combat. Players must cleverly utilize traps and Master Skills to defeat this foe.The Ultimate ShowdownVenturing deep into the core of the underground fortress, you will face a new type of Enhanced Warrior. T…

  • Development Log 302 - 18 April 2026

    Hello everyone!This week's development highlights include the following:Completed all levels in Chapter 5. Players will eventually face the "Ultimate Enhanced Soldier": This boss enters a bloodthirsty rage. Taking damage continuously increases his Fury meter. Once full, he unleashes a skill that infects all surrounding enemies. Infected enemies also become berserk and cannot be captured or controlled by the player. Hold on until the end!Added the game ending. We specially designed skills related to the brother, allowing players to use the brother's skills to execute enemies in the finale.Completed the implementation of ambient sounds and combat sound effects for Chapter 5.Optimized the puzzle-solving flow in Chapter 4 and added interaction feedback.Visual Feedback: The generator changes color upon successful puzzle solving.Audio Feedback: Added sound effects for mechanism and generator…

  • V0.1.1 Update Notes - 11 April 2026

    Add stun and sleep visual effects for monsters to enhance combat feedback.Add screen shake feedback when the player is critically hit.Add a "Camera Shake" toggle in the settings interface (enabled by default), allowing players to customize their visual experience.Optimize the puzzle-solving process in the Chapter 3 Unreal scene, changing the door's random generation to a fixed sequential generation. Add interactive feedback: after solving the puzzle correctly, the door turns red, and player interaction returns them to the original scene.Fix the issue of health bar display height for monsters of different body sizes to avoid visual glitches.Update the save file version number to ensure it remains synchronized with the game version number.Various other bug fixes and optimizations.

  • Development Log 295 - 11 April 2026

    Hello everyone!This week's development focus primarily includes the following content:Complete the creation of the Chapter 5 level map, and simultaneously finish the production of related character, animation, and visual effect resources.Add a custom summoning weight system for Master Skills: the more summons, the higher the monster tier, and the longer the skill cooldown time.Add stun and sleep visual effects for monsters to enhance combat feedback.Add screen shake feedback when the player is critically hit.Add a "Camera Shake" toggle in the settings interface (enabled by default), allowing players to customize their visual experience.Add an overheating cooldown mechanism for the machine gun.Optimize the puzzle-solving process in the Chapter 3 Unreal scene, changing the door's random generation to a fixed sequential generation. Add interactive feedback: after solving the puzzle correct…

  • Development Log 288 - 4 April 2026

    Hello everyone!The main development priorities for this week are as follows:Complete the release process for Chapter 4 and conduct comprehensive testing to ensure content stability and normal functionality.Advance the production of art assets required for Chapter 5, including characters, scenes, special effects, and other related materials.Design and create the underground map section for Chapter 5, building the level structure and visual style.Fix and optimize various other issues.Thank you all for your continued attention and patient waiting!

  • Limited-Time Offer! - 1 April 2026

    Chapter 4 is now available!In a world reshaped by the virus, the amusement park, once a symbol of joy, has become a desolate forbidden zone. To find her missing brother, the little girl must step into these ruins shrouded in neon lights and shadows.And you will guide the little girl through countless hardships, lighting the way forward for her in these desperate ruins.Limited-Time Offer! Don't Miss Out!

  • Chapter 4 is now available! - 1 April 2026

    In a world reshaped by the virus, the amusement park, once a symbol of joy, has become a desolate forbidden zone. To find her missing brother, the little girl must step into these ruins shrouded in neon lights and shadows.New GameplayYou need to use your wits to solve puzzles within the scene and reactivate the long-silent amusement facilities, while bracing for the zombie horde that follows. You must not only eliminate enemies but also remain vigilant at all times, protecting the fragile NPCs by your side.When the smoke clears, you can interact with the rides and enjoy a rare moment of pleasure amidst the wasteland.New Zombies UnveiledStarry Night SkyWhen you ride the Ferris wheel to its highest point, a brilliant yet poignant fireworks show will instantly light up the night sky. This is not just a visual treat, but a rare moment of tranquility in the wasteland, and a reward for your a…

Patch notes and updates

S.noRelease datePatch nameGID number
129 May 2026[What's New] V1.0.21833968530890483
229 May 2026[What's New] V1.0.11833968530890288
322 May 2026[Update Content] V0.3.01833334318570792
415 May 2026[Update Notes] V0.2.51832700592790914
58 May 2026[Update Notes] V0.2.41832065502813974
630 April 2026Update Notes V0.2.31831432155567440
723 April 2026[Update Content] V0.2.21830797770233098
811 April 2026V0.1.1 Update Notes1829528821311919
923 March 2026V0.09 Update Notes1827626365763039
1015 March 2026V0.08 Update Notes1826992588599595
115 March 2026V0.07 Update Notes1826362059920403
1217 February 2026V0.06 Update Notes1824644522847341
139 February 2026V0.05 Update Notes1823825466505737
144 February 2026V0.04 Update Notes1823825466493045
152 February 2026V0.03 Update Notes1823191198610940

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4187670
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$9.90
Free to playNo
Discount0%
Original price USD$9.90
Current price USD$9.90
Release dateJan 31, 2026
DeveloperLangBubai
PublisherLangBubai
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percentNot available
Positive reviews0
Negative reviews1
Total reviews1
Steam recommendationsNot available
Achievements38
Average playtime forever15 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4187670/

Short description

An extraordinary post-apocalyptic adventure. Play as a girl who controls zombies. Use this power as both weapon and key, strategically command the undead to solve puzzles, overcome dangers, and uncover the truth behind her brother's disappearance.

About this game

At the twilight of the apocalypse, will you be a Zombie Herder, or humanity's Savior? In a crowd, those who stand apart often invite envy or jealousy; those who are stronger may find themselves demanded of even more. Even seclusion in mountain forests cannot sever the world's shackles completely. Ten years ago, a biochemical virus swept across the globe. Though humanity fought back with all its might, it could not withstand the relentless waves. Now, the world has fallen into chaos—most of mankind has become the walking dead. Amidst this catastrophe, a young girl and her brother struggle to survive. Yet the virus continues to mutate, and the world itself is quietly changing. Some who appear uninfected may have already undergone genetic transformations, while among the walking dead, certain individuals are gradually developing consciousness. The girl slowly discovers she possesses a unique ability: she can control certain zombies. Others like her—mutated yet asymptomatic—exist in the world, often bearing different powers, but are hunted by local warlord organizations for that very reason. If it were you, would you choose the so-called future of humanity, or the path of self-preservation? The siblings must face not only zombies, but also evade even more terrifying pursuers. After a sudden accident separates them, the young girl embarks on a long journey to find her brother. Core Gameplay In Chapter 1, the girl arrives at the great tree where she promised to meet her brother. Delayed along the way, she finds only a letter left behind. Having waited so long, her brother feared the worst and set out for the city to search for her. Chapter 1 serves as an introduction to familiarize players with basic controls and mechanics. Players begin with the first skill: Capture Skill , which can capture single or multiple zombies of the same level. Captured zombies can be issued three commands: Attack , Follow , and Standby . Players then unlock the second skill: Control Skill . This allows precise commands for captured zombies to move or attack designated targets. Players can also upgrade skills to enhance captured zombies' stats. Chapter 3 unlocks the third skill— A…

Supported languages

English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.90
  • Highest observed: $9.90

Zombie Self-Cultivation's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.90, the highest is $9.90, and the first visible tracked price is $9.90. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Zombie Self-Cultivation's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.90, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.90. The latest run records $9.90 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.90
  • Current list price: $9.90
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Zombie Self-Cultivation at $9.90 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.90$9.900%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.90.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.90$9.90No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.90.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.90$9.90No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Dota 2805,82222 September 2026 - 18:10:46 UTC1,291,3282,758,031Valve
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
RimWorld28,22622 September 2026 - 17:20:10 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die25,13522 September 2026 - 17:26:11 UTC124,449398,822The Fun Pimps

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,03022 September 2026 - 18:04:54 UTC39,10324,686Jagex Ltd
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC

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