SolveIt! A Puzzle Solving Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews5
- Release dateMar 4, 2026
- DeveloperVsevolod Khlebnikov
- PublisherVsevolod Khlebnikov
Genres: Indie, Simulation, Sports, Early Access
Company pages: Developer: Vsevolod KhlebnikovPublisher: Vsevolod Khlebnikov
SolveIt! A Puzzle Solving Simulator Steam news
SolveIt! A Puzzle Solving Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.918 Just Released - 70% Off During the Summer Sale! - 26 June 2026
Hello everyone!I've just released a small update. Now the game updated to version 0.918.This update adds support for Spanish and French, making the game available in two more languages. It also includes several improvements and fixes for the UI and tutorial.To celebrate the Steam Summer Sale, the game is now available with a 70% discount! If you've been waiting for a good time to pick it up, or know someone who enjoys puzzle games or speedcubing - now is the perfect opportunity. Thanks for all your support, and enjoy the update!
- Update 0.917 just released! - 25 April 2026
Hello everyone!I’ve just rolled out a small update focused on tutorial improvements - the game is now on version 0.917.Update NotesImproved the tutorial to make onboarding clearer and smoother.Fixed issues with voice-over.Enhanced readability of several visual hints for better clarity.Hope this small update makes the tutorial easier to follow and helps you get into the game more smoothly
- Update 0.916 just released! - 14 March 2026
Hello everyone!Good news! A small update based on player feedback has just been released. Now the game updated to version 0.916.Update NotesRemoved the cube rotation button and kept only the restart solve button, as many players found the previous setup confusing.Added an Apply Speedsolving Config button. It enables Dev Puzzles and increases the rotation speed of all puzzles.Added small control hints to make the controls more intuitive and easier to understand.Made adjustments to the virtual Dev Puzzles.Minor fixes and improvements to LM mode.Your feedback is very important for the development of the game, so feel free to share your thoughts and suggestions!
- 🎉 SolveIt! is now available on Steam! - 5 March 2026
Solve twisty puzzles - from the classic Rubik’s Cube to more challenging shapes. Learn algorithms, improve your solving skills, or just relax with satisfying puzzles.To celebrate the release, SolveIt! is available with a 10% launch discount for a limited time.Thank you to everyone who supported the game and added it to their wishlist. Your feedback means a lot! ❤️Happy solving! 🧩
- Localization on the way! [Devlog #3] - 9 February 2026
Hello everyone!Good news! Due to numerous requests from players: russian localization is now available in the game!Please note that the translation isn’t perfect yet — improvements and fixes will be coming in future updates.You can switch the language in the settings and play in Russian - menu, UI, and in-game text are localized. I’d also love to hear from you: What other languages would you like to see in the game next?If you notice any issues or typos, feel free to let me know. Your feedback really helps ❤️ Thanks for playing and supporting the project!
- Better controls: Camera Lock, Controls Hints, Other Fixes [Devlog #2] - 26 January 2026
Hello everyone!This update focuses on improving controls, clarity, and overall comfort while solving puzzles, formed from feedback from testers.🔒 Camera Lock option addedA new Camera Auto Lock option has been introduced in the Gameplay section of settings. When enabled, the camera automatically returns to its default position after any input from the keyboard. This helps reduce orientational confusion and makes controls more predictable.❓ Сontrol hintsControl hints have been added to Freesolving mode. By clicking the “?” icon, you can now check the controls for the current puzzle at any time.🖱️ Mouse control fixes and puzzle improvementsSeveral issues related to mouse controls have been fixed. In addition, some puzzles were fixed too (3x3 and 2x2 cubes)💙 Thank you to all players and content creators for the feedback!Your comments, bug reports, and suggestions help the game grow and g…
- Playtest Now Live on Steam! - 7 January 2026
Playtest is now available: go to the Steam store page and click Request Access. After that, please wait a bit - access is granted manually or in waves. If you haven’t received access after some time, feel free to DM me directly on Discord.Please make sure to join our Discord server. There you'll find Playtest FAQ with useful information, and a feedback channel where you can report any bugs or issues about the game.Your feedback is incredibly valuable and helps make SolveIt! better. Thank you for your support!
- First Impressions Matter: Logo, Tutorial, Menu [Devlog #1] - 13 December 2025
Hello everyone!Development is moving forward step by step, and in this small update I focused on the parts of the game that shape the very first impression.This update doesn’t add new gameplay, but it makes the first minutes of the game clearer and more intuitive.🎨Updated Game LogoThe game logo has been refreshed.This is not the final version - I’ll continue iterating on it and making adjustments based on feedback and overall visual direction. For now, I think it better reflects the tone and style of the game.📘 Improved TutorialThe tutorial received several important improvements:Rewritten tutorial textBetter explanations of core mechanicsAdded visual hints to guide the player more naturallyThe goal here was to reduce confusion and make learning the game feel smoother and more intuitive.🧭 Menu & UI ImprovementsI also spent time polishing the menu and UI:Improved layout and readabilit…
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