SPSTEAMPULSELIVE ANALYTICS
Sprint City

Sprint City Steam metadata

Second Stage Studio | Mar 31, 2026 | game

Released

0players observed · 22 September 2026 - 01:54:29 UTC

ActionCasualIndieMassively MultiplayerRacingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)820
  • Revenue (VGI)$6,292
  • Review score86% positive

Sprint City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)820
  • Revenue (VGI)$6,292
  • Review score86% positive
  • Total reviews28
  • Release dateMar 31, 2026
  • DeveloperSecond Stage Studio
  • PublisherSecond Stage Studio, Game Drive

Genres: Action, Casual, Indie, Massively Multiplayer, Racing

Company pages: Developer: Second Stage StudioPublisher: Second Stage Studio, Game Drive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sprint City Steam metadata

Sprint City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4191250/metadata
Steam Storehttps://store.steampowered.com/app/4191250/
Steam Communityhttps://steamcommunity.com/app/4191250
PCGamingWiki search
IGDB searchSearch IGDB for Sprint City

Reviews, pricing, and metadata

Review summary

Positive

86% positive, 24 positive, 4 negative

Price and discount

$11.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Color Alternatives

Achievements

5

Platform releases
  • Steam 31 March 2026

Latest Steam announcements

  • An Important Update on Sprint City’s Development & Future Plans - 24 July 2026

    Hey Runagades,We want to share an honest update regarding where Sprint City currently stands, the challenges we are facing, and the direction we are taking moving forward.When we launched into Early Access, our vision for Sprint City was heavily centered around an expansive open-world hub where players could seamlessly run into each other, explore together, and start races naturally. However, designing a game around a bustling open world relies heavily on having a high volume of concurrent online players. Without that critical mass, the open world structure can feel confusing, lonely, and counterintuitive, especially for solo players trying to get into the action quickly.The reality is that sales and funding have not reached the levels we had hoped for. Because of this, we’ve had to make the difficult decision to scale down our development operations. We originally hoped we’d be in a po…

  • What's New in Sprint City - 6 May 2026

    New Content & FeaturesNew Track: Potatopez Dash (created by our community winner)Offline Play: You can now play without an internet connectionExpanded Localization: Added support for Brazilian Portuguese, Dutch, French, German, Italian, Japanese, Russian, Simplified Chinese, Spanish, Turkish, and IndonesianSteam Deck Support: On-screen keyboard now opens automatically when neededMod Support (Early): Initial groundwork for modding has been added (very early and not yet documented)Gameplay & BalanceRail Momentum: Improved momentum retention while grindingGrappling Hook:Added spam prevention for downward grapplingAdded separate input bindings for upward and downward grapplesVisual & World UpdatesImproved animations for:Race startsFinishesKnockoutsMinor environment updates in the worldRemoved the launch banner from the town squareMultiplayer & CrewImproved Spectating: Crew members can now j…

  • Beta Branch Now Live! | Dev Blog #7 - 30 April 2026

    Hey Runagades,We’ve started using the Steam Beta branch to test upcoming updates before they go live for everyone.If you’d like to help us out (and get an early look at what’s coming), you can opt into the beta through your Steam library by going to the game’s Properties → Betas tab.We’ll be using this branch going forward to test future updates, gather feedback, and make sure everything runs smoothly before release.First Update Now in BetaOur first major update is now available on the beta branch.This update focuses on localization, alongside a range of quality of life improvements, balance changes, and bug fixes.If you jump in, we’d especially love for you to try the game in your native language (if supported) and let us know if all letters and signs are in all the correct places.We’re planning to keep this update in beta for about a week before pushing it to the main branch.What’s Ne…

  • Dev Blog #6: Ways to Play Sprint City - 16 April 2026

    Hi Runagades!Sprint City has been live for over two weeks now, and we’ve already seen some absolute daredevil Runagades setting record times across all Time Trials.To help you get the most out of the game, we’re diving into all the different ways you can play Sprint City.Finding Your First ChallengeWhen you’re new to Sprint City, the first step is learning how to jump into a challenge.As you explore the city, you’ll come across kiosks. These unlock as you pass by them. Walk up, hit Enter, and you’ll be able to choose what you want to play.Playing SoloIf you’re playing solo, kiosks give you access to:Time Trials: compete for the fastest times on the leaderboardsClockout courses (solo): practice routes and optimize before racing othersWant to race real players? Open the main menu with Escape and hit Find a Match to queue up online.Daily ChallengesDaily Challenges are dev-made Time Trials…

  • Sprint City from the creators of SpeedRunners arrives on Steam - 1 April 2026

    Sprint City is a new Early Access release from the original creators of SpeedRunners, a shared-world competitive 2D platformer with explosive speed. Read the full article here: https://www.gamingonlinux.com/2026/04/sprint-city-from-the-creators-of-speedrunners-arrives-on-steam/

  • Sprint City Early Access is OUT NOW! - 31 March 2026

    The time has come! We’re launching Sprint City into Early Access. After a ton of hard work, we’re happy with the foundation we’ve built, and from here on out, we want to shape Sprint City together with you.A special thank you to everyone who has already tried out the game in a playtest and helped us get to this point!To celebrate, you can grab the game at 20% off for the next 14 days.We’ve also just released our Early Access launch trailer. Check it out below to get a taste of what Sprint City is all about:About Sprint CityIf you didn’t know, some of us previously worked on SpeedRunners, and a lot of that DNA lives on in Sprint City. It’s all about speed, smooth movement, and, most importantly, having fun with your friends.That said, we also wanted to try some new things this time around. Here’s why you should jump in:Super-fast 2D races with up to 7 friends + they can play with you for…

  • Powerups Explained Part 2 | Dev Blog #5 - 19 March 2026

    Wassup Runagades,Last time we talked about some of the powerups available in Sprint City… but not all of them.So... let’s fix that!Just like the other powerups, everything here can be charged up near Tesla Cubes to make them stronger and longer lasting. Let’s get into it!!Sometimes the smartest move is just not getting hit. The Shield protects you from the chaos other Runagades throw your way.Rockets, ice beams, pigeons, the shield blocks them ALL while it’s active.Charge it longer and it simply lasts longer.The Boxing Gloves are not to punch other Runagades with. Activate them and you’ll launch forward with a boost, smashing through obstacles and barriers in your path.Charge them longer and the boost becomes stronger and lasts longer, letting you punch your way through sections of the track that would normally slow you down.If you’re running a time trial, this is the only powerup avail…

  • Powerups Explained Part 1 | Dev Blog #4 - 12 March 2026

    Alright Runagades,Racing fast is great and all, but sometimes the real strategy is making sure the other players don’t.That’s where powerups come in. You can grab them by picking up the gacha balls around town.You may have also noticed other Runagades running past those strange blue cubes. Those are Tesla Cubes. They were originally built to power Sprint City’s electric grid by harvesting the kinetic energy of citizens constantly moving through the city.As it turns out, Runagades discovered the cubes can also be used to charge their items.In Sprint City, every powerup can be charged before you use it. Spend some time near a Tesla Cube and your item will become stronger, bigger, or just a lot more annoying for everyone else on the track.Let’s start with a few of the tools you can use to cause some trouble.Ever wanted to turn another Runagade into a popsicle mid-race?The Ice Beam lets you…

  • Demo closes in 12 hours! - 2 March 2026

    Hey Runagades,Just here to give you a quick heads-up: we will be taking the Sprint City demo offline in 12 hours.If you’ve been meaning to squeeze in a few more runs, chase one last leaderboard time, or settle a final friendly rivalry, now’s the moment.Tournament shoutout 🏁Congrats to our community tournament winners, and a massive thank you to everyone who competed and tuned in. Special thanks to Zeadrasil & KOSTV for helping organize the event and bringing it to live on stream. You helped make it something really special.Got feedback? If you’ve played the demo, we’d love to hear what you think. You can find the feedback survey here: https://forms.gle/ZhPUg8s5WLagGnQX8 Thank you all for playing! You will be getting more Sprint City news soon!

  • Update to demo build - 25 February 2026

    Here is what we changed:Updated main menu to make finding a race easierMade it easier to swing around platforms using controllerThe world map represents the playable demo areaClarification of demo borders in-world Fixed bugs e.g. glitching through barriers/walls

  • Happy Steam Next Fest!! - 23 February 2026

    Hey Runagades!It’s time. Steam Next Fest is live, and we couldn’t be more hyped to be part of it alongside a ton of incredible upcoming games. This is your moment to jump in and see what Sprint City is all about.Your Next Fest Mission: Daily ChallengesDuring Next Fest, we’ve added something special: a Daily Challenge tracker.If you complete the Daily Challenge every single day of the event, you’ll unlock an exclusive in-game item waiting for you when Sprint City launches in Early Access. Consider it proof you were here before the crowds hit the starting line.So yeah, no skipping leg day this week. What You Can Do in the DemoThe demo is designed to feel like a real slice of the full experience. You can jump into almost everything Sprint City has to offer:Explore a section of the shared city and start learning routesCompete in races and hone your movementPlay Daily Challenges and chase le…

  • From the creators of SpeedRunners, a demo of Sprint City is live now - 19 February 2026

    Coming from the original creators of the popular competitive platformer SpeedRunners, a first playable demo for Sprint City is live on Steam. Read the full article here: https://www.gamingonlinux.com/2026/02/from-the-creators-of-speedrunners-a-demo-of-sprint-city-is-live-now/

  • The Sprint City Demo is OUT NOW!!!! - 18 February 2026

    Hey Runagades,The wait’s over!! The Sprint City demo is live on Steam right NOW! So yeah, this is your official excuse to ping your run club, start some totally friendly rivalries, and decide who is the fastest once and for all! What you can do in the demoWe wanted this to feel like a real taste of the game, so here’s what you can jump into:Explore a section of the shared city and start learning routesPlay Clockout with your friends (time = health, panic = guaranteed)Grind Time Trials and Daily ChallengesInvite your Steam friends straight to your lobbyCreate custom challenges and share a code or send a URL so friends can join instantly, even if they don’t have the game installed yet! (We are very proud of this one).If you want the full breakdown of Clockout, local hero Gary D. Tour tells you all about it here:And if you joined the playtest and want to see what changed, check this update…

  • On Your Marks! The Sprint City Demo Is Coming - 12 February 2026

    Hello Runagades,Gary D. Tour here, and today I’ve got some proper big news from the city.In about a week from now, on the 18th of February, the official Sprint City demo will go live on Steam. And we’ll be participating in Steam Next Fest with it!!The streets are about to get busy.But before that, I wanted to walk you through two things:What content will be in the demoWhat improvements we’ve made after the playtestBecause a bunch of what’s in this demo? That’s thanks to all the playtesters!What’s In The Demo?We have spent the last few weeks putting together a demo that will feel alive and fun to play.Here’s what you can expect:A carefully selected section from the map for you to get a taste of the game inPlayer-created challenges, you can pick a start and a finish line in the world, and then send a URL or code to this challenge to all your friends to play!Steam friend invites, making it…

  • Take your time in a Time Trial | Dev Blog #3 - 30 January 2026

    Helloooo Runagades,You all know who it issss! Gary D. Tour, back with another update from the streets of Sprint City.I hope you’re all doing well. I’ve already spotted the first few of you tearing through the city this week, and honestly… watching you fly by has been incredible!!Last time, we talked about Clockout. Today, I want to tell you more about what you can do in Sprint City when you’re not racing seven other Runagades to survival.Not every race needs explosions, knockouts, or other players breathing down your neck.Sometimes, you just want to go fast.That’s where Time Trials / Practice Mode come in.Time Trials are Sprint City’s solo point-A-to-point-B races, designed for runners who want to perfect their movement and really get to know the city.You start at Point A. You finish at Point B. How you get there is entirely up to you. If you need a bit of guidance, there’s a handy rout…

  • Racing against the clock | Dev Blog #2 - 16 January 2026

    Hey Runagades,Gary D. Tour here again, back with another peek at life in Sprint City.Today I want to introduce you to one of the most well-known (and most nerve-wracking) game modes Sprint City has to offer: Clockout!It’s a racing mode unique to Sprint City, which mixes checkpoint time trials, with knockouts, with battle royale. I’m not kidding! So, how does Clockout work?Every Runagade starts a Clockout race with a 10-second timer.As soon as the first player completes the first lap, everyone else’s timer immediately starts counting down. When you cross the finish line, whatever time you have left on your clock is what you carry into the next lap. Lap after lap, the pressure builds. Timers get tighter. Mistakes get expensive. When a Runagade’s clock hits zero, they’re out! Simple as that.The race continues until only one runner remains.Where do you start?I can tell by the way you’re rea…

  • Sprint City Early Access Coming Q1 2026! - 8 January 2026

    Hey Runagades,During the New Game+ Showcase, we officially announced that Sprint City will be launching in Early Access in Q1 2026.We also premiered a new trailer during the show, which you can watch right here below. It gives a closer look at Sprint City’s movement, shared world, and competitive races in action.If you caught the show live, thanks for tuning in! If you missed it, no worries. You can watch the full showcase here:Closed Beta PlansAlongside the Early Access announcement, we’re also preparing for a closed beta.We’ve set up a dedicated channel on our Discord in preparation for this test, which we’re aiming to host later this month. While we don’t have all the details locked in just yet, we’ll be sharing more information next week.If you’d like to stay in the loop and have a chance to participate, we recommend joining our Discord and keeping an eye on the announcements there.…

  • Sprint City from the creators of SpeedRunners sounds like a great spiritual successor - 7 January 2026

    Sprint City has been revealed by the original creators of SpeedRunners, a new movement-focused racing platformer that looks and sounds great. Read the full article here: https://www.gamingonlinux.com/2026/01/sprint-city-from-the-creators-of-speedrunners-sounds-like-a-great-spiritual-successor/

  • Building Sprint City | Dev Blog #1 - 27 December 2025

    Hey Runagades,Gary D. Tour here.Today we’re sharing a behind-the-scenes look at some of the construction sites of Sprint City. What you’ll see below are early work-in-progress images, alongside a few shots of what these areas currently look like in-game. Think of it as a small guided tour through the city while it’s still being built.Let’s start with a look at the Plaza District.This one’s tricky. Plaza is meant to be a central, lively space. Somewhere Runagades cross paths constantly. The challenge, as I’ve learned, is finding an art style that feels alive without getting in your way when you’re moving at full speed. You don’t want to miss a jump because a billboard caught your eye.The early mock-ups show how the team experimented with shapes, colors, and depth, trying to figure out what looks good while staying readable when you’re sprinting at full speed. Below, you can see how those…

  • Welcome to Sprint City! - 17 December 2025

    Hey folks.Gary D. Tour here!Longtime Runagade enthusiast, and your go-to for everything you need to know about Sprint City.Now LISTEN!Before I say ANYTHING ELSE, you need to watch this trailer. Yes, right now. Yes, with sound. Yes, full screen.I’ve been following the scene for years, and today I’m super excited to get to share something groundbreaking: Sprint City is officially announced, and it’s coming to Early Access in 2026. Okay. Are you breathing? Do you feel that tingling in your legs? Congratulations!! That’s your sprint gene activating! Now, what is Sprint City, you ask? Sprint City is a competitive 2D platformer set in a solarpunk metropolis where wheels never caught on, but momentum absolutely did. People here grew up mastering movement itself; the rooftops, the rails, even the alleys are built with that in mind. Everything you see in the city is shaped to keep a run going or…

Patch notes and updates

S.noRelease datePatch nameGID number
16 May 2026What's New in Sprint City1832065502809169
225 February 2026Update to demo build1825727806705019

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4191250
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMar 31, 2026
DeveloperSecond Stage Studio
PublisherSecond Stage Studio, Game Drive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent86%
Positive reviews24
Negative reviews4
Total reviews28
Steam recommendationsNot available
Achievements5
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4191250/

Short description

Sprint City is a shared-world competitive 2D platformer from the original creators of SpeedRunners, where tight controls, explosive speed, and hidden shortcuts fuel high-intensity racing.

About this game

Sprint City is a competitive 2D racing platformer from the creators of SpeedRunners, made for quick and easy fun with your friends! Race, jump, and grapple through a city built around speed while battling your friends for the fastest times. Getting your friends into the game is effortless: invite up to 7 friends to play for free directly through their browser. In Clockout, Sprint City’s signature multiplayer mode, time is your health. Finish ahead to drain your opponents’ clocks and survive longer. The last runner with time left wins. Sprint City is built for quick sessions, rematches, and “just one more game” with friends. Key Features Fast multiplayer races for up to 8 players Free browser-based friend invites Clockout Game mode: high-pressure elimination races Solo Time Trials & Daily Challenges Global Leaderboards Character customization Master the movement. Find the shortcuts. Survive the clock.

Supported languages

English * , French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
66Color Alternatives
68Custom Volume Controls
75Keyboard Only Option
74Playable without Timed Input
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Not available
steam germany12Not available
igrs18Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Sprint City's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sprint City's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sprint City at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$11.99$11.99No discountSteam Store

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Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine53,18122 September 2026 - 02:37:31 UTC150,2711,008,495Wallpaper Engine Team
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Garry's Mod18,64822 September 2026 - 00:48:45 UTC73,7501,258,308Facepunch Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
Factorio12,37022 September 2026 - 02:59:12 UTC118,166233,918Wube Software LTD.
IdleOn11,73122 September 2026 - 02:41:04 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Wallpaper Engine53,18122 September 2026 - 02:37:31 UTC150,2711,008,495Wallpaper Engine Team
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Geometry Dash38,02822 September 2026 - 01:06:14 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS156,67022 September 2026 - 03:01:27 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Delta Force32,33522 September 2026 - 01:46:13 UTC246,418192,933Team Jade
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
War Thunder31,51222 September 2026 - 02:01:56 UTC125,317781,076Gaijin Entertainment
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
DayZ24,19922 September 2026 - 01:46:13 UTC78,739460,377Bohemia Interactive
FINAL FANTASY XIV Online23,47622 September 2026 - 01:46:13 UTC95,10284,685Square Enix
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced33,15022 September 2026 - 01:14:41 UTC161,805217,159Rockstar North
Rocket League®21,20822 September 2026 - 01:32:08 UTC146,902579,707Psyonix LLC
BeamNG.drive12,76522 September 2026 - 02:15:24 UTC44,232392,944BeamNG
Forza Horizon 69,70022 September 2026 - 01:05:18 UTC302,64594,239Playground Games
Assetto Corsa7,63922 September 2026 - 01:13:40 UTC20,019169,192Kunos Simulazioni
MX Bikes3,45822 September 2026 - 00:19:08 UTC4,25734,592PiBoSo
F1® 252,90522 September 2026 - 01:16:58 UTC17,19527,609Codemasters
Forza Horizon 52,24922 September 2026 - 01:16:10 UTC80,745270,901Playground Games
Stumble Guys2,06022 September 2026 - 00:22:16 UTC43,705135,324Scopely
Need for Speed™ Heat2,05722 September 2026 - 00:22:10 UTC85,230147,492Ghost Games
Trailmakers1,77322 September 2026 - 00:13:25 UTC8,02435,469Flashbulb
Assetto Corsa Competizione1,55422 September 2026 - 01:06:42 UTC5,93248,092Kunos Simulazioni

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