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Nocoldiz | Coming soon | game

Coming Soon

GameSteam Store content

RPGSimulation

  • Steam app typegame
  • Steam App ID4193010
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNocoldiz

Hypernet Explorer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4193010
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNocoldiz
  • PublisherEsoteric Heavy Industries
  • Parent gameNot available

Genres: RPG, Simulation

Company pages: Developer: NocoldizPublisher: Esoteric Heavy Industries

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hypernet Explorer Steam news

Hypernet Explorer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Test version is out! - 4 August 2026

    First ever playable build is out on the Discord server, is infested with bugs and needs your help to fix them and turn it into a proper demo that will be released soon on Steam! Report anything you find in the discord server bug and feedback section.

  • Blenderà? - 9 February 2026

    I've added to the project a world viewer to debug how the procedural terrain snaps and blend together across individual chunks, i'm trying to get smoother biome terrain that blends across multiple maps.Here you can see Sicily and Milan hinterland.

  • Let's make some perlin noise - 26 November 2025

    Made some progress on procedural terrain generation: now adjacent biomes blend together using perlin noise, and their procedural map will get additional features from them. Also now the generator add a coastline if the current biome borders with the ocean, water level changes according to tides and the various scattered seashells changes with each tide.When i'll generalize this terrain generator to work with other planets other than Earth, the tide level will be influenced by the number and masses of moon around the planet or by the mass of a gas giant the planet is orbiting around, i also plan to support other types of oceans for alien planets, like liquid methane, lava, ammonia and...oil.

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