HEIST news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews24
- Release dateSep 27, 2019
- DeveloperAtomizer Games
- PublisherAtomizer Games
Company pages: Developer: Atomizer GamesPublisher: Atomizer Games
HEIST Steam news
HEIST news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Stealing the show - 30 November 2019
Autumn has blown into town, bringing with it the prestigious Steam Awards and it's our time to shine. We're ready to get our hands dirty, question is, are you? Your role in this simple con is straight-forward bub, so pay attention. Just tap that lil button to nominate HEIST for "Outstanding Visual Style", and then wait by the phone on 23rd and King, we'll talk more then. If that's too much for ya, then change your vote to "Best Game You Suck At". Got It? Good! But before you get to work, don't forget to leave some kind words in that store review box. It goes a long way to make sure the Top Dog 'Al Gore Rhythm' gives us a fair shake, capiche!?
- Navigation Update - 15 November 2019
Today we are pushing out an update to HEIST to help address the pain of finding your way through the levels. We have seen and heard a lot of players getting turned around when making their way to the Loot or an Exit. When you're on your last Smoke Pipe and trying to make a break for the exit, the last thing you want is to take a turn to no where and end up wasting and potentially ruining your run. To help this, we have added a compass-like pointer to give a generalised direction towards the current & relevant goal. The compass will only be visible when you open the Objective List (by holding or the button on a controller). The pointer will also disappear when you've arrived at the objective. We have also updated the 'Blueprints' in the Level Selection. Now instead of just the Location name, you can see the Level layout, including the Happy Heisting! ~Atomizer Games
- Tool selection Tool-tips have been added! - 1 October 2019
Today we have uploaded a update to HEIST with a much requested feature. When hovering over any of the Tools, a window will appear showing you the Tool name, Input and a brief description of the Tools use. We appreciate the feedback we have been getting on HEIST so far and urge to keep letting us know of any issues you run into or suggestions. ~Atomizer Games
- HEIST IS OUT - 'Get It' Now! - 27 September 2019
All the planning scheming and patiently waiting has paid off! HEIST IS AVAILABLE NOW! - 'Get It' here Watch the Announce Trailer here Let us know what you think of the game in the forums, and/or leave a review. If you experience any bugs or issues, let us know so we can address them ASAP! ~Atomizer Games
- HEIST Beta has closed - 18 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30950309%2Ff8475dd4d9e3a3d3aa58c504871a70b3905c6be6.png Hello Heisters, Today, unfortunately, marks the end of the HEIST beta. We will no longer be providing new updates to HEIST after today. As we mentioned before, we will allow all Beta participant access to HEIST until its launch. As such this update has been focused on providing fixes and improvements to enjoy the game until the release. Here are the core changes; We've added a confirmation popup when you select to restart We've added the option to delete your progress through the Main Menu options Added glass case smashing to the Mansion 'Loot', which triggers an alarm Fixed various colliders across all levels Added art of Tool selection button in the Main Menu Added additional HUD art for the country club pickups The forums will remain open for everyone to post any a…
- The Mansion is now open (0.3.12 is now live!) - 26 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30950309%2Ff8475dd4d9e3a3d3aa58c504871a70b3905c6be6.png Hello Heisters, Today we bring some big news! The Mansion is now open for your attempts at pilfering a prestige pinot noir! We have modified the Mansion in order to get it to a playable state, as we promised, and didn't wish to delay its Beta release any sooner. In order to pull off the Mansion, you'll need to find your way into the Cellar, snatch the bottle and make your escape! A major standout for the Mansion is the use of moving Shadows. https://i.imgur.com/YNt7zSh.gif Well timed execution will make all the difference in this level! However... This marks the last major content update we currently plan on releasing to the Beta. We will release one final version of the Beta which is likely to include any bug fixes and minor changes. After that update, however, there…
- Build 0.3.11.r1 now live! - 12 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30950309%2Ff8475dd4d9e3a3d3aa58c504871a70b3905c6be6.png Hello Heisters! Here is the debrief on the new Beta Build! Progression Order We have updated the order of levels so you now unlock the Casino after completing the Shipping Yard. Completing the Casino will then unlock the Country Club, as opposed to the other way around. We decided that the Casino was an easier level and due to being smaller, would make for better pacing in the games overall progression. We will be making future changes to add Gun Guards to the Country Club and remove them from the Casino, but at the moment the levels remain as is. The Tool unlocks are tied to the levels, and as such has not changed. This means you'll be able to unlock the Smoke Pipe sooner than before! New Waters in the Shipping Yard We have rounded out the final prop pass on the Ship…
- Beta Update: 0.3.10.r11 - 15 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30950309%2Ff8475dd4d9e3a3d3aa58c504871a70b3905c6be6.png Hello Heisters! Today we have pushed out an update to HEIST with a focus on the Gun Guards. In later levels, from the Casino onwards, You'll encounter guards that won't hesitate to apply deadly force to protect their employer's establishments. We have made improvements to these guards which include the following Gun Guards will now properly track a moving player while aiming. Refined the time between Gun Guards aiming their gun and shooting at the player. Gun Guard will no longer shoot the player while being held up by the player using the 'Fake Gun' tool. Additionally, we have made the following improvements: Guards movement slowing by Players Tools now apply and remove from the guard properly if stacked Fixed lights in the Country Club warehouse turning off incorrec…
- Green with progression - 7 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30950309%2Ff8475dd4d9e3a3d3aa58c504871a70b3905c6be6.png Hello Heisters! Out most recent update is hopping onto servers now after we delayed for Easter. This iteration's update has had a focus on addressing issues with our progression saving and ensuring players can more effectively progress in levels! We have sat down and added several more 'hiding spots' across all levels currently in the game! For the uninitiated; hiding spots are objects, such as a desk, that the player can enter when prompted to hide. Doing this has two intended effects Keeps the player from being spotted by guards Creates a checkpoint for the player to return to having made a mistake or been caught These objects are highlighted green and now have a hiding symbol near the entry point. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F3%25E2%2580%25A6
- Green with progression - 7 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30950309%2Ff8475dd4d9e3a3d3aa58c504871a70b3905c6be6.png Hello Heisters! Out most recent update is hopping onto servers now after we delayed for Easter. This iteration's update has had a focus on addressing issues with our progression saving and ensuring players can more effectively progress in levels! We have sat down and added several more 'hiding spots' across all levels currently in the game! For the uninitiated; hiding spots are objects, such as a desk, that the player can enter when prompted to hide. Doing this has two intended effects Keeps the player from being spotted by guards Creates a checkpoint for the player to return to having made a mistake or been caught These objects are highlighted green and now have a hiding symbol near the entry point. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F3%25E2%2580%25A6
- Beta News: Build 0.3.10r8 now live! - 19 March 2018
Greetings, Today we bring you a minor update to the game and some news on development. In the current build, we have done a lot of updating and minor fixing, but we won't bore you with the tedious list of changes, but here's the gist. Fixed some odd guard paths Fixed the Casino depth hiding not set up correctly Fixed some art issues with the Art Gallery Get it interactables. Updated some sound files of the Gun Guards Added a UI display for when you save and load a checkpoint. The reason behind the light update is due to our focus on bigger fish. We have a new level in-development, The Mansion! The bulk of our work in recent weeks have been creating this level. While we don't have a clear date on when it will be ready for testing, we hope to share some more details on the level with you soon! Additionally, we will now be pushing builds and news updates out on Mondays AEST. Til next time.…
- Beta News: Build 0.3.10r8 now live! - 19 March 2018
Greetings, Today we bring you a minor update to the game and some news on development. In the current build, we have done a lot of updating and minor fixing, but we won't bore you with the tedious list of changes, but here's the gist. Fixed some odd guard paths Fixed the Casino depth hiding not set up correctly Fixed some art issues with the Art Gallery Get it interactables. Updated some sound files of the Gun Guards Added a UI display for when you save and load a checkpoint. The reason behind the light update is due to our focus on bigger fish. We have a new level in-development, The Mansion! The bulk of our work in recent weeks have been creating this level. While we don't have a clear date on when it will be ready for testing, we hope to share some more details on the level with you soon! Additionally, we will now be pushing builds and news updates out on Mondays AEST. Til next time.…
- Beta News: Art Gallery now open - 5 March 2018
Greetings! The latest build of Heist has gone live and here's whats changed Art Gallery: Now live and unlockable by completing the Casino A rare painting is your target and could be on display at 3 possible locations! Risk searching for it, or break into the Art Gallery's offices to find it location Casino: Re-added walls that had gone missing Options Config: Audio volume Settings now persist Audio Setting generate a modifiable ini file. Can be found in C:\Users\YOURUSERNAME\AppData\LocalLow\AtomizerGames\Heist' Re-added Antialiasing setting Re-added Antialiasing Quality setting Re-added Texture Quality setting Re-added Anisotropic setting Re-added Luma Sharpening setting Fixes: Fixed Country Club and Casino room hiding not saving settings correctly Fixed Some Get it objects not animating when interacted with Fixed some potential performance issues with Player tracking We are very keen…
- Beta News: Art Gallery now open - 5 March 2018
Greetings! The latest build of Heist has gone live and here's whats changed Art Gallery: Now live and unlockable by completing the Casino A rare painting is your target and could be on display at 3 possible locations! Risk searching for it, or break into the Art Gallery's offices to find it location Casino: Re-added walls that had gone missing Options Config: Audio volume Settings now persist Audio Setting generate a modifiable ini file. Can be found in C:\Users\YOURUSERNAME\AppData\LocalLow\AtomizerGames\Heist' Re-added Antialiasing setting Re-added Antialiasing Quality setting Re-added Texture Quality setting Re-added Anisotropic setting Re-added Luma Sharpening setting Fixes: Fixed Country Club and Casino room hiding not saving settings correctly Fixed Some Get it objects not animating when interacted with Fixed some potential performance issues with Player tracking We are very keen…
- Beta News: Plan B - 23 February 2018
Greetings! Last Wednesday we pushed out a big Update to steam that encapsulated a bunch of changes. This included new content and fixes to outstanding issues we didn't didn't notice present in the initial update last weekend. We chalk up the oversight to a lack of coffee... So here's what has changed: Casino We had begun rebuilding the street section of the Casino but wasn't finished when we pushed out the update. Since we have done more work to get the area into line with our final vision Reduced the height of street buildings Added wall fading to Street borders Added Gun Guard to Street entrance Fixed underground transition Country Club The long-awaited changes to the Country Club are now live and ready for testing Redesigned the outer rooms for better gameplay as well as made them outdoors Converted the outer areas to be encapsulated Removed large uninteresting open area around outer…
- Beta News: Plan B - 23 February 2018
Greetings! Last Wednesday we pushed out a big Update to steam that encapsulated a bunch of changes. This included new content and fixes to outstanding issues we didn't didn't notice present in the initial update last weekend. We chalk up the oversight to a lack of coffee... So here's what has changed: Casino We had begun rebuilding the street section of the Casino but wasn't finished when we pushed out the update. Since we have done more work to get the area into line with our final vision Reduced the height of street buildings Added wall fading to Street borders Added Gun Guard to Street entrance Fixed underground transition Country Club The long-awaited changes to the Country Club are now live and ready for testing Redesigned the outer rooms for better gameplay as well as made them outdoors Converted the outer areas to be encapsulated Removed large uninteresting open area around outer…
- Quick update - 19 February 2018
We recently pushed out an update to Heist that features some amount of WIP changes that slipped under our watch. As such, expect a few updates throughout the week to resolve these issues. Once they have been addressed, we will let you know with our latest Beta News update! Til next time, stick to the shadows... ~Atomizer
- Quick update - 19 February 2018
We recently pushed out an update to Heist that features some amount of WIP changes that slipped under our watch. As such, expect a few updates throughout the week to resolve these issues. Once they have been addressed, we will let you know with our latest Beta News update! Til next time, stick to the shadows... ~Atomizer
- Beta News: Master planning - 5 February 2018
Greetings, This fortnight, we have devoted a lot of time into the planning as we previously mentioned, and are now poised to ramp up the development and updates in the coming fortnights. Last time we mentioned the UI overhaul we have been undertaking and we are pleased to share with you something more than screenshots! In today's update, we have included the Updated Audio menu and a partial update to the Video Menu. You will be able to change the Resolution and Windowed setting presently, but other settings are yet to be set up completely. Please let us know of any issues you come across in the Bugs Forum Additionally, we have also fixed a couple of issues spotted in the Shipping Yard from the previous update. We are planning on bringing you some massive updates to the Country Club and have the Art Gallery up and running for the next update, so keep an eye out for that! Til next time, s…
- Beta News: Master planning - 5 February 2018
Greetings, This fortnight, we have devoted a lot of time into the planning as we previously mentioned, and are now poised to ramp up the development and updates in the coming fortnights. Last time we mentioned the UI overhaul we have been undertaking and we are pleased to share with you something more than screenshots! In today's update, we have included the Updated Audio menu and a partial update to the Video Menu. You will be able to change the Resolution and Windowed setting presently, but other settings are yet to be set up completely. Please let us know of any issues you come across in the Bugs Forum Additionally, we have also fixed a couple of issues spotted in the Shipping Yard from the previous update. We are planning on bringing you some massive updates to the Country Club and have the Art Gallery up and running for the next update, so keep an eye out for that! Til next time, s…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 October 2019 | Tool selection Tool-tips have been added! | 2426802221710391131 |
| 2 | 3 December 2017 | Beta Build 0.3.8 is now live! | 4249665521683375101 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
