SPSTEAMPULSELIVE ANALYTICS
Last Stop House of Horror

Last Stop House of Horror Steam news

Rogelio Palomo | Dec 11, 2025 | game

Released

0players observed · 25 September 2026 - 04:22:03 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Last Stop House of Horror news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews3
  • Release dateDec 11, 2025
  • DeveloperRogelio Palomo
  • PublisherRogelio Palomo

Genres: Action, Adventure, Indie

Company pages: Developer: Rogelio PalomoPublisher: Rogelio Palomo

Top Steam chartsTop 100 gamesGame directorySteam Store page

Last Stop House of Horror Steam news

Last Stop House of Horror news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Live – Improved Gameplay Flow & Stability - 11 April 2026

    Update Live 🔧• Improved dialogue interaction flow • Enhanced input prompts for smoother gameplay • Addressed player-reported interaction issues • General stability improvements Thank you for your feedback — it helps make the game better!Jump back in… if you dare. 💀

  • Update Live – Improved Gameplay Flow & Stability - 11 April 2026

    Update Live 🔧 • Improved dialogue interaction flow • Enhanced input prompts for smoother gameplay • Addressed player-reported interaction issues • General stability improvements Thank you for your feedback — it helps make the game better! Jump back in… if you dare. 💀

  • Visual Improvements - 5 March 2026

    Hello everyone, A new update is now live! Changes in this build: • Added new horror paintings throughout the mansion • Minor lighting adjustments for a more immersive atmosphere • General stability improvements Thank you to everyone who has been playing and supporting the game!

  • Atmosphere & Stability Update - 1 March 2026

    The atmosphere in the later levels has been enhanced to increase tension and immersion.Lighting adjustments and environmental refinements now make the final stretch of the game more intense and unsettling.Minor stability improvements and internal optimizations were also made.Thank you for playing and supporting the game.

  • Patch Update – UI & Environment Improvements - 19 February 2026

    This update includes: • Adjusted environment blocking to improve level flow • Improved interaction text color for better visibility • Updated credits • Refined main menu presentation Thank you for playing and supporting the project! — Rogelio Palomo

  • Visual Polish Update - 17 February 2026

    This update improves the game’s presentation and atmosphere.• Updated main menu with a Character Creator 5 character using an idle animation • Replaced glowing lights with physical light meshes for more realistic hallway lightingThank you for playing and supporting the game.

  • Lighting & Ending Audio Polish (Amazing Grace Added) - 15 February 2026

    Hi everyone, I’ve uploaded a small polish update that improves lighting using light mesh for more realistic illumination, adds Amazing Grace to the ending, and updates the credits.Thank you for playing and for your support!

  • Controller Improvements & Gameplay Feedback - 14 February 2026

    What’s New:• Added controller vibration feedback for:CheckpointsAI attacksCrowbar hits• Replaced debug text with a proper “Checkpoint Saved” UI notification• Improved controller stability to prevent disconnect/reconnect issuesThis update enhances gameplay feedback and provides a smoother experience for controller players.Thank you for your continued support. More improvements coming soon!

  • Small Update – Improvements & Polishing - 12 February 2026

    Hello everyone,A small update has been deployed with general fixes and minor improvements to improve overall stability and gameplay experience.Changes:Added animation to the main menuExtended one of the later areas with additional gameplayFixed minor gameplay bugsImproved stability and performanceGeneral polish and adjustmentsThank you for playing and for your support!

  • Atmospheric Polish Update - 22 January 2026

    This update includes small atmospheric and pacing adjustments to the opening section of Last Stop House of Horror.The focus is on mood, tension, and first impressions, along with minor polish and stability improvements.Thank you to everyone who has played and supported the game.

  • Build Update - 11 January 2026

    – Fixed duplicate sound when dropping the crowbar– Improved controller responsiveness on game start– Removed intro cutscene to prevent replay on checkpoint respawn

  • Update – Stability Improvements - 9 January 2026

    Hi everyone,This update focuses on general stability and AI behavior improvements.🔧 ImprovementsImproved enemy AI awareness and behavior in key areasImproved checkpoint reliability and stabilityThanks to everyone who has been playing and sharing feedback. More updates coming soon.

  • Update: Full Controller Support & Improved Atmosphere - 3 January 2026

    Hello everyone,A new update for Last Stop: House of Horror is now live.🎮 Full Controller SupportThe game can now be played from start to finish using a controller, including menus and in-game interactions.🎧 Improved Ambient AudioBackground ambience has been updated to improve immersion and consistency throughout the experience.🛠️ Additional Improvements- General stability improvements- Minor polish and fixesThank you to everyone who has played and supported the game so far.— Rogelio (Developer)

  • Update Live - 21 December 2025

    Update LiveA new build is now live with stability improvements and gameplay fixes.Thank you to everyone for your support!

Patch notes and updates

S.noRelease datePatch nameGID number
111 April 2026Update Live – Improved Gameplay Flow & Stability1829528821311611
211 April 2026Update Live – Improved Gameplay Flow & Stability1829528821311600
35 March 2026Visual Improvements1826362059919940
41 March 2026Atmosphere & Stability Update1825727806715208
519 February 2026Patch Update – UI & Environment Improvements1825093633184076
617 February 2026Visual Polish Update1824644522847794
715 February 2026Lighting & Ending Audio Polish (Amazing Grace Added)1824644522842769
814 February 2026Controller Improvements & Gameplay Feedback1824644522840805
912 February 2026Small Update – Improvements & Polishing1824459501606844
1022 January 2026Atmospheric Polish Update1822556746157936
1111 January 2026Build Update1821288646583646

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