I Must Kill: Fresh Meat news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score28% positive
- Total reviews263
- Release dateNov 30, 2015
- DeveloperGaming Cats Studio
- PublisherGaming Cats Studio
Genres: Adventure, Free To Play, Indie, Early Access
Company pages: Developer: Gaming Cats StudioPublisher: Gaming Cats Studio
I Must Kill: Fresh Meat Steam news
I Must Kill: Fresh Meat news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Nothing can stop us! - 22 June 2016
In the last period of time we received a lot of questions whether we quit or not. The answer is NO. We have never quitted and never will! We just stopped posting information about every single update, because we missed relevant feedbacks, but the game was still monthly updated. That’s also how we would like to tell you all, that we won’t inform you about every update we made, until the game is ready for beta testing before the release. We also want to thank those who wrote constructive, logical and quality reviews. Your suggestions were gladly noticed! Nothing you wrote is going to be wasted! We have message for those who wrote negative reviews on purpose: The game is free AND in EA and honestly nobody forces you to play it in this stage. This access is more for enthusiasts and for those who want to help us with development. If you don’t want to help, it’s O.K., this isn’t anything for…
- Sorry.. we abandon IMK: Fresh Meat - 27 January 2016
...the reason is hateful community who can't read in EA description: "If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development." The whole Gaming Cats Studio is now disbanden a no further updates will come and we never make more free games in the future. The game will be closed in two weeks in STEAM, then can't be reached again. Also thanks to Jim Sterling for ruin our dreams. Thanks for your time. Sincerly your ex - Gaming Cats Studio.
- Twitch Livestream! - 22 January 2016
If you want follow live develop of our game and discuss with us, you can do it via our Twitch! Thanks for follow us! Our Twitch profile: http://twitch.tv/gamingcatsstudio/
- Update v. 0.06c - 18 January 2016
In this update we focused on the first intro scene. We still want to fully finish the Intro in 0.06 final patch. You can see many polished things in the first intro scene now (it's still not finished, we polish more and more things everyday). We also added golden clock cursor for waiting intervals in scenes. Go and check it out! :) As always thanks for your time and feedbacks! Sincerely your Gaming Cats Studio! If you want to support us and help us with faster development, you can do it via our Patreon page here: https://www.patreon.com/gamingcats Or directly via PayPal here: PayPal donate
- Update v. 0.06c - 18 January 2016
In this update we focused on the first intro scene. We still want to fully finish the Intro in 0.06 final patch. You can see many polished things in the first intro scene now (it's still not finished, we polish more and more things everyday). We also added golden clock cursor for waiting intervals in scenes. Go and check it out! :) As always thanks for your time and feedbacks! Sincerely your Gaming Cats Studio! If you want to support us and help us with faster development, you can do it via our Patreon page here: https://www.patreon.com/gamingcats Or directly via PayPal here: PayPal donate
- Update v. 0.06b - 10 January 2016
We are back from the holidays at full strength and we are ready to continue in making our game! What's new? Polished first farm scene Polished grandpa's car (in the intro scene and also in the farm scene) Added our own cursors (skull, hands variations...) Added experimental ending scene (neutral). Thanks for your time and feedbacks! If you want to support us and help us with faster development, you can do it via our Patreon page here: https://www.patreon.com/gamingcats Or directly via PayPal here: PayPal donate
- Update v. 0.06b - 10 January 2016
We are back from the holidays at full strength and we are ready to continue in making our game! What's new? Polished first farm scene Polished grandpa's car (in the intro scene and also in the farm scene) Added our own cursors (skull, hands variations...) Added experimental ending scene (neutral). Thanks for your time and feedbacks! If you want to support us and help us with faster development, you can do it via our Patreon page here: https://www.patreon.com/gamingcats Or directly via PayPal here: PayPal donate
- Update v. 0.06a_2 - 8 December 2015
Just a quick small update to previous version. Changed character font to our default "I must kill" font. Fixed small glitch with parking sing and the actor. Added cutscene to intro scene.
- Update v. 0.06a_2 - 8 December 2015
Just a quick small update to previous version. Changed character font to our default "I must kill" font. Fixed small glitch with parking sing and the actor. Added cutscene to intro scene.
- Update v. 0.06a - 8 December 2015
- We added first scene from "Intro" In version 0.06 we want to release a fully functional intro. This is just a first piece. You can also interact (look at) with some object in intro. Thank you for your valuable feedback! (The whole "Intro" is already done but needs some polish before release - new music and graphic.)
- Update v. 0.06a - 8 December 2015
- We added first scene from "Intro" In version 0.06 we want to release a fully functional intro. This is just a first piece. You can also interact (look at) with some object in intro. Thank you for your valuable feedback! (The whole "Intro" is already done but needs some polish before release - new music and graphic.)
- Update v. 0.05b - 4 December 2015
- Fixed additional reported glitches (zooming outside scenes, flying in attic) with main character. Very thanks for helpful screenshots in community hub! You are all awesome! ːsteamhappyː
- Update v. 0.05b - 4 December 2015
- Fixed additional reported glitches (zooming outside scenes, flying in attic) with main character. Very thanks for helpful screenshots in community hub! You are all awesome! ːsteamhappyː
- Update v. 0.05 - 2 December 2015
Update v. 0.05 - Upgraded "cellar scene" You can now check the new look of whole scene. - Fixed movement in all scenes There was some weird movements on scenes (include character zooming). There is still some glitches - will be fixed. - Added animations to "bedroom scene". You can now check new animations. This is changelog from yesterday. Today will be ready new update (we try to put updates and fixes every day).
- Update v. 0.05 - 2 December 2015
Update v. 0.05 - Upgraded "cellar scene" You can now check the new look of whole scene. - Fixed movement in all scenes There was some weird movements on scenes (include character zooming). There is still some glitches - will be fixed. - Added animations to "bedroom scene". You can now check new animations. This is changelog from yesterday. Today will be ready new update (we try to put updates and fixes every day).
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 18 January 2016 | Update v. 0.06c | 4249665521684041184 |
| 2 | 10 January 2016 | Update v. 0.06b | 4249665521684041307 |
| 3 | 8 December 2015 | Update v. 0.06a_2 | 4249665521684041438 |
| 4 | 8 December 2015 | Update v. 0.06a | 4249665521684041555 |
| 5 | 4 December 2015 | Update v. 0.05b | 4249665521684041657 |
| 6 | 2 December 2015 | Update v. 0.05 | 4249665521684041774 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
