GEODE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews26
- Release date2026
- DeveloperPhD
- PublisherPhD
Genres: Action, Adventure, Indie, Strategy, Free To Play
Company pages: Developer: PhDPublisher: PhD
GEODE Steam news
GEODE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- GEODE | 1.0.1b - 13 June 2026
GEODE | 1.0.1b Tutorial + BugfixesCongratulations on making it to the weekend! Tutorial added in, which auto-starts when opening the game for the first time. Yes it will appear for everyone upon launching, but can easily be skipped. Boars being tuned down a little, some hitboxes changed to be a little bit more generous for walking around base, and some other balance changes. BugfixesFixed an issue where wooden chests would only hold 20 items per slot, my bad on that one. Now holds 40Fixed an issue where enemies could spawn outside of the mapSlightly increased radius to pick up loot on the groundBalance ChangesAura towers can no longer be upgraded. There was a lot of strange behavior and poor information given (like being able to place upgrade items, but they didn't do anything), so dialing it back for now. This should really only noticeably nerf the Gelthite Aura tower since you can no…
- GEODE | 1.0.1 Balance Changes - 8 June 2026
GEODE | 1.0.1 Balance ChangesBalance Changes- Boar Tusk drop chance increased \ "NOBODY GOT A GREEN TUSK YET?"- Boar charge attack hitbox areas reduced.Tuned down costs of most buildings -->>- Small Wooden Wall \ (Plant fiber unchanged)- Large Wooden Wall \ (Plant fiber unchanged)- Small Stone Wall \ (Plant fiber unchanged)- Large Stone Wall \- Wooden Chest \- Crystal Refinery \ (Stone unchanged)- Player now gains 5% damage and move speed (additive) upon leveling up- Rockies dropped XP increased \- XP is now granted to all towers that contributed to an enemy's death, instead of just the one who dealt the killing blow.The above tweaks ALL pretty much point to making the game easier. Between the tower XP changes and the way enemies scale, late game should feel much more stable, and maybe even too easy. Bugfixes- Fixed an issue where players (primarily in single player) weren't getting the…
- GEODE | Content Roadmap - 7 June 2026
GEODE Content RoadmapHeyo!I've gotten a lot of positive feedback since releasing GEODE, and you guys have no idea how much it means. A very common trend among responses though is, "it kinda needs more stuff to do", and I completely agree. So, I wanted to just straight up share my plans for what I'll be adding in the future. It's hard for me to give an exact timeline date-wise, but the ideas are all thereBiomesMy goal right now is to have 4 unique biomes, and a unique boss for each one. Right now we're just at 2 biomes and 1 boss, but c'mon now that's not nearly enough. I won't spoil what the biomes will be, but I'm very excited to implement them >:)EnemiesRight now theres only 2 (3 if you count the boss) enemies. This definitely gets a little repetitive. I plan on adding more, as well as adding a bit more depth to the pre-existing ones. The boar specifically, as @PolarBearKing brought u…
- GEODE | 1.0c Patch Notes - 5 June 2026
Hey!Another quick update addressing some of the feedback + bugs you guys have reported!1.0c Patch NotesBugfixes- Host perks now no longer duplicate when creating->leaving->creating a lobby- Players can no longer leave the map :) - Clients can now properly use the Concentrated Crystal- Fixed a bug where the primary auto-fire wasn't properly stopping upon opening a menu.- Enemies can now no longer spawn within the Core's radius- You can no longer cosmetically change the Core's health :)- Fixed a bug where the Aura towers were using the wrong hitbox as their collision, should effectively have a smaller collision box nowIts amazing how many of these are obvious and simple but I missed them entirely. Thank you to those who brought them to my attention, you guys are the best
- GEODE | 1.0b Patch Notes - 3 June 2026
Heyo!Just a small patch to address some issues players have been running into, nothing huge. 1.0b Patch NotesBalance Changes- Cacti take reduced damage from enemies, and base health greatly increased- Renthite Aura towers now no longer give strength based on their own strength modifier. This was resulting in quickly scaling to massive numbers (in the billions). Now scales linearly with just the base strength modifier value. This was also causing the Gelthite aura tower to heal so much health that it flipped to negative and would start harming your own towers :)Lots of bugfixes!- Crystal Refinery slots now no longer break when you click on one with an empty hand.- Quest UI should now no longer overlap the clock UI- Now when a player crafts the Crystal Refinery, quest completes for all players- Player can no longer hit enemies from super far away, oops - Fixed an issue where Highest Night…
- GEODE Officially Released || 1.0 Patch Notes - 1 June 2026
GEODE 1.0 Patch NotesMajorForest Treant!- New statue to find in the forest, what could it be?- Choose to spawn him when you want, if you think you're ready- Defeat him to win! Optionally choose to keep playing afterwards.- Added a map! Press 'M' to access.- Desert Camps added, find them in the desert!- Lots of new perks added! - Different Core types! Each one gives unique bonuses, see what kinds of builds are possible!- Major performance improvements for medium/large worlds- Steam Achievements added!Minor- Boar pathfinding should be a little smarter- UI Popup for when you unlock a perk while in-game.- Structures now drop half of the resources it took to build them.- Points of Interest (POIs) now spawn within designated distances from the world-center- Renthite Tower Nerf (Range 7 >> 6, Damage 50 >> 38)- Towers now have a maximum level (10)Bugfix- Joining the game late should now properl…
- GEODE Playtesting Now Available! - 9 January 2026
GEODE is now officially open to public playtesting! I believe playtesting is a crucial phase in any game's development, and I want to continue to develop this game along with playtesters who want to play the game and see it succeed. All feedback is good feedback at this stage! Do you hate the game? Let me know! Love it? Great, tell me why!If you're considering giving it a try, please don't hesitate! To have your feedback heard, please join the Discord, or make a post on the Steam Forums! If you're reading this, thank you so much for your time, I hope to see you defending your Core!-PhD
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 June 2026 | GEODE | 1.0c Patch Notes | 1834602721192250 |
| 2 | 3 June 2026 | GEODE | 1.0b Patch Notes | 1834602721185915 |
| 3 | 1 June 2026 | GEODE Officially Released || 1.0 Patch Notes | 1833968530898107 |
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