Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4217850 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q2 2026 |
| Developer | DevRoids |
| Publisher | DevRoids |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Atmospheric first-person horror game where you carry an old Polaroid camera. Take the right picture and a way forward emerges.
About this game
Ghostprint is a first-person horror game set in dark, atmospheric rooms where you rely on a cursed Polaroid camera to move forward. Certain places in the environment call for a photo, and capturing the right ghostprint reshapes the space around you. Walls shift, passages emerge, and your path opens. Key features: Progression is driven by observation and spatial problem-solving . Each “ghostprint” you capture can alter geometry, reveal hidden routes, or manifest key objects required to move forward. The challenge comes from identifying where a shot is needed, interpreting subtle environmental cues, and navigating areas that rearrange themselves when you least expect it. There are no traditional combat systems; momentum comes from exploration, puzzle-driven triggers, and managing tension as the environment closes in. The experience blends psychological horror, puzzle, and adventure design pillars. Expect a focused, guided playthrough built around atmosphere and tension, with occasional jumpscares used to escalate pressure rather than drive the whole experience.
Supported languages
English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Uzbek
