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World without Time

World without Time Steam news

Psyche Games | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureRPG

  • Steam app typegame
  • Steam App ID4219000
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperPsyche Games

World without Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4219000
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperPsyche Games
  • PublisherPsyche Games
  • Parent gameNot available

Genres: Action, Adventure, RPG

Company pages: Developer: Psyche GamesPublisher: Psyche Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

World without Time Steam news

World without Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Major Demo Update - 29 July 2026

    Fixes:Little Lieris now turns and follows the player much more smoothly.Improved Little Lieris' behavior and reliability in combat.Game performance and optimization have been improved.Fixed Area of Effect (AoE) attack damage.Additions:Added subtitle settings.Added colorblind mode settings.Added brightness and contrast settings.Added buffs and debuffs.Added hair and tail physics.Demo text has been translated into the following languages:RussianEnglishUkrainianFrenchItalianGermanSpanish — SpainChinese (Simplified)KoreanPolishPortuguese — PortugalTurkishJapanese

  • Major demo update! - 4 July 2026

    Improved or added:Interaction menu for Little Lieris.New attacks for the boss in the Storm Tower.The unicorn can cast purple lightning near the player.Items now float smoothly into the bag.Auto-save for dropped items has been improved.You can now have a snowball fight with Little Lieris.Scene loading optimizations.The Shadow Pegasus now flies off suddenly when attacking, rather than simply standing still.

  • Demo update. Lieris has new eyes. - 25 June 2026

    What's been updated?Updated eye textures for Lieris and the baby.Improved eyelash textures for Lieris.Removed white eyelash bleed through eyelashes when the eyelashes weren't pressed against the model.The bear now has a slightly larger collider to address the issue of being able to push you underground.The building and spell system no longer has a bug where you'd look at an object and attacks would fly in the wrong direction or be placed in the wrong place.

  • A sudden demo update! - 14 June 2026

    Fixed the black screen issue.

  • Another major demo update! - 13 June 2026

    Changes:The final cutscenes have been improved.The text size has been adjusted in the final menu.The texture of Lieris's eyes has been improved.

  • A sudden demo update. - 11 June 2026

    A bug in the main menu when using a gamepad has been fixed.

  • Demo Update 0.33.2 - 10 June 2026

    Changes:Improved cutscenes.Replaced cutscene with wolves.Added save menu.

  • New demo update! - 6 June 2026

    Changes:Attempt to improve optimization.Added a fragile campfire.Added a building system. (Or something similar.)Minor animation bug fixes.

  • Demo update! - 20 May 2026

    A huge number of bugs have been fixed! Honestly, I'm getting tired of it. Bugs fixed: Saves were reset. Cutscenes didn't work. Floor physics didn't work in the library. Death from freezing in a cutscene. Boss intelligence is inaccurate. New features added: Menu panels are now displayed better. Added a new mob type. Added new food types. Added chunk loading, which will be very useful in the full game. Fixed bugs in the settings.

  • Times change, but the cold remains. - 29 April 2026

    Things are getting colder in World without Time. Lieris adapts to the new conditions immediately after the events of the demo.

  • Demo update! Mechanics reworked and bug fixes! - 4 April 2026

    Well... It's been a long time. But there are a lot of fixes. The game is getting better. The story is being written, and the path to replayability and interest is becoming clearer.Fixes:Quests now more clearly explain what to do.Code optimization has been improved thanks to the transition to Unity 6.4.The furnace and temperature are now more stable.Savings are more stable.New Features:A visual indicator has been added for when we're cold or hot.Items can now be dropped from the inventory as a physical object.A storm has been added.

  • Update: Combat System Improvements & Movement Physics - 8 March 2026

    Greetings! After the Steam Next Fest, I’ve been hard at work polishing the gameplay experience based on your feedback. This update focuses on making the game feel more responsive and professional.Key Changes:Combat System: Significantly improved. The combat now feels more fluid and offers much better compatibility with gamepads than before.Movement Physics: Character sliding after jumping has been removed. I’ve also added proper friction to snow surfaces to give movement more weight and realism.User Interface: Fixed input button prompts and corrected the display of gamepad buttons for a smoother experience.Animations: Slightly improved transitions between animations for a more natural look.Thank you for your support and for adding the game to your Wishlist! Every bit of progress brings us closer to the final release.

  • Demo Update: Mechanics and Style Improvements - 17 February 2026

    It was a bit of a grind, but here's a new demo update that helps make the whole game better overall.Bugs fixed:It was possible to break a door before the cutscene ended, preventing the cutscene from triggering.When movement keys are not held down while flying, inertia decays faster.A gamepad-related bug when pressing Back in the menu has been fixed.Optimization.The flight system now works even better with a gamepad.The baby has improved AI.Shadow models have been updated.

  • Demo Update: Bugfixes - 12 February 2026

    Hello everyone! After watching you play, I’ve rolled out an urgent patch to make the experience much smoother.What’s changed:Keyboard Layouts: Added a layout selector (QWERTY, QWERTZ, AZERTY) at the start and enabled physical key support. Now, players from Germany and other parts of Europe don't have to guess which keys to press — everything works intuitively.Navigation & The Tree: Reworked the opening cutscene. The camera now pans to the tree and the building below first, then returns to Lieris, so you know exactly where to fly.Balance & Survival: Fixed a temperature bug in the Storm Tower. You will no longer freeze to death right in the middle of a boss fight.Tutorial: Improved the tutorial. It now explains magic mechanics in much greater detail so you won't get lost in your abilities.Technical Fixes: Fixed the "dead" wolves bug where they would just stand still without AI.

  • Demo update! Polishing and bug fixes! - 11 February 2026

    So! Here's our first public demo update!We've fixed:The sleep system now works in sync with the in-game time of day.The missing walls inside the hut.Magic knockback now works on all enemies.And the story-driven items are now clearer and explain what to do.More and better things to come!

  • We have released a demo of our game!!! - 10 February 2026

    Hello!!It's been a while since we've updated, but today is an important update!!!! We've released our demo version of the game and a trailer for it!!!The demo will continue to be updated, with new content and mechanics refined!!!Currently, the second half of the game has no voice acting, as our voice actress is ill.

  • What lies ahead? - 22 January 2026

    The post is a bit late. But!We've been carefully working on the mechanics and voice acting.We've added a temperature system that you need to maintain to avoid freezing.We've added combat mechanics, like a full magic system.We've finalized the initial enemies and the tutorial.We're planning a demo for February.

  • Happy holiday!! - 29 December 2025

    In the World Without Time, moments of joy have became fragile shards of memory. Young Lieris doesn't know what lies ahead, and her older self... just wants to hold on to this moment of peace.While Lukarion is locked in eternal ice, we are working hard to bring this story to you. The demo is on its way, but for now — let this light keep you warm during the holidays.Add to Wishlist to stay tuned for the demo release!

  • World without Time: Prototype Combat System (Spear of Lieris) - 13 December 2025

    Hello everyone! We are excited to share our latest Devlog video, focusing on the combat system prototype for World without Time!In this report, we focused on testing the first spear attacks for our main character, Lieris. In the video, you will see:The basic ground attack sequence, which helps us tune the rhythm and "feel" of the hits.The aerial combat prototype, where we are testing the concept of using the spear while flying. (P.S. The aerial animations are very rough right now and are still a technical placeholder!)We used our basic OST in the video to set the right atmosphere.

  • Main menu update + our music! - 4 December 2025

    After our Steam page appeared, we decided to experiment with music and ended up creating new effects without sacrificing performance!Here's what it looks like now.Music track: World without Time OST - Hope from DeathHere's what it looked like before:

Patch notes and updates

S.noRelease datePatch nameGID number
125 June 2026Demo update. Lieris has new eyes.1836506165551405
214 June 2026A sudden demo update!1835236783568113
313 June 2026Another major demo update!1835236783566151
411 June 2026A sudden demo update.1835236783561293
510 June 2026Demo Update 0.33.21835236783556580
66 June 2026New demo update!1834602721192782
720 May 2026Demo update!1833334318567493
84 April 2026Demo update! Mechanics reworked and bug fixes!1828894815561764
98 March 2026Update: Combat System Improvements & Movement Physics1826362059927877
1017 February 2026Demo Update: Mechanics and Style Improvements1825093633181207
1112 February 2026Demo Update: Bugfixes1824459501605641
1211 February 2026Demo update! Polishing and bug fixes!1824459501603543

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