- Patch notes 1.9.0.003 - 6 July 2026
Changes Ctf:You can no longer capture enemy flag if your flag is missingBuffed kill rewards to increase fund by 2xKilling flag carrier now gives 25 points, 10 for assists, and slightly higher fund reward.Flag carriers are now 10% slowerPlayers can no longer use ultra cloak while carrying flag
- Patch notes 1.9.0.001 - 30 June 2026
Fixes Energy transfer booster value not updating right away.When switching one module for another in clan configuration, the saved configuration would have incorrect slots changed.
- Patch notes 1.8.9.0998 - 30 June 2026
Fixes Energy transfer base super module affecting all maps.Incorrect calculations for base hull and shields when built by someone above level 20.The module efficiency and core strength clan upgrades not affecting modules and base properly.
- Patch notes 1.8.8.0997 - 27 June 2026
New features Reworked caching system (the one in settings -> gameplay) - game should now load fast, if not faster from local memory, while avoiding the bugs from the first implementation (mod hard stuck loading with this setting enabled). Give it a shot - especially useful for players with slower load times. Keep in mind this is a work in progress feature Fixes Setting range bar would overflow the parent windowSome game entities would not be properly cleared.Sometimes, the assets would start loading before all integral data of the game were loaded, leading to potential glitches with certain spritesheets.Instead of seeing an error line when trying to purchased no longer available pack - the checkout window would simply disappear.
- Patch notes 1.8.8.0993 - 27 June 2026
Fixes Multi tab in fullscreen showing in windows task trayGrey screen randomly appearing during playthrough
- Patch notes 1.8.8.091 - 22 June 2026
OptimizationLaser and Rocket entities have been optimized, as such, players with weaker devices/on old renderer should notice slight speed increase.Smoke entity has been optimized - during our tests, this rework has shown the most drastic change, increasing performance by 60% with engine smokes enabled!
- Patch notes 1.8.8.090 - 22 June 2026
New features Clan station modules are now sorted based on their type in the clan station window.FixesFixed logic bugs that possibly hindered the priority of the focused mission.CTF - Team 2 could return flag even when it was not moved from spawnCTF - Team 2 capturing team 1 flag would not remove the flag from their shipsCTF - Formations would not work.CTF - Now does not consume ammoRadar would not work properly if user booted with it closed.
- Patch notes 1.8.8.088 - 22 June 2026
Fixes Toggle FPS keybind not working properlyPreviously changed keybind would still read and use a mouse press registered for the new keybind.
- Patch notes 1.8.8.086 - 20 June 2026
New features Added setting options to activate ship skill slots 1-4 (see each slot index in the screenshot), very useful for the warden/seraph/stargazer ships! Whatever ability is placed in the slot with such index, will be activated (not static, like activate ability X)Fixes Chat emoji input is now back!
- Patch notes 1.8.8.083 - 20 June 2026
New features The Settings system has been reworked, currently it does not change much - in the future, the system will allow us to add new settings quicker, without breaking while switching from vanilla and mod.Fixes Gauss targeting not taking the up to date mouse coordinates right away, causing instantly fired shots to go wrong way.
- Patch notes 1.8.8.081 - 16 June 2026
New features Added Payment History section to Store section \. You can now see all purchases you've made, this includes ace coins spent (they will show as € spent, will be updated later on). This was made for pilots who are no longer sure what designs they already own/pilots curious about their game support.Prepared platform for new Acepass season coming very soon. Alongside, players can now browse rewards in locked acepass season.Prepared platform for new CTF Game mode coming this saturday!Changes Destroyed group members will now be automatically kicked from group if they fail to repair within 3 minutes.
- Patch notes 1.8.8.080 - 16 June 2026
Changes The PvP progression reward system now accounts for players being on enemy maps. If the weaker player is present on map that is not owned by his faction, but other one, the rewards will be minimum 1x per destruction.Reworked the Ancient and Forgotten and Stealth Observation missions.
- Patch notes 1.8.8.080 - 16 June 2026
Fixes Pressing side mouse button while flying would cancel out the flight, requiring new mouse left press to fly again.
- Patch notes 14.06.2026 - 1.8.8.079 - 16 June 2026
Fixes Upon player ship destruction while the fortification skill would be in process of disabling (plates moving away), the user would be unable to move until next relog.
- Patch notes 1.8.8.079 - 14 June 2026
Fixes Upon player ship destruction while the fortification skill would be in process of disabling (plates moving away), the user would be unable to move until next relog.
- Patch notes 1.8.8.078 - 14 June 2026
Changes The PvP mission progression multiplier now also accounts for who fires first - if a weaker opponent initiates the combat first, the stronger opponent will get minimum 1x progression.Reworked Assassin behind enemy lines and Troublemaker quest line.
- Patch notes 1.8.8.078 - Gauss Cannon Fix - 14 June 2026
New features Ace tree trials now additionally displays the trial objective in a large text on top before starting.Closed pirate map portals will now inform the player with correct error line.Changes Gauss hit detection rework:The gauss projectile has now more accurate bounding hitbox with rotation tracking, which means it will not pass by a ship model because it was not dead on center from certain awkward angle.On top of that, all player ships received brand new simple hitbox, which means ship like phoenix is now slightly harder to target than gryphon.NOTE: Hitboxes are adjusted for the VANILLA version of the game. On mods the hitbox might feel bit too big.Stargazer Ultra radar range increased to 100%.Stargazer Target Decipher - Mission marked targets are now 50% bigger on the minimap.Uritaium payment packs now mention how often you can purchase them.Some locale strings like drone and b…
- Patch notes 1.8.8.076 - 11 June 2026
New features Stargazer ship and its abilities have been released. For all information, make sure to check out our wiki! (Ships and ship abilities)Changes Reworked the way mines are cleared for the next tournament.Fixes Fixed TDM matchmaking bug causing newb players to group often with UFE.Fixed wrong lifes shown when initially placing the Astral gate.Repair window overflowing when the repair on base option was present.
- Patch notes 04.06.2026 - 1.8.8.075 - 5 June 2026
New features Added the new PvP patch that affects how rewards are distributed:Beginner protection now extends to level 18 during all hours, on the newbies faction mapsDestroying a weaker player that is below level 22 will make the system compare your gear, and decide whether the target was significantly weaker.Destroying ship above and included level 22, will now provide higher mission progress, based on their strength (minimum is 1x)On maps b1 b2 b3 the weaker opponent check is disabled, and even very weak players provide you with progress.Added passive boosts for levelling up.Levels 1-21 receive 1% HP and Shield bonus (for their own ship) per level. (The bonus is kept on all levels)Starting level 22, you will gain 1.5% Honor and Experience boost that is shared to clan mates on same map (you yourself cant benefit from it)Maximum is 10% Experience and honor boost, if the clan has an act…
- Patch notes 27.05.2026 - 1.8.8.070 - 27 May 2026
New features Aceball improvements! Starting today, aceball has these changes:Size reduced to 30 v 30 v 30Rewards are now based on points, 10 for kill, 5 for assist.To classify for an assist you need to take down at least 15% of the enemies pointsRewards have been buffed - Kills now reward 4x more uri and 2x more ammo + new actions: assists and scoring a goal add to the battle fund.Platform prepared for the arrival of the new recon ship.Competitive queue manager now tracks and tries to prevent matching with the last opponent over and over.Changes Changed the way minimap calculates it's size, when stretched to higher size, the gap between it and the window border is significantly smaller.Fixes Super base (B-4) damage and shield boosters not affecting players on other maps.