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Elusive Drafts | Mar 19, 2026 | game

Released

0players observed · 25 September 2026 - 21:29:21 UTC

ActionAdventureCasualRPGSimulationSteam Store

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Vault Vandals news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMar 19, 2026
  • DeveloperElusive Drafts
  • PublisherElusive Drafts

Genres: Action, Adventure, Casual, RPG, Simulation

Company pages: Developer: Elusive DraftsPublisher: Elusive Drafts

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vault Vandals Steam news

Vault Vandals news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Loot, Mods & Doom Update! - 6 September 2026

    We've been working on the whole dungeon run: what you collect, how your robot gets there, and how it feels when time starts running out. This update brings a more generous economy, a full mod balance pass, and plenty of improvements to movement and atmosphere. Loot & Upgrades Regular gold is worth a little more, helping you reach upgrades sooner while keeping carrying weight meaningful. Weapon upgrades now cost 25 / 35 / 45 G based on weapon level. Skipping a shop no longer makes the same upgrade more expensive next round. The shop shows how purchases affect your current build, and gold pickups have clearer coin trails, sounds, and value feedback. Mods Reworked mod effects and stacking, with a limit of three copies per mod across active and reserve inventory. Only active copies grant effects. Extra copies now follow defined ranks. For example, Wind Boots grant a total of +15 / 25 / 30%…

  • Splitscreen Update! - 26 April 2026

    Split Screen Added dynamic split-screen for local multiplayer. The view now splits when players spread out and merges again when they regroup. Split views follow player groups more smoothly, with cleaner camera movement and shake. Player labels are easier to see when sharing a view. UI Auction, lobby, preparation, shop, and tally screens received a major visual polish pass. Auction player cards are clearer, with better status, timer, and bidding feedback. The round results screen is easier to scan, with clearer loot, bonuses, deaths, and totals. The in-dungeon HUD has been cleaned up and repositioned for better readability. Extraction Extraction progress now uses a clean circular progress ring around the player. The extraction visual is less intrusive while still making progress easy to track. Mods Mods that change max HP now update more reliably. Big Container and Glass Cannon should n…

  • Visual Quality-of-Life update! - 28 March 2026

    We've been focused on making the dungeon look and feel way better. Atmosphere Dungeons now have a deep cavern backdrop with layered depth - no more empty void beyond the walls. Tile edges blend smoothly into darkness for a more polished look. Fog of War Completely reworked! Exploring rooms now triggers satisfying reveal animations as the fog clears around you. Loot Loot spawns with a satisfying pop animation -- better items get a bigger pop. Treasure piles look more natural with slight random rotations on each item. Floating gold/damage numbers are cleaner and easier to read. General Players, projectiles, and traps are larger and easier to see. Weapon positioning on characters has been polished. Everything renders crisper thanks to pixel snapping. Mods Every mod now has its own unique icon across all screens. Music Dungeon music is now properly shuffled -- no more hearing the same track…

Patch notes and updates

S.noRelease datePatch nameGID number
126 April 2026Splitscreen Update!1830797770240896
228 March 2026Visual Quality-of-Life update!1828441623107309

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