ALATURKA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4226560
- PriceNo longer available on Steam Store
- Release dateComing soon
- Developerbufuak
- Publisherbufuak
- Parent gameNot available
Genres: Action
Company pages: Developer: bufuakPublisher: bufuak
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
ALATURKA Steam news
ALATURKA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- ALATURKA is Heading to INDIE Live Expo 2026! + New Gameplay Teaser - 23 April 2026
Hello everyone!I have some massive news to share with you all. ALATURKA has been officially selected to be featured at INDIE Live Expo 2026!My game will be part of the INDIE Waves segment, showcasing the chaotic streets of 1970s Istanbul to a global audience. To celebrate this milestone, I’ve just released a brand-new Gameplay Teaser that highlights the heavy PS2-era physics, high-stakes car chases, and the unique atmosphere I’ve been building live on stream.Watch the New Gameplay Teaser:Watch the INDIE Live Expo 2026!Mark your calendars for April 25, 2026. You can watch the official livestream here:Support the ProjectAs a solo developer, your support is what keeps this project moving. If you haven't already, please Wishlist ALATURKA and share the trailer with your friends. Every single wishlist helps me reach more people and brings me closer to the final release!Join my Discord communi…
- 10,000 Wishlists! 🚕💨 (+ Alpha Beta Gamer, 80 Level & Cascadeur Features!) - 21 March 2026
My hands are still shaking as I write this. When I first started building ALATURKA live on stream, I thought it might be too "weird" or "janky" for the world to notice. I have zero marketing budget. I am just a solo developer building my childhood dream in my free time, using 100% Unreal Engine Blueprints.But today, we just crossed 10,000 Wishlists on Steam! 😭To every single one of you who clicked that wishlist button, shared the game with a friend, or tuned into my livestreams to watch me forget how to be a game developer: Thank you. You are making this dream a reality.And if that wasn't crazy enough, the 1970s Bosforus chaos has been spreading across the internet this month!🔥 The Hype is RealI am incredibly honored to announce that ALATURKA has recently been featured by some of the biggest names in the industry:🎮 Alpha Beta Gamer: One of my absolute favorite indie curators featured…
- 6,000 Wishlists! 🎉 + Devlog #2 is LIVE - 21 January 2026
We hit 6,000 Wishlists! 🚀 Hello Residents of Bosforus! I am incredibly happy to announce that ALATURKA has reached 6,000 Wishlists! For a solo developer building this game live on stream, seeing this community grow so fast is the biggest motivation. Thank you to every single one of you who clicked that button and supported the project. 🧿 Devlog #2 is Out Now 📺 You asked for it in the community poll, and it's finally here. In this new video, I break down exactly how I populate the city. I show my "lazy but smart" workflow on how I turn a real-life selfie into a fully playable, animated retro character in just 10 minutes. No complex sculpting, just pure efficiency and some 70s style. Watch the full video here: Thank you for being part of this journey. Until next time. Görüşürüz, Bufuak
- DEVLOG 1: First 365 days of developing ALATURKA. 4500 WISHLISTS 🎂 - 4 January 2026
Hello Residents of Bosforus! 👋Exactly one year ago, I started this project with a dangerous question: "Can a solo developer build an old-school GTA-style open-world game while livestreaming the entire process?"I had $0 budget. I had no team. And for a long time, I had 0 wishlists because... well, I forgot to open a Steam page. 😅Today, I am incredibly proud to share two massive milestones with you.1. The First Official Devlog is LIVE 📺 I just released our first-ever English Devlog on YouTube! This video covers the entire 1-year journey:How we went from "Unreal Slop" to a custom Retro Art Style.The 150+ hours of bugs, crashes, and "magic" fixes.The transition from an educational project to a real game.If you want to see how ALATURKA was actually built (and see me fail repeatedly before succeeding), watch it here:2. We Hit 4,500 Wishlists! 🚀 Just 3 weeks ago, I launched this Steam page…
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