SPSTEAMPULSELIVE ANALYTICS
Alea

Alea Steam metadata

Afterlife Games | 2026 | game

Coming Soon

GameSteam Store content

ActionCasualIndieStrategyFree To Play

  • Steam app typegame
  • Steam App ID4230750
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperAfterlife Games

Alea metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4230750
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperAfterlife Games
  • PublisherAfterlife Games
  • Parent gameNot available

Genres: Action, Casual, Indie, Strategy, Free To Play

Company pages: Developer: Afterlife GamesPublisher: Afterlife Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Alea Steam metadata

Alea metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4230750/metadata
Steam Communityhttps://steamcommunity.com/app/4230750
PCGamingWiki search
IGDB searchSearch IGDB for Alea

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Update Time - 25 September 2026

    Latest Alea stuff. Some of this may have even been in the last test.The coolest new thing, in my opinion, is teammate x-ray vision. This was a much-needed feature, and I finally implemented it.Work on the new character continues. Not quite ready yet. OTHER NEW STUFFThe bug weapon skins all have their own icon and are fully implemented. Submit bugs to get them!"Reflect!" is now a status effect messageTornado now has more dramatic hit impact VFXTornado now has a longer window before it can be cancelled, preventing accidentally double tapsDivine Drive now has more dramatic hit impact VFXFlooded Castle got some visual improvements for more readabilityImproved some collision & dithering on Harbor & Snow Bridge mapsThe Hub now actually kills characters who go too deep in the water, instead of teleporting themRemoved the slo-mo effect on kills. I felt this was too jarringDragon's Breath has mo…

  • Alea Update - August 27, 2026 - 28 August 2026

    New StuffYou can now see queue numbers in game. This should help players coordinate matches more easily.The Rest button is now a lot more obvious:Many new UI settings added, including FOV, Vsync, and a timed confirm/cancel modal when changing your resolution:⚔️ Weapon SkinsThe biggest thing I'm working on right now are weapon skins. Technically there are some in the game, but they're just the defaults. I have this all working internally, but I really need to clean it up before I make it official, so expect that in the next patch.🐞 BugsFinally fixed a bug where screen-space UI elements would not tick their animations when offscreen. This is why you'd see, for example, a stale "Burn!" toast message on an enemy's health bar if you looked away from them after applying itFixed a bug where dodging could cause Paladin heals to sometimes miss youFixed a bug where the Rest icon was not updating…

  • Alea Update - August 2026 - 4 August 2026

    PLAY TESTThe playtest weekend went very well. We had good turnout and tons of matches. Alea continues to be well-received by new players.Most importantly, the underfilled-matches (1v0, 2v1, etc.) problem does appear to be addressed with my new matchmaking changes. This was by far my biggest technical problem, so it feels good to see it working properly now.NEW CHARACTERMost of my current work is on the new character. The first of his forms is 90% done, just adding things like sfx, etc.Nothing official to show yet, but if you've been watching YouTube or TikTok, you may have seen a sneak peak...COSMETICS: WEAPONSCurrently, the only cosmetic type that exists E2E is Emotes. I'm about halfway through the 2nd type, which is Weapons. This involves a lot of boring backend stuff, but I'm about ~50% done.Mostly I've been going through all the client code and refactoring it, as until now it's all…

  • Free Playtest starts NOW! July 24-26 - 24 July 2026

    Alea will be free to playtest this weekend, July 24-26!No signup required. Just download the Demo from the Steam page and you're in. Joining Discord is advised to coordinate games. If you find any bugs or have a suggestion, use the in-game form to submit.If you can, record some clips! I'll compile them for social posts.Most importantly, have fun.See you in the arena.

  • Demo Live! - 15 June 2026

    Alea is playable for the week, starting right now. No access required, just download the Demo from the Store Page.In particular, I need to test:Matchmaking EndpointNo user-facing changes here, but it's totally rewritten under the hood. This is by far the most critical feature. If it breaks (it might) I can switch it live back to the old version.New Character: PaladinThis big boi is now fully playable.Use his hammer to smash your enemies, or switch to twin shields to support your allies. Balance, Game Feel, etc.The usual stuff.I've also added a lot more general information to the game, including UI stuff (health, orb) and even some basic game info dispensed by a cute entity in the hub.

  • Update: Storm, UI, Fixes - 14 June 2026

    --- GAMEPLAY ---- Sudden Death storm now stops at ~25% complete for about 10s- Securing an elimination in Arena mode now produces a slow-motion effect for 1.5s--- UI ---- Health & Max Health are now displayed in the HUD- Deployables' (Banner, Snowman) tooltips now state their duration - All holdable abilities now explicitly state so in their tooltips, with emphasis- Loading screen tip about Hobble now explicitly states its effects- Fixed a few typos in various tooltips--- BACKEND ---The biggest change. Until now, polling your queue status was done client-side. This has one major issue: if players force-quit the game, their queue does not drop, inevitably leading to underfilled matches. To fix this, I set up a backend that deletes the matchmaking ticket if it hasn't been polled recently. Preliminary tests of this look good, but I won't really know how this works until we get a bunch of p…

  • Insider Gaming Interview & Showcase - 29 May 2026

    Yesterday, Alea was featured in the brand new Insider Gaming Showcase. Over 50 upcoming indie games were shown. It was a lot of fun.I also did an interview with Insider Gaming, which you can see here:Full showcase:Every game can be found here:https://store.steampowered.com/curator/46062138-Insider-Gaming-IG/sale/insidergamingshowcaseExpect more updates soon.

  • Limited-Time Demo: The Arena is Open! - 15 May 2026

    The Gates are Open!The time has come. The Alea Demo is officially live from May 15 to May 18. Pls come test my game. It has cool characters. It has fun combat. It has chill ambient hub music. It even has a mascot now. You can leave feedback directly in-game. Joining Discord is probably recommended to coordinate matches.Alea Discord

  • Demo, Balance, & Stamina - 15 May 2026

    The demo is live! There's even some yet-unannounced content in there. For now, I’ll cover two big changes: balance and stamina.STAMINAStamina has been significantly changed. Here’s a summary: - Dodges are buffed. You travel faster, go further, and carry momentum - Dodges now fall into 3 tiers: fast, medium, and slow. Each is present in the current roster - As a result, dodges have an enforced cost; you can no longer dodge without the required stamina - Dodge costs are now denoted by divisions in your stamina bar - Dodging has new VFX - The “low stamina” state now occurs when you have less stamina than the cost of 1 dodge - Standard abilities now all cost 0 Stamina - Movement (jumping, dodging, sprinting) and movement-abilities (dodge attack, jump attack) still cost stamina - Stamina now continuously regens, at a reduced rate, while performing standard abilities - Charged abilities (ex:…

  • Minor Update - 30 April 2026

    I have 3 large content drops coming: Stamina changes, a big balance patch, and a secret third thing. Each of these deserves its own update. So, this is everything else.TL; DR - hit impacts, orb UI, feedback form. GameplayYou can now swap stance while in the Arena spawn roomAll projectiles now travel ~15% fasterAll projectiles now play their impact sfx locally for the player who owns themAbilities like the Archer’s Trap now trigger sfx locally for the player who owns themSome projectiles received increased impact VFX intensityArena Orbs now spawn every 25s (was 20s) UI/UXOrb spawn timer UI now exists in Arena modeSecuring an orb now shows the effects in your status effect queueHealth and Stamina bars now have semi-transparent background colorsAn in-game feedback form exists in the Esc menu. There are 2 types you can submit: bug or feedbackUpon queuing for matchmaking, the “Leave Queue” b…

  • Parties, Group Queue, & More - 11 April 2026

    The main new feature here is group queue. Every game has to have it, so I chose to do it now rather than later. This also means full party functionality is online too. If you've ever played any multiplayer game ever, you know parties can be inconsistent. That will undoubtedly be the case here as well.PARTIESParties are now fully functional. Press Esc -> Social and you'll see your Steam friends. From here, if they are playing Alea and eligible to be invited, you can click their name and invite them to party. In the party UI on the same screen, you'll get basic party functionality: promote, kick, leave. You'll also see your party in the top-left of the screen in the Hub. NOTE: Both inviter and recipient need to be in the Hub to send/receive invites. GROUP QUEUEQueueing as a group now works too. The same UX as normal applies. Press Esc -> Queue for mode. Your group size should lock you out…

  • New Hub! (+ demo live) - 19 March 2026

    NOTE: To find matches, I highly encourage you to join Discord: https://discord.com/invite/GvV3QVZYvN Finally, some real content: our new Hub is live!This Hub is completely new, built from scratch. It's been in the works for quite a long time at this point, so I'm very excited to finally share it with you. It's a huge visual upgrade, which I'm quite happy with. Here is a preview:In it you'll find:Target dummies to test your skills onStone rings that apply status effectsSome new content to keep you occupied between matches. It's a secret...log in to find out B)We still have the day-night cycle. I made the days and nights longer, and I made it always start at day time. So if you wanna experience chill nighttime ambience (you do), just hang out for a bit and wait for the sunset. DEMO LIVEAdditionally, our Demo is once again live for testing purposes. I'll likely keep it up for a few days.I'…

  • (Slightly Less Boring) Update - 17 March 2026

    Slightly-less-boring stuff today. But still pretty boring. Content soon, I promise.NEW WATERI finally got around to refactoring our old water system, and gave it a total visual overhaul while I was in the area. I'm pretty happy with the result. Expect to see a lot of this water in the next update.MORE BACKEND STUFFWe had a few bugs with inventory state, particularly on a first login. I reworked a lot of the backend structure and first-time login code. There is now a default inventory grant per hero, rather than all 3 heroes at once. This was necessary because we have new heroes coming. NEW CHARACTER (?!??!?!?)A new Hero is on the way. Not quite done yet, but all of his abilities are in now fully in place. Expect to hear more soon. PARTIES (not rly)Parties now technically exist. You can invite, leave, promote, kick--all the usual stuff. But if you queue while in a party, you will only qu…

  • (Boring) Update - 11 March 2026

    For our first major update, I give you...mostly boring stuff. The next update will be more exciting, but this is the kinda work that has to be done.UX IMPROVEMENTSOur biggest change here is that I've completely reworked the Interact system. You no longer have to look directly at the interactable entity. Now, interacting is based on distance only. I also improved the readability of the tooltip. Incidentally, this means Mages can interact with their Snowman quicker, which is a kind of buff.Switching Heroes in the Hub no longer respawns. It just happens instantly now. This was actually a very tricky change, but it's a lot more intuitive/smoothNew gameplay option: invert Y-AxisThe 3D Leaderboard now has a fallback font for special characters. No more squares/blanksExpanded the Auto-Target system to allow for self-casting. This will be used heavily in a new character (soon)Expanded the Auto-…

  • PvP Fest -> (June) NextFest - 18 February 2026

    PvP FestPvP Fest is over, and I am happy with the results. Thanks to everyone who downloaded & played. We got some wishlists, a bunch of new players, and reliably kept the servers online. The reception was very positive.NextFestWhile I originally planned on rolling straight into NextFest in February, I've decided instead to push Alea to the June NextFest. These extra few months will give me time to finish some crucial features and new content, as well as market the game more. Updates & PlayTestsExpect to see more updates here, as well as semi-regularly playtests (soon). Discord: https://discord.gg/GvV3QVZYvN

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4230750
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperAfterlife Games
PublisherAfterlife Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Intense, fast-paced arena battles with a high skill ceiling. Alea is a skill-first hero brawler with quick, high-pressure matches and a broad array of characters. Master two sides of every hero and forge a playstyle that is uniquely your own to outplay your rivals in 1v1, 2v2 and 3v3 matches.

About this game

Storm into Alea and demolish your enemies! In this high-pressure arena battler, each character has two distinct combat forms, allowing you to adopt a playstyle that is uniquely your own. Shift from defence to offense at the press of a button to outsmart, out-manoeuvre, and out-combo your opponent. Craving another battle? Immediately launch into another fast-paced battle with MMR-based matchmaking, and blaze your way up the public leaderboards. FEATURES Rapid, high-intensity matches with seamless matchmaking mean that you can make quick work of your opponents whenever you feel like it. Carry your team to victory. Rise the ranks in high skill-ceiling 1v1, 2v2 and 3v3 arena matches and earn respect from your fellow warriors. Show off your quick thinking and master combat styles of every hero, adapting to any situation like few others can. Outside the arena, engage with the community and have an impact on the future of Alea - with a responsive, active development team and regular updates and patches. MASTER YOUR HERO AND CRUSH YOUR OPPONENTS Earn respect from your fellow combatants by battling your way up the ranks, with intense battles that you’ll always have time for. Outplay your opponents by mastering form swapping, allowing you to start a fight with pressure and quickly pivot for a tactical retreat, ready for a counter-push! MAKE ALLIES AS WELL AS ENEMIES When you begin dominating the arena, the community is sure to take notice. Make allies on the battlefield and bring them up to your level - or carry them to victory. Find allies in Discord or via MMR-based online matchmaking in 2v2 and 3v3 modes, and make a name for yourself.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Alea's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Alea's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Alea at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

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