UKNON Jones - Portal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score40% positive
- Total reviews10
- Release dateMar 14, 2026
- DeveloperGuynelk ROSAMONT
- PublisherGuynelk ROSAMONT
Genres: Action, Casual, Indie, Free To Play
Company pages: Developer: Guynelk ROSAMONTPublisher: Guynelk ROSAMONT
UKNON Jones - Portal Steam news
UKNON Jones - Portal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- DLSS improvements and game optimization - 8 August 2026
-Optimization of materials-Water optimization-Improvement and optimization of the DLSS-Optimization of trees in the distance (not sure)
- Reduction of the effect of lens dirt - 3 July 2026
-Reduction of the lens dirt effect for better visibility- Slight reduction in the size of the game
- Details - 11 June 2026
-Optimization of shadows-Update of some scripts, copied from UKNON Jones & Guynelk 2. Some scripts are more optimized-Addition of the IK football, to adapt the feet to the ground surface for the characters.-Optimization of the compilation of scripts
- Elsa’s hair and optimization of the decals - 4 May 2026
-Improvement of the quality of Elsa’s hair (without loss of performance)-Optimization of decals
- Addition of "Revy the Tiefling" (collaboration) - 1 May 2026
-Optimization of decals-The save game is now at the beginning of the level as well-The mouse cursor is now hidden except when the game is paused or the player clicks on the left or right mouse button-Change in the code that may be able to solve a rare bug on bikinis-The player has less chance of crossing walls because of black holes in certain situations-Addition of "Revy the Tiefling", a character inspired by "Revy the Tiefling" and designed by her
- Extreme mode, level loading, and options - 26 April 2026
-Optimization of the characters' physics-Added an option to reverse the camera axis and the field of view-Addition of an extreme mode (accessible in the menu). The end-of-level shields injure the player on contact and Evil Elsa constantly sends electric balls (the number of seconds apart depends on the levels). Most levels are also darker in the extreme mode (except for the lava mode, which is brighter)-The player can load the level in which he had stopped BEFORE the end of the level (or if the game crashed). This option is accessible in the menu. Saves disappear if the player finishes level 1. -The high-performance mode is even more efficient-Setting up a bug where you could skip level 2 if you started level 1 again-Optimization of level 9-The performance mode uses less resources (as a reminder: it activates automatically if the game runs at less than 30 fps on the title screen)-The co…
- Changes to achievements and details - 8 April 2026
-Slight game optimization-Removal of the fog at the end of the game because it wasn’t planned-Slight change in how the success to finish the game is triggered for those who cannot have it, even if the tests showed that we could have it, except maybe when we had all the G-atoms at the same time-The number of G-atoms returns to 0 when we finish the game
- Fixed a recent bug that prevented players from reaching level 4 - 2 April 2026
-Optimization of shadows in level 4-At present, if the fps are less than 50 fps on the title screen, the game goes into medium quality, and if the fps are less than 30 fps, the game goes into low quality. If the computer had trouble starting and the fps were low from the start, and the fps become high again, the game can return to a high number of fps-Adjustment of a recent bug that prevented going to level 4
- Optimization and bug tuning - 27 March 2026
-Code optimization-Adjustment of a bug that passed a level if you repeated the level in the first level-Withdrawals of certain optimizations on the portals on the title screen that could create glitches
- Menu and vibration - 23 March 2026
-You must now click on the right mouse button to turn the camera when the game is paused-Adjusting a bug or the vibrations of the gates on the PS5 controller no longer worked after placing a gate for the first time
- 2 new characters and details - 21 March 2026
-Optimization of the reflections of the portals-Optimization of the RAM-Optimization of physics-Addition of 2 new characters-Adjusting a bug where Pyro was not turning his head and adjusting a visual bug on his dress-Setting a bug or Sapphire or some other characters could not climb-Addition of a new tutorial in level 2
- Game improvement - 19 March 2026
-Optimization of the reflections of the portal-The ball from the beginning can be destroyed-The character gradually disappears when a portal is placed, press the button to aim and the camera is close to the ground, but the character is always visible when not aiming for those who want to admire the characters.-Code optimization-Slight reduction in the number of chances where the player can be propelled because of physics-The boss’s ceiling has been adjusted to prevent it from exceeding the visual ceiling of the level and make the player fall faster in case of intense projection-Adjusting a bug where Elsa’s wings could prevent aiming-The player can no longer jump when he does a flip in place and vice versa-Adjustment of a bug where the damage animation did not appear for characters other than Elsa-Bug setting where the player couldn’t die if he went very fast into a black hole
- Added a tutorial and optimized portal reflections - 16 March 2026
-Portal reflection optimization -Added a dynamic tutorial at the beginning of the first level
- Optimization - 15 March 2026
Volumetric cloud and fog optimization
- Details and optimizations - 15 March 2026
-The score is now displayed at the end of the game. -The boss has improved collision detection to avoid intense friction (though it will probably still happen). -Yumi's mouth closes during cutscenes. -The game version number is now displayed on the title screen. -Unused textures and details have been optimized. -Bloom quality has been reduced.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 June 2026 | Details | 1835236783559236 |
| 2 | 4 May 2026 | Elsa’s hair and optimization of the decals | 1831432155578649 |
| 3 | 8 April 2026 | Changes to achievements and details | 1829528821303177 |
| 4 | 2 April 2026 | Fixed a recent bug that prevented players from reaching level 4 | 1828894815557752 |
| 5 | 27 March 2026 | Optimization and bug tuning | 1828441623104956 |
| 6 | 23 March 2026 | Menu and vibration | 1827626365762441 |
| 7 | 19 March 2026 | Game improvement | 1827626365751903 |
| 8 | 16 March 2026 | Added a tutorial and optimized portal reflections | 1826992588600632 |
| 9 | 15 March 2026 | Optimization | 1826992588599075 |
| 10 | 15 March 2026 | Details and optimizations | 1826992588599049 |
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