SPSTEAMPULSELIVE ANALYTICS
Astervoid 2000

Astervoid 2000 Steam metadata

Mad Capacity, LREVG | Dec 1, 2016 | game

Released

0players observed · 23 September 2026 - 05:31:06 UTC

ActionCasualIndie4 Player LocalArcadeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)7,959
  • Revenue (VGI)$42,109
  • Review score70% positive

Astervoid 2000 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)7,959
  • Revenue (VGI)$42,109
  • Review score70% positive
  • Total reviews69
  • Release dateDec 1, 2016
  • DeveloperMad Capacity, LREVG
  • PublisherMad Capacity, LREVG

Genres: Action, Casual, Indie

Company pages: Developer: Mad Capacity, LREVGPublisher: Mad Capacity, LREVG

Top Steam chartsTop 100 gamesGame directorySteam Store page

Astervoid 2000 Steam metadata

Astervoid 2000 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/423870/metadata
Steam Storehttps://store.steampowered.com/app/423870/
Steam Communityhttps://steamcommunity.com/app/423870
PCGamingWiki search
IGDB searchSearch IGDB for Astervoid 2000

Reviews, pricing, and metadata

Review summary

Mixed

70% positive, 48 positive, 21 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements

Achievements

9

Platform releases
  • Steam 1 December 2016

Latest Steam announcements

  • Release Day! - 1 December 2016

    Astervoid 2000 has been released on Steam! We'd like to thank everyone for their support while we launched this game. Also a big thanks for those that have already covered the game by writting a review, streaming on Twitch, or posting a Let's Play to YouTube. This game is our love letter to couch multiplayer gaming. It's the way we enjoy games the most, sitting side by side screaming at the screen and each other. Enjoy! Chuck & Justin

  • Release Day! - 1 December 2016

    Astervoid 2000 has been released on Steam! We'd like to thank everyone for their support while we launched this game. Also a big thanks for those that have already covered the game by writting a review, streaming on Twitch, or posting a Let's Play to YouTube. This game is our love letter to couch multiplayer gaming. It's the way we enjoy games the most, sitting side by side screaming at the screen and each other. Enjoy! Chuck & Justin

  • Happy Tuesday! Build 2055 is go - 30 November 2016

    So what's new? - New songs - Achievements! - A few new environments - Bots no longer kill each other - Bots don't get as close to each other so they're harder to take down - When a player takes the lead in versus, there's a new sound for that - Team score are aggregated together, and all players on a team will indicate when they've taken the lead - New music when a game is over, different tunes for both Versus and Survival - Megasplosives all have a consistent radius / effect, no more randomly wondering how big an explosion will be - Sparks fly off ships that have entered into critical mode - Every ship you destroy in Versus is shown at the end on the score screen - Updated gamepad & keyboard instructions, and you can now disable them entirely from Settings - Bugfix: Sometimes bots would stop spawning in Survival mode. Not anymore! You can now play on forever (and ever) - Bugfix: If a p…

  • Happy Tuesday! Build 2055 is go - 30 November 2016

    So what's new? - New songs - Achievements! - A few new environments - Bots no longer kill each other - Bots don't get as close to each other so they're harder to take down - When a player takes the lead in versus, there's a new sound for that - Team score are aggregated together, and all players on a team will indicate when they've taken the lead - New music when a game is over, different tunes for both Versus and Survival - Megasplosives all have a consistent radius / effect, no more randomly wondering how big an explosion will be - Sparks fly off ships that have entered into critical mode - Every ship you destroy in Versus is shown at the end on the score screen - Updated gamepad & keyboard instructions, and you can now disable them entirely from Settings - Bugfix: Sometimes bots would stop spawning in Survival mode. Not anymore! You can now play on forever (and ever) - Bugfix: If a p…

  • Leaderboards Reset, Artwork & Sound Tweaks - 9 November 2016

    While we're in beta, we're going to be clearing the leaderboads every now and then. And then, finally once again on Friday Dec 1st (bumped from Nov 25th) (release day). This is normal. Score amounts per game may change as we tweak things here and there. Also, new silvery-chrome artwork for the AI bots is in for Survival mode, and a less bass-punchy projectile sound (it was too overwhelming on some stereos in 3 and 4-player match-ups).

  • Leaderboards Reset, Artwork & Sound Tweaks - 9 November 2016

    While we're in beta, we're going to be clearing the leaderboads every now and then. And then, finally once again on Friday Dec 1st (bumped from Nov 25th) (release day). This is normal. Score amounts per game may change as we tweak things here and there. Also, new silvery-chrome artwork for the AI bots is in for Survival mode, and a less bass-punchy projectile sound (it was too overwhelming on some stereos in 3 and 4-player match-ups).

  • Survival Leaderboards Now Live (Singleplayer) - 6 November 2016

    Leaderboards are now a thing. When you finish a Survival game, you will see the top 5 in the lead as well as the other scores near you, and where you placed. We call this, "online multiplayer" ;) Charged-up missile graphics now match their hitbox. No more seeing a giant frickin' missile beam that cuts right through a player and let's them live. Justin tweaks the AI boosting a bit, so it's a little less insane. But, it may be a bit easier because of this. Let us know if those suckers are just too easy to pick off! A few other particle system & audio touch-ups, cuz that's how we do. Oh, and if you want to increase performance but decrease "prettiness" you can now turn off the camera image effects in the Settings menu. Happy space brawlin' ! (Ignore the 3.5 million score, that was just from testing) :D

  • Survival Leaderboards Now Live (Singleplayer) - 6 November 2016

    Leaderboards are now a thing. When you finish a Survival game, you will see the top 5 in the lead as well as the other scores near you, and where you placed. We call this, "online multiplayer" ;) Charged-up missile graphics now match their hitbox. No more seeing a giant frickin' missile beam that cuts right through a player and let's them live. Justin tweaks the AI boosting a bit, so it's a little less insane. But, it may be a bit easier because of this. Let us know if those suckers are just too easy to pick off! A few other particle system & audio touch-ups, cuz that's how we do. Oh, and if you want to increase performance but decrease "prettiness" you can now turn off the camera image effects in the Settings menu. Happy space brawlin' ! (Ignore the 3.5 million score, that was just from testing) :D

  • Halloween Update! Better Survival, Sounds, Menus, Game. Yes, better game - 31 October 2016

    ​- New Announcer voice clips for Survival & Team Deathmatch game modes. Announced by yours truly - Survival mode's scoring is more fun. Much more fun. Your score is now based on how quickly you dispatched of them bots. So do it fast, space brawler - New gorgeous high-res backgrounds. Pixels were chosen and placed carefully by Lachlan Cartland - Less "crazyass" bass on explosions (seriously, that's what the Git commit msg said) - Some sound effects were hurting ears, especially UI ones. That's no longer the case, so leave your ear plugs at home - Simplified start / menu, since those old perspective ships were old and no longer in the game - Better object pooling. This helps performance, uses more RAM but less CPU and slowdowns while you're trying to muss each other up (in space) - Warship now shows up at random times, because who likes a predictable warship? (Answer: no one) - Reflective…

  • Halloween Update! Better Survival, Sounds, Menus, Game. Yes, better game - 31 October 2016

    ​- New Announcer voice clips for Survival & Team Deathmatch game modes. Announced by yours truly - Survival mode's scoring is more fun. Much more fun. Your score is now based on how quickly you dispatched of them bots. So do it fast, space brawler - New gorgeous high-res backgrounds. Pixels were chosen and placed carefully by Lachlan Cartland - Less "crazyass" bass on explosions (seriously, that's what the Git commit msg said) - Some sound effects were hurting ears, especially UI ones. That's no longer the case, so leave your ear plugs at home - Simplified start / menu, since those old perspective ships were old and no longer in the game - Better object pooling. This helps performance, uses more RAM but less CPU and slowdowns while you're trying to muss each other up (in space) - Warship now shows up at random times, because who likes a predictable warship? (Answer: no one) - Reflective…

  • Devlog #4 -- Reflective Ice Asteroids & New Artwork - 21 October 2016

    New: - New ice asteroids, reflect some fired projectiles - New artwork! Asteroids and background artwork greatly improved - Explosive asteroids grow as they take damage, will add an animation to show they're about to explode - Motion blur on ships when boosting Updated: - In the middle of adjusting new background artwork so it works on Retina, hi-DPI, and other various screen resolutions (will be adding a resolution switcher to Settings) - Optimizations to prevent game from locking / stuttering - Tweaked SFX volumes - Removed Chromatic Aberration image effect during gameplay as it was annoying Bugfixes: - Clicking on the game during warmup will not show the score behind each player's ship in Versus mode - Fix the sometimes-missing tense music when only 2 or 1 kills left in Versus mode

  • Devlog #4 -- Reflective Ice Asteroids & New Artwork - 21 October 2016

    New: - New ice asteroids, reflect some fired projectiles - New artwork! Asteroids and background artwork greatly improved - Explosive asteroids grow as they take damage, will add an animation to show they're about to explode - Motion blur on ships when boosting Updated: - In the middle of adjusting new background artwork so it works on Retina, hi-DPI, and other various screen resolutions (will be adding a resolution switcher to Settings) - Optimizations to prevent game from locking / stuttering - Tweaked SFX volumes - Removed Chromatic Aberration image effect during gameplay as it was annoying Bugfixes: - Clicking on the game during warmup will not show the score behind each player's ship in Versus mode - Fix the sometimes-missing tense music when only 2 or 1 kills left in Versus mode

  • Team Deathmatch Now Playable - 16 October 2016

    New: - Team Deathmatch! ːsteamhappyː 6 selectable ship models w/ 6 different factions (various colourways). Choose the same faction to play with a teammate: (2 vs 2), (3 vs 1), (2 vs 1 vs 1), or classic Free For All. - Better scoreboard screens, showing which ships you destroyed, hazard deaths and overall score - Larger asteroids colliding w/ other larger asteroids, the warship, and player ships can cause damage - Add a 'start over' button to quickly restart the current game w/ the same setup of players, game mode, etc Updated: - Tone down some image effects - Music improvements - Increase projectile firing kickback - Lower the boost impulse audioclip volume (better on the ears in singleplayer survival mode) - New Warship damaged / destroyed graphics - (keyboard controls) Right-shift boosts, similar to left-shift - Fixed 'dust' particle effect Bugfixes: - (keyboard controls) Enter / ret…

  • Team Deathmatch Now Playable - 16 October 2016

    New: - Team Deathmatch! ːsteamhappyː 6 selectable ship models w/ 6 different factions (various colourways). Choose the same faction to play with a teammate: (2 vs 2), (3 vs 1), (2 vs 1 vs 1), or classic Free For All. - Better scoreboard screens, showing which ships you destroyed, hazard deaths and overall score - Larger asteroids colliding w/ other larger asteroids, the warship, and player ships can cause damage - Add a 'start over' button to quickly restart the current game w/ the same setup of players, game mode, etc Updated: - Tone down some image effects - Music improvements - Increase projectile firing kickback - Lower the boost impulse audioclip volume (better on the ears in singleplayer survival mode) - New Warship damaged / destroyed graphics - (keyboard controls) Right-shift boosts, similar to left-shift - Fixed 'dust' particle effect Bugfixes: - (keyboard controls) Enter / ret…

  • Devlog #1 -- Warships, Improved AI & New Music - 1 October 2016

    Sept 30th, 2016, Updated to build 1795: Survival Singleplayer: - Improve the AI difficulty - Warship now fires on players and bots - Add UI elements to show what kill & wave # you're currently on Versus (Local Multiplayer): - Current leader fires a rainbow burst and spits out colorful engine trails (target them) - Killing another player with a succeful critical chase awards that player a kill - Warship now fires on players Both: - Added new song: LREVG - HIIT ANND RRUN - Tripled up Memorecks' Victory song so it is 3 minutes long instead of 1 minute - Added ship callsigns in player select panels - Change how we unload / load scenes, fade out the music first to avoid crackles and pops which could damage speakers and are fucking annoying to ears everywhere Next Up: - Juice up the scoreboard UI - Versus Team DM, 1vs2, 1vs3 and 2vs2 - Survival Mode: Leaderboards - Allow toggling of image eff…

  • Devlog #1 -- Warships, Improved AI & New Music - 1 October 2016

    Sept 30th, 2016, Updated to build 1795: Survival Singleplayer: - Improve the AI difficulty - Warship now fires on players and bots - Add UI elements to show what kill & wave # you're currently on Versus (Local Multiplayer): - Current leader fires a rainbow burst and spits out colorful engine trails (target them) - Killing another player with a succeful critical chase awards that player a kill - Warship now fires on players Both: - Added new song: LREVG - HIIT ANND RRUN - Tripled up Memorecks' Victory song so it is 3 minutes long instead of 1 minute - Added ship callsigns in player select panels - Change how we unload / load scenes, fade out the music first to avoid crackles and pops which could damage speakers and are fucking annoying to ears everywhere Next Up: - Juice up the scoreboard UI - Versus Team DM, 1vs2, 1vs3 and 2vs2 - Survival Mode: Leaderboards - Allow toggling of image eff…

Patch notes and updates

S.noRelease datePatch nameGID number
130 November 2016Happy Tuesday! Build 2055 is go4249665521684053188
29 November 2016Leaderboards Reset, Artwork & Sound Tweaks4249665521684053343
36 November 2016Survival Leaderboards Now Live (Singleplayer)4249665521684053498
431 October 2016Halloween Update! Better Survival, Sounds, Menus, Game. Yes, better game4249665521684053662
521 October 2016Devlog #4 -- Reflective Ice Asteroids & New Artwork4249665521684053805
616 October 2016Team Deathmatch Now Playable4249665521684053966
71 October 2016Devlog #1 -- Warships, Improved AI & New Music4249665521684054242

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID423870
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateDec 1, 2016
DeveloperMad Capacity, LREVG
PublisherMad Capacity, LREVG
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent70%
Positive reviews48
Negative reviews21
Total reviews69
Steam recommendationsNot available
Achievements9
Average playtime forever2,155 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/423870/

Short description

Astervoid 2000 is a 1 to 4 player local-multiplayer​ space brawler, combining classic arcade action with modern gameplay. Explosive, indestructible, and icy asteroids will slam against your ship, or can be weaponized against your opponents. Perfect support for gamepads & keyboard and mouse.

About this game

Astervoid 2000 is a 1 to 4 player local-multiplayer​ space brawler, combining classic arcade action with modern gameplay. We've re-envisioned the 1979 hit Asteroids, but as a couch-multiplayer deathmatch game. Set your nav for the asteroid fields and your phasers to kill! Your goal is to blast your opponents into space rubble. Astervoid 2000 doesn't feature any power-ups, so it all comes down to your piloting skill. Explosive, indestructible, and projectile-ricocheting icy asteroids will slam against your ship, or can be weaponized against or by your opponents. Show them who's best! (Perfect support for gamepads as well as keyboard and mouse.) Original Soundtrack is also available on Bandcamp. ------------------------------------------------------------------------------------------------ FEATURES: Survival Mode Fight against waves of AI controlled ships. The faster you destroy enemy ships the higher your score. Earn your place on our leaderboard! Versus Mode 2 to 4 players compete head to head against one another in a free-for-all or team deathmatch. This is the way the game was meant to be played. Show your friends who the best pilot is by mastering the game's tight controls and turning them into space dust. ------------------------------------------------------------------------------------------------ WHAT PEOPLE ARE SAYING: "Jousting in space! ... I could see this game being like massive, just like heaps of people playin' it." - Gamerholics Anonymous "It's a tight game ... There's games that have just bad, sloppy controls. Then there's other games that have slightly better controls. And then there's this games like this that have extremely tight controls, where we can dash anytime we want instead of waiting on a cooldown and thus having this game be 100% skill based." -- Scythe Plays "A very well put together game. If you guys have a weekend with downtime, with your friends or roommates and you guys are looking for something new to chill out on, this would be a really sweet drinking game. I could definitely see that." - Real Game Media "Many of the sounds, which are not so retrospective, remind me of films like Tron Legancy and catch the futuristic char…

Supported languages

English * , French, Russian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Astervoid 2000's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Astervoid 2000's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Astervoid 2000 at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2504,13823 September 2026 - 06:07:56 UTC1,818,368
2Mechabellum2,17123 September 2026 - 01:47:12 UTC5,341
3Dota 2379,60623 September 2026 - 06:07:56 UTC1,291,328
4Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,271
5Once Human17,37423 September 2026 - 04:05:29 UTC231,343
6Magicraft64623 September 2026 - 04:07:16 UTC9,991
7Battle Teams 21222 September 2026 - 23:11:31 UTC7,966
8Realm of Ink44823 September 2026 - 04:10:28 UTC6,799

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2504,13823 September 2026 - 06:07:56 UTC1,818,3689,826,471Valve
Dota 2379,60623 September 2026 - 06:07:56 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS249,70023 September 2026 - 06:08:01 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Marvel Rivals68,96223 September 2026 - 04:32:14 UTC642,333409,518NetEase Games
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Diablo® IV27,05422 September 2026 - 22:50:51 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Garry's Mod15,67623 September 2026 - 02:39:40 UTC73,7501,258,308Facepunch Studios
IdleOn14,16522 September 2026 - 18:42:07 UTC21,01828,570Lavaflame2
The Sims™ 413,93823 September 2026 - 05:39:53 UTC96,185193,399Maxis
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
How to Fish11,69123 September 2026 - 02:40:23 UTC373,97110,040Dazed Games
Unturned11,17223 September 2026 - 04:38:37 UTC112,648564,603Smartly Dressed Games

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.