SPSTEAMPULSELIVE ANALYTICS
Buster Breaks Out

Buster Breaks Out Steam news

Nose Corporation | Mar 6, 2026 | game

Released

1players observed · 24 September 2026 - 21:43:16 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed players1 · 24 September 2026 - 21:43:16 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive

Buster Breaks Out news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 21:43:16 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive
  • Total reviews34
  • Release dateMar 6, 2026
  • DeveloperNose Corporation
  • PublisherNose Corporation

Genres: Action, Indie, Early Access

Company pages: Developer: Nose CorporationPublisher: Nose Corporation

Top Steam chartsTop 100 gamesGame directorySteam Store page

Buster Breaks Out Steam news

Buster Breaks Out news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.0.3 - 11 September 2026

    BalanceHammer now stops bonus goals from awarding more floor skips (meaning it pins current skips, instead of resetting to 1).UI/UXAdded animated surfaces to Swamp and Power Blocks, plus adjusted reflective block sheen.Added paddle impact flashes, fading ball trails, and boss defeat flashes and camera shake.Smoothed floor transitions and capped Endless travel animation time.Added an indicator while Hammer is active.Made scanline spacing consistent across UI panels.Tweaked a few upgrade icon animations.Bug FixesFixed tooltips not showing expanded level details on the starter ball panel.Fixed Weekly Runs awarding skip points beyond the final boss.Fixed starter choice cards appearing incorrectly during their reveal.Fixed floor-skip banners appearing after Hammer stops further skips.

  • Version 1.0.2.4 - 1 September 2026

    UI/UXAdded 960×540, 1024×576, and 1152×648 windowed resolutions.Bug FixesFixed Power and Explosive challenge blocks not being restored after restarting a challenge run.Fixed score multiplier values and tooltips not refreshing immediately when bonuses changed.

  • Version 1.0.2.3 - 29 August 2026

    UI/UXWeekly Run modifiers now provide term definitions on hover.Ballpedia cards now play a sound when hovered or focused.Difficulty modifiers now save and restore between sessions.Updated sprite for Buster Ball.P.S. - check out Buster's first ever press release : ) https://rogueliker.com/buster-breaks-out-now/

  • Version 1.0.2.2 - 25 August 2026

    UI/UXAdded Bumper and Chain Bumper to the Ballpedia Blocks section.Scrollable text containers now scroll automatically when using controller input.Bug FixesFixed fullscreen toggle to always force a windowed resolution smaller than monitor resolution when switching.Fixed some text containers which did not become properly scrollable when text scale is increased.

  • Version 1.0.2.1 - 23 August 2026

    GameplayIcicles are now included in the "Bullets bounce off walls" run modifier.BalanceTweaked floor score targets: \ → \.Tweaked layer score curve slightly.PerformanceImproved rendering engine settings to slightly improve effect caching.Bug FixesFixed bullets not breaking frozen blocks correctly.Fixed unlock screens appearing behind other interface elements.Fixed an issue where the game could get stuck when entering endless mode.Fixed Arcade screen effects not rendering across the full viewport.Did you know, there is a secret arcade mode if you type R K D while in the main menu... 🤫

  • Version 1.0.2 - 22 August 2026

    New FeaturesAdded a Blocks tab to the Ballpedia with visuals and descriptions for block types and statuses.Added a Text Scale option from 100% to 125%.GameplayWeekly Runs now use a new scoring system.UI/UXThe Weekly Run button now indicates whether the current week has not yet been attempted.Improved text rendering at lower resolutions, separate from Text Scale options.Adjusted tab button visuals.Minor adjustment to Sniper Ball sprite.

  • Version 1.0.1.4 - 21 August 2026

    Thanks to everyone who has given feedback over the past week! Please join our Discord if you want to provide feedback or discuss the game.BalanceRetuned score requirements for Low and Medium Security.Bug FixesFixed the Mirror Paddle not resetting on a new floor.Fixed music sometimes not playing when a new layer starts.

  • Version 1.0.1.3 - 21 August 2026

    UI/UXValues reduced by Wiz Ball are now highlighted in purple.PerformanceUpdated engine from Godot 4.7.1 to 4.7.2Changed physics configuration, hopefully fixing an issue where the game could randomly crash on some hardware.Bug FixesWiz Ball now correctly reduces all upgrade and Contraband durations and hit requirements.Fixed an issue where Contraband tooltips were not in sync with their actual values.

  • Version 1.0.1.2 - 19 August 2026

    UI/UXAdded 3200×1800, 3840×2160, 5120×2880, and 7680×4320 resolution options.Improved available resolution choices for unconventional display sizes and aspect ratios.Tweaked contrast on cursor and some UI elements.Bug FixesPrevented pausing during states where the pause menu is unavailable.

  • Version 1.0.1.1 - 18 August 2026

    GameplayThe tutorial prompt now appears once per session when starting a New Game until the player completes a full run.Bug FixesChanged VSync to a more widely supported mode, preventing Mailbox fallback warnings on unsupported systems. Potentially resolves some crashes / responsiveness issues.Possible AMD BugIt's possible that the Godot Engine has a compatibility issue with certain AMD cards. If you're running on an AMD graphics card and experiencing crashes, try adding this flag to the launch options (right click the game in Steam > Properties > General > Launch options) and paste: --rendering-method gl_compatibility --rendering-driver opengl3

  • Version 1.0.1 - 18 August 2026

    UI/UXUI now display live values for Buster, Death, Hive, Hyper, Magnet, Plague, Prize, Scribe, Sniper, Tennis, Greed, and Wrecking Balls.Comet Ball now shows progress toward its Fire threshold.Cleaned up descriptions for Thunder Ball and Snow Ball.BalancePlague Ball base hit interval increased from \ to \ seconds.Minimum intervals increased from \ to \ seconds.Infections now spread through Connected blocks.Interval reduction now only occurs when a block is destroyed, instead of just hit.Frost Ball changed from freezing one adjacent block plus \ random blocks to freezing \ blocks per existing Frozen block, with minimums of \.

  • Buster Breaks Out 1.0 - The Release Update - 17 August 2026

    After 6 months and 10k attempts, Buster has successfully broken out!I've already said it many times, but I'll reiterate: Whether you're just now deciding to grab the game, or you bought it during Early Access, thank you so much for your support. I've been making games since I was a child (I'd like to think I've gotten better since the RPG Maker 2000 days!), and now I've finally been able to realize the dream of actually selling a video game.Special thanks to those in the Discord who continue to give their support and enthusiasm. If you'd like to give feedback or report an issue, please join!So without further ado, here are some of the highlights of 1.0...Nubby joins the teamWith 1.0 comes the newest ball, Nub Ball - An officially-sanctioned Nubby's Number Factory crossover! Much love to super cool guy MogDog for not only inspiring me to make this game, but for showing a ton of kindness…

  • Buster Breaks Out on August 17th - 10 August 2026

    Buster finally breaks out in one week!After 5+ months in Early Access, Buster will release into 1.0 along with the start of Steam's Pins & Pegs Fest on Monday, Aug 17!Thank you to everyone who took a chance on the game during Early Access. I hope my humble indie game was able to provide some entertainment, and maybe even inspired someone else to try releasing a game themselves.A special thanks to all of the bug balls in the Discord who have helped make the game what it is today. It's truly special to know there are people out there invested in the game, and who are kind enough to share their support!If you haven't purchased the game yet, Buster will release at a discounted price of $3.99 as part of the Pins & Pegs Fest, so pick it up then!What will be in 1.0?The update itself will include a lot of polish, fixes and new features, including:Improvements to block behaviorBalance changesA m…

  • Early Access 3.1.3 - 4 August 2026

    BalanceGravity Ball now activates every 5 hits, pulls more blocks, and temporarily slows the ball by 33% instead of redirecting it.Acid Ball’s additional expiry hits per level increased from 1 to 2.Spice Ball’s activation interval increased from 0.4s to 0.5s.Death Ball’s expiry bonus increased from +0.25x to +0.30x, with level growth increased from +0.10x to +0.15x.Bomber Ball explosions now receive +0.25x score per level.Cinder Block now awards points for destroyed blocks.GameplayMason Ball and Snow Ball now target Connected blocks.UI/UXAdded item tooltip labels showing when each item can be used.Refreshed the Options menu tabs and layout.Updated cinder block to trigger block hit visuals.Added an option to reset all game progress, with confirmation.Bug FixesRounds now wait for active item projectiles to resolve before advancing.Fixed delayed gameplay effects causing errors during scene…

  • Early Access 3.1.2.3 - 3 August 2026

    Bug FixesFixed weekly runs potentially freezing before the transition.Fixed balls bouncing again while already traveling through the paddle.

  • Early Access 3.1.2.2 - 3 August 2026

    Bug FixesFixed a crash that could occur when creating mini balls.Thanks to the brave Bug Balls on the Discord: Toastline, keki.Mind, and purple.

  • Early Access 3.1.2.1 - 3 August 2026

    UI/UXPlaying Cards description now uses Gold Pieces keyword.Hammer’s description now uses Round keyword.Bug FixesFixed rare errors during ball, block, particle, and scene cleanup.Fixed sound effects referencing inactive game sessions after scene transitions.Fixed Gold Blocks loading incorrectly in older suspended runs.Fixed Power Blocks populating in different places on restart during relevant Weekly Runs.PerformanceUpdates Godot engine from 4.7 -> 4.7.1Improved logging for better error reporting.

  • Early Access 3.1.2 - 2 August 2026

    BalanceReduced base ball speed: 1100 -> 1050.Reduced Science Ball’s base transformed blocks: 2 -> 1.GameplayUpdated the paddle’s sprite.Updated Mark indicator and animation.Improved Chain Bumper movement, collisions, and destruction.Weekly Run countdowns now display hours during the final day.UI/UXCharacter screen now shows the highest floor reached for each character and Security Level.Improved transitions after completing a run.Burning and frozen blocks now use matching block destruction animations.Eye Block bullets now have dedicated firing and impact sounds.Bug FixesFixed edge-case where boss slowdown effects could remain active.Fixed edge-case where boss spotlights could potentially wait indefinitely.Fixed gameplay errors when balls, blocks, or boss objects were removed during active sequences.Fixed how unlock sequences behave to prevent game from getting unpaused.OtherImproved blo…

  • Early Access 3.1.1 - 31 July 2026

    New FeaturesDamaged or incomplete player data can now recover automatically from verified backup copies, with an in-game recovery notice.BalanceSpice Ball score scaling per level: +0.50x -> +0.25x.Star Ball interval: 0.9s -> 1.0s; score scaling: +0.50x -> +0.25x.Greed Ball purchase bonuses: \ -> \.Tractor Ball slow multiplier: 0.33x -> 0.25x; pull strength: 0.08 -> 0.10.Bonus Ball item chances: \ -> \.Mirror Ball durability: \ -> \ hits.Wiz Ball level-one requirement reduction: 10% -> 15%; score-loss interval: 3s -> 4s.GameplayPills item now transforms up to two different eligible upgrades. Rare upgrades become level 2 Contraband balls.Tax mechanic no longer appears as a random Weekly Run mechanic.UI/UXMr. Mist now displays particles and multiplier feedback every 10 destroyed blocks.Mr. Mist’s final score is more visible.Bug FixesFixed block-destruction errors when the source ball had a…

  • Early Access 3.1 - The Prize Update - 23 July 2026

    New FeaturesPrize Ball now has a \% chance on expiry to drop a Bomb or \ Gold Pieces.Glutton Ball now tracks direct block hits. When the ball expires, completed thresholds create Micro Balls and award points.Rewritten story dialog for all 5 characters.BalancePrize Ball points per shop reroll or Vending Machine purchase: \ -> \.Mini Ball scoring: 67% -> 75%. Micro Ball scoring remains 50%.Mini and Micro Ball upgrade effects now consistently use 75%/50% strength and 125%/150% hit or timing requirements.GameplayGlutton Ball now tracks direct block hits. When the ball expires, completed thresholds create Micro Balls and award points.Fire now spreads to Connected blocks. Wire Ball allows Fire to spread diagonally.UX/UIArtwork improvements for multiple ball icons.Bug FixesFixed bottom-wall spawns from becoming trapped under paddle.Fixed remaining-bounce labels sometimes failing to refresh.

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2026Version 1.0.2.41842846814438739
229 August 2026Version 1.0.2.31842212951306206
325 August 2026Version 1.0.2.21841579228679569
423 August 2026Version 1.0.2.11841579228674027
521 August 2026Version 1.0.1.41841579228669010
621 August 2026Version 1.0.1.31841579228667263
719 August 2026Version 1.0.1.21841579228662924
818 August 2026Version 1.0.1.11840944183789271
918 August 2026Version 1.0.11840944183788931
104 August 2026Early Access 3.1.31839676055896405
113 August 2026Early Access 3.1.2.31839676055893622
123 August 2026Early Access 3.1.2.21839676055893584
133 August 2026Early Access 3.1.2.11839676055893539
142 August 2026Early Access 3.1.21839676055891967
1531 July 2026Early Access 3.1.11839676055889467
1614 July 2026Early Access 3.0.11837955055367135
176 July 2026Early Access 2.7.1 Hotfix1836506165575991
186 July 2026Early Access 2.7.11836506165575046
1928 June 2026Early Access 2.6.41836506165557440
2022 June 2026Early Access 2.6.31835871199311989

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